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[CCX] R1: OSA (21) vs LOW (22) - LOW Wins - Final 3/15/20

Finished challenges between two competitive clans.

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[CCX] R1: OSA (21) vs LOW (22) - LOW Wins - Final 3/15/20

Postby JJ41375 on Mon Jan 13, 2020 3:06 pm

OSA

First Contact & Privs holder - Benga
Second Contact - Dukasaur

LOW

First Contact & Privs holder - JJ41375
Second Contact - Chard


show: Schedule and Round Breakdown


Clan War Page


Games
show: Round One


show: Round Two


War Terms

Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts"
There will be no round limits
Trench is permitted

Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
Last edited by JJ41375 on Thu Mar 19, 2020 7:26 pm, edited 18 times in total.
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Re: [CCX] Round 1: OSA VS LOW

Postby benga on Mon Jan 13, 2020 3:19 pm

JJ41375 wrote:OSA

First Contact & Privs holder - Benga
Second Contact - Dukasaur

LOW

First Contact & Privs holder - JJ41375
Second Contact - Chard


Schedule and Round Breakdown

Round 1 has a set start date, Wednesday, January 15, 2020.

1 Week for negotiating and posting the war thread
2 Weeks for planning and exchanging the first set of games - Starting on January 15th
2 Weeks for filling the first set of games and exchanging the second set of games - Starting January 29th.
1 Week to fill all game

Round One - 4 Dubs + 3 Trips + 4 Quads chosen by each clan
Round Two - 3 Dubs + 4 Trips + 3 Quads chosen by each clan + Tie-breaker (Trips Classic, sunny, chained, no spoils created by OSA)


War Terms

Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts"
There will be no round limits
Trench is permitted

Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect

Agreee
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Re: [CCX] Round 1: OSA VS LOW

Postby Lindax on Mon Jan 13, 2020 5:02 pm

JJ41375 wrote:OSA

First Contact & Privs holder - Benga
Second Contact - Dukasaur

LOW

First Contact & Privs holder - JJ41375
Second Contact - Chard


Schedule and Round Breakdown

Round 1 has a set start date, Wednesday, January 15, 2020.

1 Week for negotiating and posting the war thread
2 Weeks for planning and exchanging the first set of games - Starting on January 15th
2 Weeks for filling the first set of games and exchanging the second set of games - Starting January 29th.
1 Week to fill all game

Round One - 4 Dubs + 3 Trips + 4 Quads chosen by each clan
Round Two - 3 Dubs + 4 Trips + 3 Quads chosen by each clan + Tie-breaker (Trips Classic, sunny, chained, no spoils created by OSA)


War Terms

Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts"
There will be no round limits
Trench is permitted

Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect


Approved.

Lx
"Winning Solves Everything" - Graeko
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Re: [CCX] Round 1: OSA VS LOW

Postby shoop76 on Wed Jan 15, 2020 8:11 am

Privileges granted.

Good luck to both clans.
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Re: [CCX] Round 1: OSA [0] VS LOW [0]

Postby Swimmerdude99 on Wed Jan 22, 2020 6:01 pm

So when do we start placing bets?
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Re: [CCX] Round 1: OSA [0] VS LOW [0]

Postby JJ41375 on Sun Jan 26, 2020 10:26 am

swimmerdude99 wrote:So when do we start placing bets?


Whenever you want....I am always willing to take your money. :D
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Re: [CCX] Round 1: OSA [13] VS LOW [12]

Postby benga on Tue Feb 18, 2020 4:23 am

only a miracle can save us now
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Re: [CCX] Round 1: OSA [13] VS LOW [12]

Postby JJ41375 on Wed Feb 19, 2020 11:17 pm

benga wrote:only a miracle can save us now


Looks like it will be decided by a game or 2.
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Re: [CCX] Round 1: OSA [19] VS LOW [21]

Postby benga on Thu Mar 05, 2020 2:12 am

Gl in next round!
Wp!
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Re: [CCX] Round 1: OSA [19] VS LOW [21]

Postby JJ41375 on Thu Mar 05, 2020 1:50 pm

Thank you for the great battle OSA.
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Re: [CCX] Round 1: OSA [21] VS LOW [22] - LOW Wins - FINAL

Postby Jdsizzleslice on Sat Mar 21, 2020 4:02 pm

Tournament privileges removed, databases updated, medals issued.

This war has been completed, and this topic has been MOVED.
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