[IC1] Final: ATL (24) vs SoH (17) - ATL Wins - Final 2/25/19
Posted: Fri Dec 07, 2018 3:34 am
vs
Contacts:
SoH - torres44cm, dt03457
ATL - Tin Trumpet
https://www.conquerclub.com/public.php? ... WarId=3253
41 Game Battle
2 Rounds
NO manual, freestyle, speed, beta
Maps can only be used once
Random Maps do not count towards Map Count
No other Game Setting restrictions (Trench, Zombie, Forts, Fog, Round Limits, whatever)
Tie-Breaker as per Tournament Conditions (Classic Trips, no spoils, chained)
Players can play a MAX of 16 games (Tie-breaker included in counts)
Players can play a MAX of 8 games per round
Minimum 10 different players used in the war
12 Hour Fog Rule applies, (reveal of first move if broken please)
Round Breakdown:
Round 1: 4 Quads. 3 Trips, 3 Dubs
Round 2: 3 Quads, 4 Trips, 3 Dubs + Tie Breaker
Schedule:
Set 1: Games exchanged by Weds 12th December - 1 week to fill
3D, 3T, 4Q (per team)
Set 2: Games exchanged by Weds 9th January - 1 week to fill
3D, 4T, 3Q (per team) + TB
Contacts:
SoH - torres44cm, dt03457
ATL - Tin Trumpet
https://www.conquerclub.com/public.php? ... WarId=3253
41 Game Battle
2 Rounds
NO manual, freestyle, speed, beta
Maps can only be used once
Random Maps do not count towards Map Count
No other Game Setting restrictions (Trench, Zombie, Forts, Fog, Round Limits, whatever)
Tie-Breaker as per Tournament Conditions (Classic Trips, no spoils, chained)
Players can play a MAX of 16 games (Tie-breaker included in counts)
Players can play a MAX of 8 games per round
Minimum 10 different players used in the war
12 Hour Fog Rule applies, (reveal of first move if broken please)
Round Breakdown:
Round 1: 4 Quads. 3 Trips, 3 Dubs
Round 2: 3 Quads, 4 Trips, 3 Dubs + Tie Breaker
Schedule:
Set 1: Games exchanged by Weds 12th December - 1 week to fill
3D, 3T, 4Q (per team)
Set 2: Games exchanged by Weds 9th January - 1 week to fill
3D, 4T, 3Q (per team) + TB