Moderator: Clan Directors
Extreme Ways wrote:I think you missed A^ vs REP in your list.
donche64 wrote:Hi Razorvich,
I can only answer regarding LHDD. We definitely aren't against a classic "friendly" war.
But our roster is not that important as several "historic" members have left us recently / are on a break, and luckily enough we've been able to go all the way to CC9 and C11 Finals (while participating to all the recent editions of the Random League, and a large majority of CL). So if we don't want to burn our remaining players out, tough to plan something (and I think you might agree that playing a CC Finals or SemiFinals against TOFU, FALL, S&M etc...requires full focus).
Each time we got eliminated early in CC (CC7 and CC10), we've agreed to battle clans outside of "formal" competitions: PNX, ATL and LOW in 2017; TOP in 2020. We've also refused once to participate to the Clan League to have time for more wars like that (but won't probably do it again, as you have to restart in 2nd Division).
I also remember Donelladan trying to set up a new concept of 4-clan war, with no success (but the idea still seems fun to me).
Anyways, all of that to say that we will keep on being pussy for at least a couple more months, but once we're done with FALL we could try to set up something !
Swimmerdude99 wrote:BTW, now that I have a clan, I would probably be interested in something a bit different myself as well. I'm a bit afraid to step into the multi-team game settings as I fear that could get a wee bit ugly. However perhaps setting something up like a team assassin style play would work. For instance... gentlemans rules are that if you kill the team your team is supposed to target, then the other teams suicide one another and the assassinating team wins? I would assume this could better keep people from going at each other's throats!
Razorvich wrote:Extreme Ways wrote:I think you missed A^ vs REP in your list.
Koudos to A^ to also progress from the pussie rank as well.
Sorry to miss that, the OP was "Smurfed" so thought it was official
willedtowin1 wrote:SO,
If each clan was required to play x amount ( lets say 10) of non official battles each year
the system would be a lot more fair rankings wise.
If the clans were more evenly balanced it would spur additional competitiveness and competition
willedtowin1 wrote:In other words, the Clans have been over manipulated for the top few so why would the lower clans
want to compete if the cant get the challenges? Might be a reason for the major decline in the clan world and this site?
willedtowin1 wrote:OK
Look at the player pool of the top ranked clans, say top 5.
They have the majority of long term, higher ranked, seasoned vets correct?
Country Club?
willedtowin1 wrote:Maybe the present clans should add to there player pool ( more battles) than expect some unknown
new clans to try to compete, and then fold. As in add more lower ranked players to the party so your
personal game count isn't exceeded. Give them a chance to succeed and learn with you.
niMic wrote:willedtowin1 wrote:OK
Look at the player pool of the top ranked clans, say top 5.
They have the majority of long term, higher ranked, seasoned vets correct?
Country Club?
I guess I don't get your point. Good players are going to want to group together into good clans, and good clans are going to want to recruit more good players. That's a defining feature of competition. That's not a conspiracy or manipulation, it's just how it is.willedtowin1 wrote:Maybe the present clans should add to there player pool ( more battles) than expect some unknown
new clans to try to compete, and then fold. As in add more lower ranked players to the party so your
personal game count isn't exceeded. Give them a chance to succeed and learn with you.
I'm not sure a single S&M player has reached their game limits in the last decade. Maybe Josko? Now you could argue that's because we've hoovered up all the "higher ranked, seasoned vets", but in many cases I bet S&M is the only thing keeping many of them playing. Personally, I could have left CC years ago, but the low but steady number of clan games kept me here.
We also do recruit lower ranked players if we think they have potential.
Edit: Also I should say, IcePack is spot on about organizers/leaders. It's a lot of work (I imagine, I never actually did the job because it's so much work).
Extreme Ways wrote:niMic wrote:willedtowin1 wrote:OK
Look at the player pool of the top ranked clans, say top 5.
They have the majority of long term, higher ranked, seasoned vets correct?
Country Club?
I guess I don't get your point. Good players are going to want to group together into good clans, and good clans are going to want to recruit more good players. That's a defining feature of competition. That's not a conspiracy or manipulation, it's just how it is.willedtowin1 wrote:Maybe the present clans should add to there player pool ( more battles) than expect some unknown
new clans to try to compete, and then fold. As in add more lower ranked players to the party so your
personal game count isn't exceeded. Give them a chance to succeed and learn with you.
+1
I'm not sure a single S&M player has reached their game limits in the last decade. Maybe Josko? Now you could argue that's because we've hoovered up all the "higher ranked, seasoned vets", but in many cases I bet S&M is the only thing keeping many of them playing. Personally, I could have left CC years ago, but the low but steady number of clan games kept me here.
We also do recruit lower ranked players if we think they have potential.
Edit: Also I should say, IcePack is spot on about organizers/leaders. It's a lot of work (I imagine, I never actually did the job because it's so much work).
imo Nimic and Ice hit the nail right on the head.
80%+ of all the games I play are generally clangames. I also don't know about other perceived 'top' players, but from TOFU experience a large majority does not play that many games, rather more time goes into the few games that are considered "important". There are definitely outliers, see e.g. Josko before his break and Don, and neither will I claim that TOFU was representative of all top clans, but TOFU pretty much only played the cup and league and still got plenty of players to burn out on CC.
I also heavily debate the argument that top clans don't wish to war other clans because of the impact on rankings. Rankings are all fun and well, but the reason a top clan does not wish to war bottom feeder #3 is because those matchups are generally not very fun to play. Games against equal or perhaps stronger opponents are more enjoyable. When getting fucked by dice, you at least have the solace in that your opponent played well. When not fucked by dice, it's still a challenge to win.
willedtowin1 wrote:Coffee Bean
You are an Ass.... Plain and simple
Your rubbing off on others here and making a mockery.
Maybe one day people can act like respectful human beings.
And not act like arrogant assholes.
CC MGMT...... You are simply complicit with no regard to proper etiquette.
Peace out and Sayonara
1. Etiquette, decorum, propriety imply observance of the formal requirements governing behavior in polite society. Etiquette refers to conventional forms and usages: the rules of etiquette. Decorum suggests dignity and a sense of what is becoming or appropriate for a person of good breeding: a fine sense of decorum.
Jdsizzleslice wrote:I want to add fuel to this fire.
The late ICON never beat AFOS in any League Match, War, or Tournament.
cpusurfer wrote:Hey Everyone!
Going with this, I was combatting this issue in the past by making wars with more than 2 sets in order to spread the amount of games over a larger time span while getting the wars for the year. This ensured that my clan members were not burnt out and we could still participate in the official clan events.
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