[IC2] R1: RET (18) vs RA (23) - RA Wins - Final 7/9/19
Posted: Thu Mar 28, 2019 11:39 pm
[IC2] Round 1: RET vs RA
Clan War
https://www.conquerclub.com/public.php? ... WarId=3350
Contacts:
RET
1st Contact: cpusurfer
2nd Contact: The_Samurai
RA
1st Contact: VioIet
2nd Contact: silly knig-it
Terms:
•Only game types allowed are "Teams" (Polymorphic is not considered a team game)
•All games must have automatic initial troop deploy (no manual)
•All games must be sequential (no freestyle)
•All games must have 24 hour round length (no speed)
•All spoils are allowed except zombie spoils
•All forts are allowed except "no forts"
•There will be no round limits except for “no forts” and Trench games, Round limit 30.
•Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
•Beta maps are not allowed
•Each clan will pick the map and settings for exactly half of the games
•Games will be exchanged in 2 sets
•12 hour fog rule in effect. Offending team must post 1st Round movement.
•New settings that are implemented after the start of the competition will be excluded from wars
•Tie-Breaker game for all the rounds will be Triples on Classic, Fog, Chained, No Spoils (does not count toward player game maximum)
Schedule:
Monday, April 15 - Deadline for exchange of Set 1 games to be posted on the war discussion. 2 Doubles x 3 Triples x 5 Quads x tie breaker
Monday, May 13 - Deadline for exchange to Set 2 games to be posted on the war discussion. 4 Doubles x 4 Triples x 2 Quads
Monday, May 20 - Deadline to fill opposing clan's games.
Clan War
https://www.conquerclub.com/public.php? ... WarId=3350
Contacts:
RET
1st Contact: cpusurfer
2nd Contact: The_Samurai
RA
1st Contact: VioIet
2nd Contact: silly knig-it
Terms:
•Only game types allowed are "Teams" (Polymorphic is not considered a team game)
•All games must have automatic initial troop deploy (no manual)
•All games must be sequential (no freestyle)
•All games must have 24 hour round length (no speed)
•All spoils are allowed except zombie spoils
•All forts are allowed except "no forts"
•There will be no round limits except for “no forts” and Trench games, Round limit 30.
•Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
•Beta maps are not allowed
•Each clan will pick the map and settings for exactly half of the games
•Games will be exchanged in 2 sets
•12 hour fog rule in effect. Offending team must post 1st Round movement.
•New settings that are implemented after the start of the competition will be excluded from wars
•Tie-Breaker game for all the rounds will be Triples on Classic, Fog, Chained, No Spoils (does not count toward player game maximum)
Schedule:
Monday, April 15 - Deadline for exchange of Set 1 games to be posted on the war discussion. 2 Doubles x 3 Triples x 5 Quads x tie breaker
Monday, May 13 - Deadline for exchange to Set 2 games to be posted on the war discussion. 4 Doubles x 4 Triples x 2 Quads
Monday, May 20 - Deadline to fill opposing clan's games.