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How did this happen?

Postby k_pex on Mon Mar 16, 2020 3:35 am

Hey fellas, new here.
https://www.conquerclub.com/game.php?game=19709186
Round 9, Muleyak plays 4 sets of spoils.
He's got 12 spoils on round 9?
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Re: How did this happen?

Postby TeeGee on Mon Mar 16, 2020 4:34 am

Our games have many options and play styles
This game included escalating spoils
Escalating sets are worth 4,6,8,10,12,15,20... (i.e. the first set of spoils turned in by any player is worth 4 troops, the second set is worth 6, etc.) When the value reaches 100, it begins to escalate even more rapidly via the sequence 100,110,125,145,170...

If you click on “the game” tab up the top of the page you can see a number of different options. You can try them out or find one that is more familiar to you.
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Re: How did this happen?

Postby k_pex on Mon Mar 16, 2020 5:17 am

TeeGee wrote:Escalating sets are worth 4,6,8,10,12,15,20...


I`m not talking about the number of troops, but about the number of spoils. How can you get 12 spoils in 9 rounds?
Last edited by k_pex on Mon Mar 16, 2020 5:23 am, edited 1 time in total.
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Re: How did this happen?

Postby k_pex on Mon Mar 16, 2020 5:22 am

In fact, if you follow the log, Muleyak should have by the time 4 spoils (not troops). So it should be 1 set + 1 spoil max. And he played 4 set (12 spoils) on round 9.
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Re: How did this happen?

Postby benga on Mon Mar 16, 2020 5:23 am

k_pex wrote:I`m not talking about the number of troops, but about the number of spoils. How can you get 12 spoils in 9 rounds?


kill and get other persons spoils
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Re: How did this happen?

Postby k_pex on Mon Mar 16, 2020 5:25 am

benga wrote:
kill and get other persons spoils


:shock: that is new to me
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Re: How did this happen?

Postby jusplay4fun on Mon Mar 16, 2020 5:49 am

The # of troops earned per set for Escalating option is rather standard. Those are the options of the Board Game, at least most of the variation that I have purchased and/or played. This is also used on at least one other website that I have played Risk on in recent years.

I do not recall +1 anywhere. I do not know how many are in the your game, but +12 at this point would not seem unusual to me if 3-5 players are in that game.

I hope that helps. Enjoy the game as it is; if not, choose a different option (such as flat rate) for next round for Spoils (Cards).

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k_pex wrote:In fact, if you follow the log, Muleyak should have by the time 4 spoils (not troops). So it should be 1 set + 1 spoil max. And he played 4 set (12 spoils) on round 9.
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Re: How did this happen?

Postby jusplay4fun on Mon Mar 16, 2020 5:54 am

I looked:

2020-03-14 07:34:32 - ralph027 played a set of Mississippi, Louisiana, and N. Carolina worth 12 troops

That was not the decisive set, but his 25 set in a later round where he knocked out (KO'd) another opponent, got his cards, and then cashed for 30 more troops. THAT was the decisive round and set.

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Re: How did this happen?

Postby 2dimes on Mon Mar 16, 2020 9:02 am

Plus after he bagged ralph and cashed those spoils that allowed him to get shortbus, then he cashed again for 40 more troops.

That is why some like escalating, it makes the games a bit shorter.

I like no spoils then you need to work harder on things like keeping bonuses. But no spoils games often go much longer.
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Re: How did this happen?

Postby k_pex on Mon Mar 16, 2020 9:52 am

Ok, I got it.
Just did not know, that after eliminating someone, you get their spoils.
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Re: How did this happen?

Postby jusplay4fun on Mon Mar 16, 2020 9:01 pm

A huge factor; has been part of Risk from the original version, at least in the USA.

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k_pex wrote:Ok, I got it.
Just did not know, that after eliminating someone, you get their spoils.
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