GoranZ wrote:groovysmurf wrote:GoranZ wrote:Thank you for the clarification that a clan might only make the home games according to the schedule and fill all games(home and away) 1 day before the 6 weeks deadline.
I don't think that the disapproving look will be a deterrent
Thanks again.
That would NOT be acceptable. Though the CD Team will not be as stringent with the Round 1 games, you are still expected to fill them in a timely matter. Understand if you go beyond what is written in the terms of war and the opposing clan has a problem with it, a
penalty may be issued. Clans are always more than welcome to come to agreements on how lateness is handled and add that into the OP. The TO/ATO would then enforce those penalties, if need be.
My questions weren't if something is acceptable or not, they were if something is enforced or not. Judging from the written terms of war nothing from what I asked is enforced.
"
penalty may be issued"... This is based on TO preference or something else? What may the penalty be? 1 point from the score, 1 point per day, disqualification if the filling of home games is over 1 week late or something else?
In an event like Conquerors Cup, there are the event rules (which are strictly enforced by the TO/ATO of the event) and there are the war terms for the individual wars. Things are deliberately more loose for the war terms so that clans can customize various things to their liking. If a clan goes against the agreed upon terms and the other clan has a problem with it, the CD team steps in. This is how it has always been. It is our job to facilitate wars and step in, IF NEEDED. In most cases, if there are issues with a clan not adhering to the war terms, the clans are able to work it out amongst themselves.
In any situation, the inflection point in which a penalty will be issued and what that penalty is will be decided by the TO/ATO/CD Team in a situation by situation basis. In any such case, ample warning would be given to establish the ruling and give the offending clan the opportunity to act. For example, if a clan is 3 days late on filling a deadline and the opposing clan complains, a message will be sent asking why and depending the situation, a new deadline and punishment for not meeting this deadline will be established. For instance, if games are not filled within 48 hours, 1 game will be forfeited and another for every additional 24 hours.
Stricter, more precise guidelines and punishments for going against war terms were never really necessary in the past. A handshake or gentleman's (gentleperson's) agreement was enough to ensure that clans would, at least for the most part, stick to the agreed upon terms. If your refusal to comply means we have to write up precise punishments for all wars, even casual wars, then so be it; I thought this was a site that attracted like-minded, considerate individuals. Hopefully I am not wrong.