[CC11]R3: TOFU (25) vs LHDD (30) - LHDD Wins - Final 11/4/21
Posted: Fri Jul 09, 2021 2:02 pm
vs
War Link: https://www.conquerclub.com/public.php?mode=showclanwar&ClanWarId=3980
Contacts
The Odd Fellows Union (TOFU)
1st Contact: Riskmaster101
2nd Contact: kjsnyi
Les Hussards du Dragon (LHDD)
1st Contact: donche64
2nd Contact: Donelladan
Round 1: 5 Quads, 4 Trips, 5 Dubs + Tie-breaker game
Round 2: 4 Quads, 5 Trips, 4 Dubs
Rules and Settings
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
Round limits are not allowed. (Negotiable for "no forts" and "Trench")
Trench is permitted, with a 20, 30 or 50 round limit
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule in effect
New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)
Schedule
Round 1 games exchanged on July 21st, to be filled by July 25th.
Round 2 games exchanged on August 18th, to be filled by August 22nd.
War Link: https://www.conquerclub.com/public.php?mode=showclanwar&ClanWarId=3980
Contacts
The Odd Fellows Union (TOFU)
1st Contact: Riskmaster101
2nd Contact: kjsnyi
Les Hussards du Dragon (LHDD)
1st Contact: donche64
2nd Contact: Donelladan
Round 1: 5 Quads, 4 Trips, 5 Dubs + Tie-breaker game
Round 2: 4 Quads, 5 Trips, 4 Dubs
Rules and Settings
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
Round limits are not allowed. (Negotiable for "no forts" and "Trench")
Trench is permitted, with a 20, 30 or 50 round limit
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule in effect
New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)
Schedule
Round 1 games exchanged on July 21st, to be filled by July 25th.
Round 2 games exchanged on August 18th, to be filled by August 22nd.