There are many things I appreciate about my time at CC. Here is a disjointed list:
-Interesting games in a “RISK-like” environment.
-Very, very cool and creative maps. (A shout-out to the Van City gal who gave my 3 boys and I permission to create a huge version of the Vancouver map. Every time we get together we lay that sucker on the floor and play it with Vodka and a set of huge fuzzy dice. Yellow.)
-My clan time in TOFU was amazing (doesn’t mean I won’t be back).
-Learning the game I THOUGHT I knew from the likes of CoF, Dako, Trap, and Iron Maid.
I know you have stories like that too. I’ve heard some of them. Especially when I was with the CC news rag.
It’s why we’re here/come back. The genuine interaction in competition.
But here’s what I miss at CC: the self-jackass-regulation the community used to do/have.
Used to be? When the boards were hot with a myriad of players? Top notch players with verve and intellect? You’d get called out for prickishness and banality. Now? Meh. Hardly worth the read. No one is here on the boards and douches rule the day.
If I ran a CC paper I would call it something entirely different than it was called back in the day. Something along the lines of “Meh... CC”.
Or perhaps I would call it something that reflects what my 2 colleagues and I often talk about. We’re all former professionals out of the management world who, for various reasons, left and now are grass-grunts. Here’s what we often say to each other after our ex-convict supervisor, or an inept city inspector gives us some bullshit:
There is no “I” in team but there sure as hell is a “U” in cunt.
I’m interested in forming/developing an offsite MB in the spirit of Reddit and The Onion. Cause we sure as shit can’t develop a community here.
Let me know if you are interested.
E.