Moderator: Clan Directors
donche64 wrote:43 Game War
14 Doubles, 14 Triples, 14 Quadruples plus 1 Tie-breaker game
War Page
Contacts
LHDD
1st contact and privs holder: donche64
2nd contact: samdemars
RGV
1st contact and privs holder: Domination_44
2nd contact: Fewnix
Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by March 25th and Round 2 to be exchanged by April 15h. Clans will have until the end of the week to fill home and away games. Games to be exchanged fully created by 23:00 CCT on exchange date and completely filled by 23:00 CCT by the end of the week.
Round One - 4 Dubs + 3 Trips + 4 Quads chosen by each clan
Round Two - 3 Dubs + 4 Trips + 3 Quads chosen by each clan + Tie-breaker (Trips Classic, sunny, chained, no spoils created by LHDD)
War Terms
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed
All forts are allowed
There will be no round limits
There is no restriction regarding Trench
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect (TO will not enforce any penalties for violations)
New settings that are implemented after the start of the Cup will be excluded from wars
donche64 wrote:43 Game War
14 Doubles, 14 Triples, 14 Quadruples plus 1 Tie-breaker game
War Page
Contacts
LHDD
1st contact and privs holder: donche64
2nd contact: samdemars
RGV
1st contact and privs holder: Domination_44
2nd contact: Fewnix
Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by March 25th and Round 2 to be exchanged by April 15h. Clans will have until the end of the week to fill home and away games. Games to be exchanged fully created by 23:00 CCT on exchange date and completely filled by 23:00 CCT by the end of the week.
Round One - 4 Dubs + 3 Trips + 4 Quads chosen by each clan
Round Two - 3 Dubs + 4 Trips + 3 Quads chosen by each clan + Tie-breaker (Trips Classic, sunny, chained, no spoils created by LHDD)
War Terms
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed
All forts are allowed
There will be no round limits
There is no restriction regarding Trench
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect (TO will not enforce any penalties for violations)
New settings that are implemented after the start of the Cup will be excluded from wars
Fewnix wrote:Consenting to a re-start
Game 19012431
2019-04-18 20:47:07 - j1mathman [team]: snapshot round 1
2019-04-19 13:03:59 - Strider_88: gl everyone
2019-04-19 13:05:20 - Strider_88 [team]: pretty even drop, j1/LP, pick your poison!
2019-04-19 13:06:16 - Strider_88 [team]: rocks/ paper/ scissors at is finest
2019-04-19 16:36:23 - fairman: gl & hf
2019-04-19 16:41:04 - fairman: Guys this game is supposed to be a 20 round limits, else it could be endless. Would you accept a restart ?
2019-04-19 16:42:00 - fairman: j1 you can freely take your turn. We wait for your answer event after J1 turn
2019-04-19 16:50:57 - Fewnix: Yes- Fewnix here, second contact for RGV, posted in war discussion
IcePack wrote:Fewnix wrote:Consenting to a re-start
Game 19012431
2019-04-18 20:47:07 - j1mathman [team]: snapshot round 1
2019-04-19 13:03:59 - Strider_88: gl everyone
2019-04-19 13:05:20 - Strider_88 [team]: pretty even drop, j1/LP, pick your poison!
2019-04-19 13:06:16 - Strider_88 [team]: rocks/ paper/ scissors at is finest
2019-04-19 16:36:23 - fairman: gl & hf
2019-04-19 16:41:04 - fairman: Guys this game is supposed to be a 20 round limits, else it could be endless. Would you accept a restart ?
2019-04-19 16:42:00 - fairman: j1 you can freely take your turn. We wait for your answer event after J1 turn
2019-04-19 16:50:57 - Fewnix: Yes- Fewnix here, second contact for RGV, posted in war discussion
The war rules in the OP states that there will be no round limits?
rockfist wrote:Wait whAt? A trench game that could go on forever?
rockfist wrote:Wait whAt? A trench game that could go on forever?
ZaBeast wrote:rockfist wrote:Wait whAt? A trench game that could go on forever?
Oh look, someone who's still butthurt over a game that ended 2 years ago.
I hope the argument Scud had that got him kicked out of TOFU wasn't with you, because I could see it turn pretty nasty.
iAmCaffeine wrote:Are RGV likely to win a game?
Fewnix wrote:Game 19012431
WELL DONE TEAM 1 LHDD!!!!
2019-05-29 22:06:33 - Fewnix: I thought it impossible with this map and these settings to end by Labour Day, never mind ending by Round 20
2019-05-29 22:07:35 - Fewnix: But victory is yours by round 12, wiping out every single one of our terts and troops- on escalating trench!!!
BRAVO!!!
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