Contacts;
FISO : updalions
LOTZ ; 1st contact -scaryteded
2nd contact -Otnal
LOTZ War POST
Fiso tiebreaker
Rules of engagement
61 game war
20 quads; 20 trips; 20 dubs
with random trips no spoils,Para. fog, as tiebreaker
Round limits are allowed.
- war has 61 games played in 2 sets
20 quads; 20 trips; 20 dubs in home set each
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
[color=#FF0000]Banned Options : Unlimited Forts . Freestyle . Manual . Beta . Nuclear . Zombie . Speed
Trench Warfare : Must Include A 20 Round Limit
Parachute Reinforcements : Must Include A 20 Round Limit
Each map (even random) can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads).
Banned Options : Unlimited Forts . Freestyle . Manual . Beta . Nuclear . Zombie . Speed
New settings that are implemented after the start of will be excluded from wars.
A player can participate in a maximum of 15 Games (tie-breaker doesn't count in this total).
- 15 game max per player
- Maps may be used once per round by each clan
B. A Map Can Be Used ONLY ONCE PER ROUND during the Clan War as follows :
ONCE as a DOUBLES Option . ONCE as a TRIPLES Option . ONCE as a QUADRUPLES Option
NOT TWICE AS THE SAME OPTION
- 12 hour Fog of War Rule [move and status of previously visible territories to be disclosed immediately if broken[/color][/b][/color][/b]
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