Moderator: Cartographers
Minister X wrote:Regarding the jaggies you see on the reduced fonts: I see some degradation of quality moving from the full to the small map, but nothing I'd call jaggies. But I wear glasses and have to squint - so I'll trust your eyes. I've adjusted the fonts on the small map from 8.68 points to an even 9, as you suggested. You'll have to tell me if you see an improvement. I know a little bit about font technology and I don't believe using even point sizes should make any difference at all, but I could well be wrong. In any case, the increase in size is easily managed.
Minister X wrote:Regarding the drop shadow on the Gladius and title: I see your point. The problem is that the title, using the incised font, is intended to simulate the letters carved in stone, and such things can't have drop shadows. Nevertheless, I applied a drop shadow just to see what it would look like. It's awful. Solution: remove the drop shadow from behind the gladius. In some ways this looks worse than before, in some ways better. I kind of like it; it's stark but the gladius stands out more. We can easily overdo it with drop shadows.
Regarding using Latin for the title: according to Google Translate, it would be "Caesar Mortuus Est". I'm more concerned by the question of whether the increase in "Roman flavor" would outweigh the fact 1) that only one in forty CC players would know what it means (though more than that could make a good guess), and 2) it would be harder to remember. "Mortuus" is a very awkward word. Because there are more letters than in "Caesar Is Dead" the font must be reduced, which isn't fatal but isn't great. I've placed the gladius where I think it makes the most sense, but it is somewhat distracting there (though still pretty cool). I just don't know. I've made the changes but I consider them temporary and I'd like to hear from as many voices as possible: is this better or worse?
Minister X wrote:Regarding the color-coded bonuses: you may have forgotten or you may have missed it, but there was a somewhat protracted discussion of how much color should be in the map. Some wanted more; some less. The compromise solution was to have some color in the terts but not under the legend. What you're in essence asking is that we reopen that debate. I'd really rather just live with the result of the previous one, which until your post above seemed to be acceptable as a compromise to everyone.
Minister X wrote:I still have the Photoshop files for this and would be willing to work on it again if there's interest. In fact, after typing that I opened the file and made several changes. It's funny but after all this time my attitude toward things has changed. I remember there being a problem with the dead Caesar - I deleted him. Ditto with the gladius and then resized and re-positioned the title. I tilted some bridges so they'd cross the Tiber more directly. I got rid of my "logo" and instead went with plain text for the attribution, adding a line for the coder because he/she would deserve it. And instead of each of the five thematic symbols getting their own bonus announcement I changed to one common instruction below the graphic. Slightly resized the "The dictator is dead..." text to allow for a bit more white space. I think the net effect is a bit cleaner, simpler, less cluttered.
I'd be pleased if this topic could be reopened. Thanks.
ZaBeast wrote:I was talking about more conventional "continent" bonuses (that if possible wouldn't require taking a lot of neutrals)
Users browsing this forum: No registered users