Clans + Community Tournament
Posted: Fri Feb 18, 2022 6:39 pm
This is the first attempt at a tournament like this, I think.
YOU WILL HAVE A CHANCE TO PLAY AT LEAST ONE GAME WITH EACH PLAYER (I AM 99% SURE I CAN MAKE IT WORK IN ROUND 3)
Number of players: 16 players who are currently unaffiliated with a clan
Confirmed Participating Clans
Confirmed Players
Rounds: 4
Round 1-3: Round Robin
Players are randomly placed into four divisions with four players in each for the first two rounds. They are then split into two, 8 player divisions for round 3. They are divided up by seed.
Round 4: Championship Matchup
Round 1 - Three games are played in a single set
- 3 games per player
- Each game is: Team Triples, Classic Map, No Spoils, Fog, Chained
- Each player is randomly assigned to a clan
- Each clan assigns players to play Round 1 games
- Each "team" plays 3 games, 1 vs each player in their division
Round 2 - Six games are played by each player in two sets
- 6 games per player
- Each player is randomly assigned to a clan for each opponent
- Two games vs each player in division
- One home map and settings are chosen by each player for a home matchup - so you will submit a map/settings prior to this round and you'll have 3 games on that map/settings and 3 games on your opponent's map settings for a total of 4 different maps/settings
Round 3 - Seven games are played per player in two sets
- One matchup vs each player, total of 7 games per player
Round 3 Maps/Settings - You will play one game on each of these maps/settings - These are all popular maps and settings from Clan League 12 Premier Division
Third Crusade - Team Triples, No Spoils, Fog, Trench, Chained
Feudal Epic - Team Quads, Escalating, Fog, Parachute
Pot Mosbi - Team Quads, No Spoils, Fog, Chained
Baltic Crusades - Team Trips, No Spoils, Fog, Trench, Chained
KC2 - Team Doubles, No Spoils, Fog, Trench, Chained
Spanish Armada - Team Triples, No Spoils, Fog, Chained
USA 2.1 - Team Quads, No Spoils, Fog, Trench, Chained
Round 4 - Five games played in two sets
- Finals - Players with the 2 best winning % from first three rounds combined
- Players choose the clan they want to play with, #1 seed chooses first
- Each player chooses two maps and settings, fifth game is Classic, Fog, No Spoils, Chained
Winning Player: 600 credits and tournament medal
Winning Clan (Clan with the best win % overall):
- Bronze Plaque
- Each participating player who plays 2 or more games for the winning clan receives 100 credits and a clan achievement medal
Rules - There Aren't Many So Play Within Them
- Trench games have standard round limits - 20 quads/30 trips/50 dubs
- Clans can use as many players as they want, whenever they want, they can choose to assign players per game, per round or the tournament director can simply assign from a list of players provided by the clan
- Tiebreaker for round robin will be head to head matchups first, then number of total rounds played in wins for the first two rounds combined, lowest total advances
- Disputes brought to the TD will result in expulsion from the tournament for all players involved so resolve them yourselves like adults or simply play within the rules
- There is a 12 hour rule but it works exactly like this: If you are the second team to join and you start the game, you must either wait 12 hours to play your turn or wait for the other team to state that they have snapped. If you are the second team to join and you do not start, get your snap when you join. The other team has no obligation to wait for you. If this is not resolved by the second round, the game will be remade. If it happens again, the game is forfeited.
YOU WILL HAVE A CHANCE TO PLAY AT LEAST ONE GAME WITH EACH PLAYER (I AM 99% SURE I CAN MAKE IT WORK IN ROUND 3)
Number of players: 16 players who are currently unaffiliated with a clan
Confirmed Participating Clans
Confirmed Players
Rounds: 4
Round 1-3: Round Robin
Players are randomly placed into four divisions with four players in each for the first two rounds. They are then split into two, 8 player divisions for round 3. They are divided up by seed.
Round 4: Championship Matchup
Round 1 - Three games are played in a single set
- 3 games per player
- Each game is: Team Triples, Classic Map, No Spoils, Fog, Chained
- Each player is randomly assigned to a clan
- Each clan assigns players to play Round 1 games
- Each "team" plays 3 games, 1 vs each player in their division
Round 2 - Six games are played by each player in two sets
- 6 games per player
- Each player is randomly assigned to a clan for each opponent
- Two games vs each player in division
- One home map and settings are chosen by each player for a home matchup - so you will submit a map/settings prior to this round and you'll have 3 games on that map/settings and 3 games on your opponent's map settings for a total of 4 different maps/settings
Round 3 - Seven games are played per player in two sets
- One matchup vs each player, total of 7 games per player
Round 3 Maps/Settings - You will play one game on each of these maps/settings - These are all popular maps and settings from Clan League 12 Premier Division
Third Crusade - Team Triples, No Spoils, Fog, Trench, Chained
Feudal Epic - Team Quads, Escalating, Fog, Parachute
Pot Mosbi - Team Quads, No Spoils, Fog, Chained
Baltic Crusades - Team Trips, No Spoils, Fog, Trench, Chained
KC2 - Team Doubles, No Spoils, Fog, Trench, Chained
Spanish Armada - Team Triples, No Spoils, Fog, Chained
USA 2.1 - Team Quads, No Spoils, Fog, Trench, Chained
Round 4 - Five games played in two sets
- Finals - Players with the 2 best winning % from first three rounds combined
- Players choose the clan they want to play with, #1 seed chooses first
- Each player chooses two maps and settings, fifth game is Classic, Fog, No Spoils, Chained
Winning Player: 600 credits and tournament medal
Winning Clan (Clan with the best win % overall):
- Bronze Plaque
- Each participating player who plays 2 or more games for the winning clan receives 100 credits and a clan achievement medal
Rules - There Aren't Many So Play Within Them
- Trench games have standard round limits - 20 quads/30 trips/50 dubs
- Clans can use as many players as they want, whenever they want, they can choose to assign players per game, per round or the tournament director can simply assign from a list of players provided by the clan
- Tiebreaker for round robin will be head to head matchups first, then number of total rounds played in wins for the first two rounds combined, lowest total advances
- Disputes brought to the TD will result in expulsion from the tournament for all players involved so resolve them yourselves like adults or simply play within the rules
- There is a 12 hour rule but it works exactly like this: If you are the second team to join and you start the game, you must either wait 12 hours to play your turn or wait for the other team to state that they have snapped. If you are the second team to join and you do not start, get your snap when you join. The other team has no obligation to wait for you. If this is not resolved by the second round, the game will be remade. If it happens again, the game is forfeited.