[CC12] R3: FALL (17) vs S&M (29) - S&M Wins - Final 12/8/22
Posted: Tue Aug 23, 2022 8:11 pm
Terms of War
Contacts:
FALL
Goranz
mc05025
S&M
Josko.ri
fishydance
Layout:
Best of 55, 2 Sets + Tie Breaker
Each clan sends 9 Quadruples, 9 triples, 9 doubles
Tie Breaker: Triples on Classic, sunny, chained, no spoils
Rules:
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed including zombie spoils
All forts are allowed including "no forts"
There will be 30 round limit on all triples and quad trench games and a 50 round limit on doubles trench games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
12 Hour Fog Rule will be in effect (Gentleman's/Women's fog rule in effect, no penalty if broken)
New settings that are implemented after the start of the Cup will be excluded from wars
Tiebreaker not included in maximum game count
Schedule:
Set1:
All games exchanged by Sunday September 4, 23.59 CCT
All invites sent by Sunday September 11, 23.59 CCT
4 dubs
5 trips
5 quads
Set2:
All games exchanged by Sunday September 11, 23.59 CCT
All invites sent by Saturday September 17, 23.59 CCT, so that all the games be filled by Sunday September 18 deadline
5 dubs
4 trips
4 quads
Tie-breaker
Link to War Page
Set 1: September 4
Set 2: September 11
Tie-Breaker:
Contacts:
FALL
Goranz
mc05025
S&M
Josko.ri
fishydance
Layout:
Best of 55, 2 Sets + Tie Breaker
Each clan sends 9 Quadruples, 9 triples, 9 doubles
Tie Breaker: Triples on Classic, sunny, chained, no spoils
Rules:
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed including zombie spoils
All forts are allowed including "no forts"
There will be 30 round limit on all triples and quad trench games and a 50 round limit on doubles trench games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
12 Hour Fog Rule will be in effect (Gentleman's/Women's fog rule in effect, no penalty if broken)
New settings that are implemented after the start of the Cup will be excluded from wars
Tiebreaker not included in maximum game count
Schedule:
Set1:
All games exchanged by Sunday September 4, 23.59 CCT
All invites sent by Sunday September 11, 23.59 CCT
4 dubs
5 trips
5 quads
Set2:
All games exchanged by Sunday September 11, 23.59 CCT
All invites sent by Saturday September 17, 23.59 CCT, so that all the games be filled by Sunday September 18 deadline
5 dubs
4 trips
4 quads
Tie-breaker
Link to War Page
Set 1: September 4
Set 2: September 11
Tie-Breaker: