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Robespierre__ wrote:Isn't it quite obvious that I as a new TO taking over a massive tournament like this would have to pair myself with an experienced game-creating TO in order to avail myself of the game creating engine that I am seeking? I am the first to admit that I had NO idea how time consuming running this tournament would be.
blakebowling wrote:As far as this specific suggestion goes, I understand that it could be useful in certain circumstances. However, a large part of deciding which suggestions go and which ones don't is balancing developer time against community benefit. While this would have some benefit for a limited group of users (Tournament Organizers), this would require a substantial amount of time to develop, and I believe that time could be better used elsewhere within tournaments.
Night Strike wrote:
I'm opposed to automated tournaments because it's not CC's job to run tournaments for organizers.
I'm opposed to this suggestion for the reasons in the 3rd post of the thread: a lot of coding work to integrate such a feature that only a few people would try to use and even fewer people would be able to use correctly.
Night Strike wrote:This seems to be a lot of coding work to assist only a few people who would be able to and would use it correctly. And if mistakes happen, that could mean a lot of games that have to be gone back to and deleted.
In a way yes but creating mass amount of games wouldn't be applicable in most of the smaller tourney as NS and GO stated. Mainly this would be to help the organizers of larger tournements which unfortunately will not make it a large enough priority for the "Masses". Heres to hopin an indepentant script writer comes up with something to ease the pain of those few TO's.ViperOverLord wrote:Night Strike wrote:This seems to be a lot of coding work to assist only a few people who would be able to and would use it correctly. And if mistakes happen, that could mean a lot of games that have to be gone back to and deleted.
Only a few people? It seems like it could be used in virtually every tournament.
jon_snow wrote:Night Strike wrote:I'm opposed to automated tournaments because it's not CC's job to run tournaments for organizers.
I'm opposed to this suggestion for the reasons in the 3rd post of the thread: a lot of coding work to integrate such a feature that only a few people would try to use and even fewer people would be able to use correctly.
To your first point - I don't think the Robes__ is asking CC to run the tourney, just make it easier for him to run.
To your second point - There may only be a few people that use it to create tournaments, but many users would benefit from it. The NCAA tourney is the only reason I am a premium member, and I know of at least one other member this is true for. This tourney created over 5,400 games which doesn't seem insignificant. If the suggested tool was in place, maybe more users would try to run a tourney of this size, resulting in more CC games for the site.
I agree with Robes__'s assertion that the number of abandoned tourneys would decrease.
ViperOverLord wrote:Night Strike wrote:This seems to be a lot of coding work to assist only a few people who would be able to and would use it correctly. And if mistakes happen, that could mean a lot of games that have to be gone back to and deleted.
Only a few people? It seems like it could be used in virtually every tournament.
Night Strike wrote:Only a few people could build a proper spreadsheet that could be parsed by the site to create all the correct games. Even if it could be used in every tournament, that doesn't mean the organizer could make it work.
Night Strike wrote:jon_snow wrote:Night Strike wrote:I'm opposed to automated tournaments because it's not CC's job to run tournaments for organizers.
I'm opposed to this suggestion for the reasons in the 3rd post of the thread: a lot of coding work to integrate such a feature that only a few people would try to use and even fewer people would be able to use correctly.
To your first point - I don't think the Robes__ is asking CC to run the tourney, just make it easier for him to run.
To your second point - There may only be a few people that use it to create tournaments, but many users would benefit from it. The NCAA tourney is the only reason I am a premium member, and I know of at least one other member this is true for. This tourney created over 5,400 games which doesn't seem insignificant. If the suggested tool was in place, maybe more users would try to run a tourney of this size, resulting in more CC games for the site.
I agree with Robes__'s assertion that the number of abandoned tourneys would decrease.
I'm aware Robes wasn't asking for automated tournaments.....I was replying to some one else's comments (the one you removed from within your quote of my post).
And actually, your comments about new users trying to run large tournaments using this feature is exactly why I'm opposed to it. There are not very many people on the site who would be able to probably build a spreadsheet that could then be properly parsed by a site feature in order to create all the desired games. That will lead to one of two problems: continually getting error messages that frustrate the organizer, or continually having to delete games and make new ones which was what the suggestion was trying to simplify in the first place. It's better to have a system available that all people will be able to manage quickly than coding a very complex system that most people will not be able to use correctly.ViperOverLord wrote:Night Strike wrote:This seems to be a lot of coding work to assist only a few people who would be able to and would use it correctly. And if mistakes happen, that could mean a lot of games that have to be gone back to and deleted.
Only a few people? It seems like it could be used in virtually every tournament.
Only a few people could build a proper spreadsheet that could be parsed by the site to create all the correct games. Even if it could be used in every tournament, that doesn't mean the organizer could make it work.
patrickaa317 wrote:Night Strike wrote:jon_snow wrote:Night Strike wrote:I'm opposed to automated tournaments because it's not CC's job to run tournaments for organizers.
I'm opposed to this suggestion for the reasons in the 3rd post of the thread: a lot of coding work to integrate such a feature that only a few people would try to use and even fewer people would be able to use correctly.
To your first point - I don't think the Robes__ is asking CC to run the tourney, just make it easier for him to run.
To your second point - There may only be a few people that use it to create tournaments, but many users would benefit from it. The NCAA tourney is the only reason I am a premium member, and I know of at least one other member this is true for. This tourney created over 5,400 games which doesn't seem insignificant. If the suggested tool was in place, maybe more users would try to run a tourney of this size, resulting in more CC games for the site.
I agree with Robes__'s assertion that the number of abandoned tourneys would decrease.
I'm aware Robes wasn't asking for automated tournaments.....I was replying to some one else's comments (the one you removed from within your quote of my post).
And actually, your comments about new users trying to run large tournaments using this feature is exactly why I'm opposed to it. There are not very many people on the site who would be able to probably build a spreadsheet that could then be properly parsed by a site feature in order to create all the desired games. That will lead to one of two problems: continually getting error messages that frustrate the organizer, or continually having to delete games and make new ones which was what the suggestion was trying to simplify in the first place. It's better to have a system available that all people will be able to manage quickly than coding a very complex system that most people will not be able to use correctly.ViperOverLord wrote:Night Strike wrote:This seems to be a lot of coding work to assist only a few people who would be able to and would use it correctly. And if mistakes happen, that could mean a lot of games that have to be gone back to and deleted.
Only a few people? It seems like it could be used in virtually every tournament.
Only a few people could build a proper spreadsheet that could be parsed by the site to create all the correct games. Even if it could be used in every tournament, that doesn't mean the organizer could make it work.
Make people earn the privilege of using such a tool then. Sure some organizers can't get it to work but don't reject it because of that.
Night Strike wrote:agentcom wrote:Fastposted by NS:
NS, why are you opposed?
I'm opposed to automated tournaments because it's not CC's job to run tournaments for organizers.
I'm opposed to this suggestion for the reasons in the 3rd post of the thread: a lot of coding work to integrate such a feature that only a few people would try to use and even fewer people would be able to use correctly.
blakebowling wrote:Night Strike wrote:agentcom wrote:Fastposted by NS:
NS, why are you opposed?
I'm opposed to automated tournaments because it's not CC's job to run tournaments for organizers.
I'm opposed to this suggestion for the reasons in the 3rd post of the thread: a lot of coding work to integrate such a feature that only a few people would try to use and even fewer people would be able to use correctly.
I will say we have no plans to automate all tournaments, nor do I have any desire to automate all tournaments.
I do believe that tournaments could benefit from a few automated features, mainly the upkeep of a signups list, however automating tournaments both removes the fun from tournaments and removes all room for creativity on the part of the organizer. I stand beside NS's opposition to a fully automated tournament system.
As far as this specific suggestion goes, I understand that it could be useful in certain circumstances. However, a large part of deciding which suggestions go and which ones don't is balancing developer time against community benefit. While this would have some benefit for a limited group of users (Tournament Organizers), this would require a substantial amount of time to develop, and I believe that time could be better used elsewhere within tournaments.
On that note, I Officially Reject this suggestion.
greenoaks wrote:and now we have come full circle. this suggestion affects so few people that it is not worth the effort.
we have limited resources folks.
patrickaa317 wrote:greenoaks wrote:and now we have come full circle. this suggestion affects so few people that it is not worth the effort.
we have limited resources folks.
two questions for you.
IF this was implemented, would more tournaments by organized? (Hint: there is proof in this thread that it would)
If Yes, will more tourneys not benefit more people by giving them more options to join? Thus possibly getting more people into the site? Tournaments got me here. I'm sure they did others as well. Clan scene is too daunting for noobs, no real place to go when you have less than 400 games.
I understand limited resources, i don't understand shelving this because a select few don't want it.
greenoaks wrote:patrickaa317 wrote:greenoaks wrote:and now we have come full circle. this suggestion affects so few people that it is not worth the effort.
we have limited resources folks.
two questions for you.
IF this was implemented, would more tournaments by organized? (Hint: there is proof in this thread that it would)
If Yes, will more tourneys not benefit more people by giving them more options to join? Thus possibly getting more people into the site? Tournaments got me here. I'm sure they did others as well. Clan scene is too daunting for noobs, no real place to go when you have less than 400 games.
I understand limited resources, i don't understand shelving this because a select few don't want it.
i rescue tournaments and what i see regularly are the complex scoring ones get abandoned. my pov is based on that.
the longer and more complex a tournament is, the more likely it is to be abandoned. dropouts become a factor. recording results (from my limited experience as one of the most prolific rescuers) is they are a pain in the ass to maintain. creating the games are straightforward. recording results is not.
i do not support a system that encourages novice TO's to create those tourneys and limiting it to a select few when we have very limited resources to make any changes on CC is not good business sense.
greenoaks wrote:we have heard from blake that this is a no-go. far too many other things for the limited resources available.
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