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Close pls

PostPosted: Tue Aug 25, 2015 11:28 am
by benga
IDEA SUBJECTED TO ANY TWEAKS NECESSARY

Each clan chooses 15 home maps and tries to beat opposing clan on their home maps.

Each home map starts at lvl 1 and can be upgraded after 10 successful defends of all maps.
Dead maps cannot be resurrected.

Each player earns 1 experience point after a win.
Each player starts with 1 attack, 1 defense and 5 health.
Every loss is -1 to health.
Attack is the ability of player that allows him to attack opposing clan.
Defense is the ability of player that allows him to defend against the attack.
Number of each represents the number of possible games played.
Number of games cannot exceed players health.
Player at health 0 dies and cannot be resurrected.
Experience levels: x*x+5*x, where is x is number of level
level 1 - 6 points
level 2 - 14 points
level 3 - 24 points
level 4 - 36 points
level 5 - 50 points etc.
After each level up player gains full health and 1 point for distribution.

Clan attacking: chooses map (one of opposing clans home map) and players attacking (either dubs, trips & quads).
Clan defending: chooses players and settings.

Full list of players has to be added before war starts.

War is finished when either there are no more home maps to defend or no more alive players.

Re: OSA looking to get some

PostPosted: Tue Aug 25, 2015 12:32 pm
by IcePack
Are you running and playing in it?

Re: OSA looking to get some

PostPosted: Tue Aug 25, 2015 1:45 pm
by benga
IcePack wrote:Are you running and playing in it?


yes

Re: OSA looking to get some

PostPosted: Thu Aug 27, 2015 8:28 am
by willedtowin1
benga wrote:
IcePack wrote:Are you running and playing in it?


yes



=D> =D> =D> =D> =D> =D> =D> =D> =D>
He is back Bitches!! 8-[

Re: OSA looking to get some

PostPosted: Mon Sep 07, 2015 4:02 pm
by benga
willedtowin1 wrote:
benga wrote:
IcePack wrote:Are you running and playing in it?


yes



=D> =D> =D> =D> =D> =D> =D> =D> =D>
He is back Bitches!! 8-[


yeah! :wicked: :sick: