BaldAdonis wrote:hulmey wrote:Flat rate as stated is pure luck. I would never suggest someone plays this setting in doubles, singles and or triples!
Doesn't that make it a good strategy, if you think your opponents might be better than you?
Sure there should be standards: you have to play the games on CC, and the outcome of the challenge has to be decided by the games. But after that, people can work out any other restrictions on their own.
Maybe we should convince all the clans to institute a "one or more flat rate" policy. Then you won't need to be bothered by playing the most popular team game setting, because you won't be playing anyone!
Here's an idea.... lets not tell the clans what to do! Let them sort it out during challenges, otherwise, why would anyone want to be part of this ladder? I'd sooner quite my clan than have them or anyone tell me what type of games I'm going to play.
& I hate escalating, for the same reason that Hulmey hates flate rate. Once the games gone a few rounds, cards are the only thing that matter any more.
And what is up with this ladder anyway? It seems very off to me. Is that #10 Empire the new Empire clan that hasn't gone through any challenges yet? At least, as far as I know they haven't. And is it just a coincidence that the clan #1 is also the clan that the ladder-creator is in?
And if you're using back-logged clan challenges for your figure-ing, why leave so many out exactly? You could always PM clan leaders if you're unsure about who's done what.
Anyway, I strongly dislike the ladder system, and prefer a points system, but I'll support the ranking system anyway.