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[CC12] R2: REP (22) vs A^ (27) - A^ Wins - Final 8/14/22
Posted:
Sat May 14, 2022 8:51 pm
by groovysmurf
CCXII Round Two - REP vs A^ 49 Game War
16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game
Clan War Page Contacts REP A^ Schedule and Round Breakdown Two rounds -
Round 1 to be exchanged by May 22nd and Round 2 to be exchanged by June 5th. Clans will have 1 week to fill games (both home and away). Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by A^) War Terms NO manual, freestyle, speed, beta maps, zombie or "no reinforcements" NO limit on number of trench games 30 round limit on trench games Each map can only be used twice per clan and only once per game type (dubs/trips/quads) Each clan member can participate in a max of 18 games (excluding tie-breaker) 12-hour fog of war rule is in effect (Meaning BOTH teams must wait 12 hours in fog games unless indicated that a snap has been taken) - Details to be provided before turn of next player if broken, or game re-made New settings that are implemented after the start of the Cup will be excluded from wars Games show: Round One
REP Home Dubs A^ Rail South America REP Northwest Passage A^ Das Schloss A^ Prohibition Chicago Trips A^ Spanish Armada REP Supermax: Prison Riot REP World 2.1 REP Texan Wars Quads REP Philadelphia REP Conquer Rome REP Pearl Harbor REP Sydney Metro A^ Home Dubs A^ Europe 1914 A^ King's Court II REP 1982 A^ District of Alaska Trips REP Transsib 1914 A^ Hive A^ France 2.1 A^ Vancouver Quads REP Battle of Actium A^ WWII Ardennes A^ WWII Europe REP NYC
show: Round Two
REP Home Dubs REP Antarctica A^ WWI Gallipoli REP Three Kingdoms of Korea REP Knights Trips A^ Hive REP Feudal Epic A^ Conquer Rome A^ Cricket Quads REP Rail Europe A^ Antarctica A^ Forbidden City A^ Classic Cities: Pot Mosbi A^ Home Dubs A^ 2011 World Cup A^ Hive REP Knights A^ Dawn of Ages Trips REP Tribal War: Ancient Israel A^ Baseball REP Battle of Actium REP Nordic Countries Quads A^ Chinese Checkers A^ D-Day: Omaha Beach REP Conquer 500 A^ Eurasia Tie-breaker A^ Classic
Re: [CC12] R2: REP (0) vs A^ (0)
Posted:
Tue May 17, 2022 8:37 pm
by TheSpaceCowboy
REP agrees to the terms of the war. Good luck and have fun!
Re: [CC12] R2: REP (0) vs A^ (0)
Posted:
Tue May 17, 2022 9:53 pm
by groovysmurf
Thank you! Good luck and have fun! This should be a great matchup.
show: War Terms
groovysmurf wrote: CCXII Round Two - REP vs A^ 49 Game War
16 Doubles, 16 Triples, 16 Quadruples and a Tie-breaker game
Clan War Page Contacts REP A^ Schedule and Round Breakdown Two rounds -
Round 1 to be exchanged by May 22nd and Round 2 to be exchanged by June 5th. Clans will have 1 week to fill games (both home and away). Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, no spoils, chained, sunny created by A^) War Terms NO manual, freestyle, speed, beta maps, zombie or "no reinforcements" NO limit on number of trench games 30 round limit on trench games Each map can only be used twice per clan and only once per game type (dubs/trips/quads) Each clan member can participate in a max of 18 games (excluding tie-breaker) 12-hour fog of war rule is in effect (Meaning BOTH teams must wait 12 hours in fog games unless indicated that a snap has been taken) - Details to be provided before turn of next player if broken, or game re-made New settings that are implemented after the start of the Cup will be excluded from wars
Re: [CC12] R2: REP (13) vs A^ (13)
Posted:
Tue Jul 05, 2022 10:05 am
by CaronylKluster
Looks like this war will come down to the wire. Excellent fight so far Ascension!
Re: [CC12] R2: REP (13) vs A^ (13)
Posted:
Tue Jul 05, 2022 11:22 am
by Swimmerdude99
Goodness gracious this war has been a nailbiter so far. You guys are always a pleasure to face up against.
Re: [CC12] R2: REP (13) vs A^ (13)
Posted:
Tue Jul 05, 2022 9:54 pm
by Fyrdraca
This war has indeed been a roller coaster of emotions, good fights all the way around!
Re: [CC12] R2: REP (16) vs A^ (18)
Posted:
Tue Jul 12, 2022 11:37 am
by elddir
Helluva fight so far. Might come down to the last game!! Cheers to everyone on a great fight.
Re: [CC12] R2: REP (13) vs A^ (13)
Posted:
Tue Jul 12, 2022 11:59 am
by IcePack
Fyrdraca wrote: This war has indeed been a roller coaster of emotions, good fights all the way around!
/ insert the glass case of emotion gif
Re: [CC12] R2: REP (17) vs A^ (20)
Posted:
Sun Jul 17, 2022 1:34 am
by Fyrdraca
Updated score: A^ - 21 + Hive (sunny) trips, Ardennes = 23 A^ strong lean Hive (foggy) trips A^ lean Antarctica quads REP - 18 + Supermax, CR quads, Tribal Israel, Rail Euro = 22 REP lean Forbidden City Even - CR trips Looks like this war will either end up 25-24 or 26-23 in favor of A^ Not over yet, been a crazy close group of games!
Re: [CC12] R2: REP (17) vs A^ (20)
Posted:
Sun Jul 17, 2022 7:54 am
by fishydance
A nail biter for sure. Good to see these close matches!
Re: [CC12] R2: REP (17) vs A^ (20)
Posted:
Wed Jul 20, 2022 12:54 am
by CaronylKluster
These final matches will really matter here. Great play by all in these games.
Re: [CC12] R2: REP (21) vs A^ (24)
Posted:
Sat Aug 06, 2022 1:07 pm
by IcePack
Looks like 22-27 will be the final score, gg to A^ and congrats on the win
Re: [CC12] R2: REP (21) vs A^ (24)
Posted:
Mon Aug 08, 2022 10:48 am
by mdhill
Well-fought match, REP. Y'all have an extremely talented group that put up quite the battle.
Re: [CC12] R2: REP (21) vs A^ (24)
Posted:
Mon Aug 08, 2022 11:24 am
by 4 U 2 NV
great battle everyone
Re: [CC12] R2: REP (21) vs A^ (24)
Posted:
Mon Aug 08, 2022 8:37 pm
by TheSpaceCowboy
Congrats!! Ya'll played great. . . .best of luck in the next round!
Re: [CC12] R2: REP (22) vs A^ (27) - A^ Wins - Final 8/14/22
Posted:
Sun Aug 21, 2022 8:45 pm
by Jdsizzleslice
Tournament privileges removed, databases updated, medals issued. This war has been completed, and this topic has been MOVED .