I was told that there were many threads on here about deadbeater but I failed to see any. I have posted this discussion becasue I don't see any in the "recent" feed. I have recently encounter about three games where players are deadbeating 1 to 2 turns, then when they return after they obtain the deferred troops.
Firstly I do not think that it is fair that a player recieves deferred troops at any time. If you miss a turn you do not get your troops, it is that simple. A player has 24 hours to take their turn that is plenty of time.
Second, as regards deadbeats, I think that the rule should be changed as to not only address the consecutive numer of turns a player misses befor they are booted from a game but also address the percentage or a "total" number of turns that a player can miss.
In conclusion, I am of the belief that players are using these two loopholes on a regular basis. I have recetnly encountered a player who has missed 8 turns in a game, and in another 6 turns. In both situations they recieve their deferred troops which at times amounts to a small set, a set as it relates to a flat rate game. As a player I have to wonder if that player is returning and where these unexpected and unknow quantity of troops will now be placed. It also unnecessarily lengthens the game. In a "real" game a player can not miss their turn than on their next turn get the troops they would have gotten. They can not miss two turns and then get all of their troops from the two previous turns. When you join a game you make a commitment to the other players that you will "play"
It is my hope that the CC community will address these two issues as I beleive they are being abused by others. These two situatins have begun, for me, to no longer make this an enjoyable game.