Shannon Apple wrote:Vid_FISO wrote:
Take the specialists out of any given map against a crap clan like ours and see how well the rest do without being spoon fed each and every move when they have to think for themselves.
I disagree with this. I have only been in one clan. Well KoRT, then S&M, but it's the same team. They only accepted players who were really good, or players who had the potential to become really good by learning from others. It's not about hogging talent either as another person suggested above, but nurturing talent and helping players become the best they can be. That's what test games are for. Players need to demonstrate that they can successfully lead a team (not necessarily win, just be a good communicator). UNLESS we know their play style already. All of the top clans test their players in this way.
In all team games, there has to be a leader, always. The leader is the one that comes up with the main strategy for that game, the rest contribute their thoughts if they think they see something better, or preferrably leave notes in chat for what they think their next move should be and see if others agree, not just dive in and take the turn. Without a leader and a single strategy, everyone's going to have different ideas of how the game is going to play out. Generally, the leader ends up being the person with the most experience on a particular map. That's only natural. It doesn't mean that the rest are idiots.
Not every player is going to be as good as say... Josko, but... the majority of them are better than average. You get a team like that where everyone is focused and on their A-game (even without their top player or three), they'd be hard to beat...ever. That doesn't always happen for a myriad of reasons, but to say that there are only a few skilled players in each team, and everyone else is low tier, couldn't be further from the truth.
_____
Oh and as for people complaining about teams with 40+ members. You take out all the people who are on a break etc, those teams probably only have half those numbers. A cap wouldn't make a difference to them, honestly. All you'd be doing is asking them to drop those players out until such time as they return. I am currently on a break from competitive play for health reasons, but still in S&M.
Think about it. If a team really had 40-50 active players, it wouldn't be much fun. No one would get enough games, especially since the top clans generally only play in the big competitions. It would make sense for people to leave and join a clan with less players or splinter into a smaller clan. Nope, we actually don't have that amount of active players on the roster. They are just part of our conquerclub family, even if they aren't all currently playing.
It's desperation from clans imo. It's not fair to blame clans with bigger numbers. Why not just recruit more people who don't currently play in clans. There are still thousands of players on the site each month. I was someone who would never have considered clans and was invited to try out by three different clans at the time. I chose KoRT. People were really competitive about getting people into their clans and went looking for them. I would have left CC ages ago if it wasn't for the clan family. I am still hanging around BECAUSE of them, because I do want to return to competitive play when I can. My point is that recruiting unknown players out there into the clan world and training them keeps them around and makes things more active.
"This girl is on fire!" '')> +1