Map Name: Geometry: Hexagon
Mapmaker(s): Plurple
Number of Territories: 91
Special Features: Transforms
What Makes This Map Worthy of Being Made:
New maps and a display of how transforms work! Each territory will look at it's neighbours gain 1 for each friendly neighbour and loses 1 for each enemy neighbour. In team games your teammates will count as friendly and non teammates will be enemies and the same for poly games.
I have also set up starting positions so that you won't get any regions on the edge and will limit you to getting 25 regions in 2 player etc. 25,19,14,11,9,8,7,6,5,5,4 for each number of players. Currently a bug with 1vs1 where 1 player will get 25 regions and 1 will get 24 more info regarding this is welcome
To negate going first advantage all player regions will start as 1's then the adjacency transforms happen and then all regions that are still 1's will be set to 3. So this will make the first players regions start with between 2 and 7 and everyone else's will be on 3's
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