Moderator: Clan Directors
sonicsteve wrote:Let me preface this by saying I'm no medal farmer; if you look at my medals, you'll see no speed, freestyle or nuclear on my list yet since I only join the games, tournaments and challenges which interest me.
I disagree with the whole idea that clans will farm medals though. There are certainly individuals who collect medals, but any collective clan decision will revolve around seeking to show that the clan can beat those 'perceived' as stronger, or offering that opportunity to others when challenged themselves.
To win medals I could set myself a chunk of games on freestyle, manual, speed, assassin, fog against privates and sergeants and fairly quickly reel in 5 medals for 20 wins, which wouldn't be removed from me under 'farming' rules even though it could be perceived that as a major at the moment, I will win most of the games.
Likewise I could form a decent quads team on Oasis and wait for disparate groups of players to show up, I would get medals for this as we racked up wins, and by making it foggy, manual would reap yet more. I can set up a 16-man, 3 round, doodle earth tourney and get a medal. I can win one game during whac-a-mod and get a medal.
BUT two clans can set up 50-game challenge which attracts a 20-page thread of decent banter, the clans need to put together all the organisation around it - working out which maps and settings to use, who to field, sorting the timetable, organising invites, etc, etc. and they are declined the medal if it is perceived beforehand that one of them will win "too easily".
This seems inconsistent to me.
Sure, TOFU are winning against T4C as many predicted, but they are no bunch of cooks. They have a fair few majors and other officers in their ranks and plenty of players who contribute much to this site. I find it very odd that a competition against a good bunch of players can be dismissed offhand as not worthy of a medal, when they can be obtained easily by beating a few cooks on the right settings.
DJ Teflon wrote:Anyone find it interesting that CC2 doesn't provide medals for wins, but the NCC does. Are we to assume the NCC is the more serious tournament , or is there something we are missing here?
Genoke wrote:some medals can be earned very easy and sometimes you need to put in a lot of time and effort and then a medal isn't worth it?
HardAttack wrote:Maybe Barcelona should not be given 3 points for their wins this season for the games they played against Malaga, La Coruna and many more for the perception rule.
Tournament Contribution:A Huge Tournament (such as TLO) vs A very tiny one (16 players bricket tourney) ... unbalanced efforts put in each when compared. One should be evaluated as a medal farming case.
Map Contribution Medal:Doodle Earth and First Nations of America, unbalanced effort put in each...So doodle earth should not be awarded with a medal.
Tournament Achievement Medal: Some tournaments are easy to win, as a very low in numbers of players is in. Short ones. Such tournament winners should not get a medal, kind of farming due to perception rule.
Ratings Achievement Medal: I really farmed that medal myself. Was leaving ratings to all opponents i have played in the very first times of my cc career, no matter if ever i got any idea of the player or not.
All Dubs, Trips, Quads Medals: Only should be awarded to those players in teams who won their games against equal power teams. For the equaliterian win cases. Otherwise this is a medal farm too due to perception rule.
jpcloet wrote:Part of the challenge with CCup is that you don't get to choose, and have only a modest input into the settings at best.
Dako wrote:jpcloet wrote:Part of the challenge with CCup is that you don't get to choose, and have only a modest input into the settings at best.
The only thing you do not choose is the number of games for the round and the opponent. Doesn't fit into modest definition.
Dako wrote:To me, war means one clan facing the other. Settings, rules, maps, players, timing - doesn't matter. The fact they re playing one another is what I call a war. So for me, each round of CCup is a war. And I think it was not a geaet move to call CCup not a clan war tournament.
jpcloet wrote:Dako wrote:jpcloet wrote:Part of the challenge with CCup is that you don't get to choose, and have only a modest input into the settings at best.
The only thing you do not choose is the number of games for the round and the opponent. Doesn't fit into modest definition.
Those are the main 2, however, prior to the CCup I asked Chuuuuck if we could change
the number of games, the player limits, the types of games etc., the timing etc. and the answer was no
The CCup is closer to a tournament than a war in terms of elements, however, the effort is more like a war.
Gypsys Kiss wrote:In every bracket style competition that I can think of, only the winners of the whole shebang get winners medals. No one gets medals for winning their first round tie.
Dako wrote:Gypsys Kiss wrote:In every bracket style competition that I can think of, only the winners of the whole shebang get winners medals. No one gets medals for winning their first round tie.
But they do not award the same trophy for the friendly matches (read normal clan wars) either. So this comparison is not correct.
Dako wrote:(I don't know where you took league word for CCup so I will ignore those sentences.)
If we play the same CCup challenge outside of CCup we will get medals. Inside CCup - no medals. Why?
We have a ladder that is affected by friendly matches (normal clan wars). Incorrect comparison .
Gypsys Kiss wrote:Because it is a different competition and different rules apply.
If Dynamo Moscow play CSKA Moscow in the league and win they get points(for points read medals). If they meet in the quarter finals of the Russian Cup and Dynamo win again they dont get points, thay are advanced to the semi finals. It is the same two teams fighting, playing the same game with the same rules, but in different competitions.
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