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[CC9] R3: S&M (32) vs OSA (17) - S&M Wins - Final 8/17/19
Posted:
Mon Jun 03, 2019 8:59 pm
by Swifte
Round 3 - S&M vs OSA vs
49 Game War
16 Doubles, 16 Triples, 16 Quadruples plus 1 Tie-breaker game
show: Contacts
S&M OSA
Schedule and Round Breakdown Two rounds -
Round 1 to be exchanged by June 10th and Round 2 to be exchanged by June 24th. Clans will have 4 days after the exchange to completely fill both home and away games. Games will be exchanged fully created by 23:00 CCT on exchange date and completely filled by 23:00 CCT 4 days later. Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, sunny, chained, no spoils created by S&M) Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan Live Results show: Round 1
S&M Home Set DoublesGame 19122964 Game 19122967 Game 19122970 Game 19122976 TriplesGame 19122977 Game 19123006 Game 19123007 Game 19123013 QuadruplesGame 19123028 Game 19123029 Game 19123033 Game 19123043 OSA Home Set Game 19125066 Game 19125067 Game 19125068 Game 19125069 Game 19125071 Game 19125072 Game 19125074 Game 19125075 Game 19125076 Game 19125080 Game 19125081 Game 19125082 Tie-Breaker Game 19122942 - Classic - no spoils, chained, sunny
show: Round 2
S&M Home Set OSA Home Set
War Terms The following settings will NOT be used: manual, freestyle, speed, beta maps, zombie or "no reinforcements" Maximum of 12 trench games per clan. Round limit for trench games will be 20. Each map can only be used twice per clan and only once per game type (dubs/trips/quads) Each clan member can participate in a max of 16 games (excluding tie-breaker) 12 Hour Fog Rule will be in effect; (TO will not enforce any penalties for violations) New settings that are implemented after the start of the Cup will be excluded from wars. Anything else will follow the default CC9 rules
Re: [CC9] R3: S&M vs OSA
Posted:
Tue Jun 04, 2019 7:41 am
by benga
Swifte wrote: Round 3 - S&M vs OSA vs
49 Game War
16 Doubles, 16 Triples, 16 Quadruples plus 1 Tie-breaker game
show: Contacts
S&M OSA
Schedule and Round Breakdown Two rounds -
Round 1 to be exchanged by June 10th and Round 2 to be exchanged by June 24th. Clans will have 4 days after the exchange to completely fill both home and away games. Games will be exchanged fully created by 23:00 CCT on exchange date and completely filled by 23:00 CCT 4 days later. Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, sunny, chained, no spoils created by S&M) Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan Live Results show: Round 1
S&M Home Set OSA Home Set Tie-Breaker - Classic - no spoils, chained, sunny
show: Round 2
S&M Home Set OSA Home Set
War Terms The following settings will NOT be used: manual, freestyle, speed, beta maps, zombie or "no reinforcements" Maximum of 12 trench games per clan. Round limit for trench games will be 20. Each map can only be used twice per clan and only once per game type (dubs/trips/quads) Each clan member can participate in a max of 16 games (excluding tie-breaker) 12 Hour Fog Rule will be in effect; (TO will not enforce any penalties for violations) New settings that are implemented after the start of the Cup will be excluded from wars. Anything else will follow the default CC9 rules agreed
Re: [CC9] R3: S&M vs OSA
Posted:
Tue Jun 04, 2019 8:32 am
by Lindax
Approved.
Lx
Swifte wrote: Round 3 - S&M vs OSA vs
49 Game War
16 Doubles, 16 Triples, 16 Quadruples plus 1 Tie-breaker game
show: Contacts
S&M OSA
Schedule and Round Breakdown Two rounds -
Round 1 to be exchanged by June 10th and Round 2 to be exchanged by June 24th. Clans will have 4 days after the exchange to completely fill both home and away games. Games will be exchanged fully created by 23:00 CCT on exchange date and completely filled by 23:00 CCT 4 days later. Round One - 4 Dubs + 4 Trips + 4 Quads chosen by each clan + Tie-breaker (Trips Classic, sunny, chained, no spoils created by S&M) Round Two - 4 Dubs + 4 Trips + 4 Quads chosen by each clan Live Results show: Round 1
S&M Home Set OSA Home Set Tie-Breaker - Classic - no spoils, chained, sunny
show: Round 2
S&M Home Set OSA Home Set
War Terms The following settings will NOT be used: manual, freestyle, speed, beta maps, zombie or "no reinforcements" Maximum of 12 trench games per clan. Round limit for trench games will be 20. Each map can only be used twice per clan and only once per game type (dubs/trips/quads) Each clan member can participate in a max of 16 games (excluding tie-breaker) 12 Hour Fog Rule will be in effect; (TO will not enforce any penalties for violations) New settings that are implemented after the start of the Cup will be excluded from wars. Anything else will follow the default CC9 rules
Re: [CC9] R3: S&M vs OSA
Posted:
Tue Jun 04, 2019 1:48 pm
by benga
have fun!
Re: [CC9] R3: S&M vs OSA
Posted:
Tue Jun 04, 2019 2:01 pm
by Arama86n
Good luck all, giggles galore.
Re: [CC9] R3: S&M (4) vs OSA (0)
Posted:
Wed Jun 26, 2019 1:14 am
by emilywink
hi Ara! miss you
Re: [CC9] R3: S&M (4) vs OSA (0)
Posted:
Wed Jun 26, 2019 3:03 pm
by rockfist
S&M looking scary as always.
Re: [CC9] R3: S&M (4) vs OSA (0)
Posted:
Sun Jun 30, 2019 1:06 am
by MTIceman41
rockfist wrote: S&M looking scary as always.
Only 70%...we focus in then yes watch out.
It’s early and osa have vets that can crush it
Re: [CC9] R3: S&M (4) vs OSA (0)
Posted:
Sun Jun 30, 2019 2:22 am
by benga
MTIceman41 wrote: rockfist wrote: S&M looking scary as always.
Only 70%...we focus in then yes watch out.
It’s early and osa have vets that can crush it
so we are not just weak, we are old too
hopefully we get some wins and show you junglings what old people can do!
Re: [CC9] R3: S&M (4) vs OSA (0)
Posted:
Sun Jun 30, 2019 9:31 am
by niMic
Whatever you say, grandpa.
Re: [CC9] R3: S&M (4) vs OSA (0)
Posted:
Fri Jul 05, 2019 4:25 pm
by rockfist
MTIceman41 wrote: rockfist wrote: S&M looking scary as always.
Only 70%...we focus in then yes watch out.
It’s early and osa have vets that can crush it
13-3...this is over. We'd have no chance down 13-3 vs you.
Re: [CC9] R3: S&M (14) vs OSA (4)
Posted:
Mon Jul 08, 2019 9:17 pm
by benga
didn't know that tofu breaks down so easily, but I am a meat guy, so what do I know
Re: [CC9] R3: S&M (14) vs OSA (4)
Posted:
Mon Jul 08, 2019 11:16 pm
by rockfist
I’ll buy you a steak if you can come back from ten down vs S&M.
Re: [CC9] R3: S&M (14) vs OSA (4)
Posted:
Tue Jul 09, 2019 3:22 am
by benga
rockfist wrote: I’ll buy you a steak if you can come back from ten down vs S&M.
they have like 22, but so what, 25 is needed ftw
why not dream
Re: [CC9] R3: S&M (21) vs OSA (8)
Posted:
Sat Jul 20, 2019 5:35 am
by benga
Dreaming is over Wp s&m Gl in next round
Re: [CC9] R3: S&M (21) vs OSA (8)
Posted:
Sat Jul 20, 2019 6:12 pm
by niMic
Thanks for the War, OSA. The score makes it seem like it was easy, but it wasn't.
Re: [CC9] R3: S&M (4) vs OSA (0)
Posted:
Sat Jul 27, 2019 4:18 am
by Arama86n
emilywink wrote: hi Ara! miss you
Right back at you!
Only a month late replying.
You know us retired types... fall asleep in the sun, wake up three weeks later wondering what century it is... hopeless.
Re: [CC9] R3: S&M (4) vs OSA (0)
Posted:
Sat Jul 27, 2019 10:05 pm
by niMic
Arama86n wrote: emilywink wrote: hi Ara! miss you
Right back at you!
Only a month late replying.
You know us retired types... fall asleep in the sun, wake up three weeks later wondering what century it is... hopeless.
Of course you fall asleep, you're re
tired .
Re: [CC9] R3: S&M (24) vs OSA (14)
Posted:
Sun Jul 28, 2019 7:08 am
by Arama86n
Yes indeed. It's a tough life.
Now.. where did I put my pillow.
Re: [CC9] R3: S&M (24) vs OSA (14)
Posted:
Sat Aug 03, 2019 4:04 pm
by Lindax
Wow, what about letting the TO know a war is decided? Lx
Re: [CC9] R3: S&M (24) vs OSA (14)
Posted:
Sun Aug 04, 2019 1:25 am
by Swifte
Lindax wrote: Wow, what about letting the TO know a war is decided? Lx
I’m on vacation, wasn’t paying attention.
Re: [CC9] R3: S&M (32) vs OSA (17) - S&M Wins
Posted:
Sun Aug 18, 2019 6:04 pm
by Jdsizzleslice
Tournament privileges removed, databases updated, medals issued. This war has been completed, and this topic has been MOVED .