RGV (17) vs OSA (32) - OSA Wins - Final 10/31/18
Posted: Wed Aug 01, 2018 11:55 pm
RGV Domination_44
OSA benga
https://www.conquerclub.com/public.php? ... WarId=3059
1st set: August 10th - 6 RGV home and 6 OSA home (2 quads, 2 trips, 2 dubs - each)
Tiebreaker creation: August 17th - Random map, Quads, Sunny, chained, no spoils 30 round limit
2nd set: August 24th - 6 RGV home and 6 OSA home (3 quads, 3 trips - each)
3rd set: September 7th - 6 RGV home and 6 OSA home (3 quads, 3 trips - each)
4th set: September 21st - 6 RGV home and 6 OSA home (2 quads, 2 trips, 2 dubs - each)
Each player can play in max 6 games per set
Default Rules & Settings:
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed
All forts are allowed except "no forts"
Round limit is optional and allowed
Trench is permitted.
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
12 Hour Fog Rule will be in effect
- FOW NOTES:
the team that start has to wait 12h to play first move, if not respected, copy past all relevant information ( territories taken and the one visible from it) within 12h after the 1st player ended his turn.
If not, the wronged team can ask for a replay but must be done no later than round 3, or 72h after the 1st player played his turn (whichever is first)
OSA benga
https://www.conquerclub.com/public.php? ... WarId=3059
1st set: August 10th - 6 RGV home and 6 OSA home (2 quads, 2 trips, 2 dubs - each)
Tiebreaker creation: August 17th - Random map, Quads, Sunny, chained, no spoils 30 round limit
2nd set: August 24th - 6 RGV home and 6 OSA home (3 quads, 3 trips - each)
3rd set: September 7th - 6 RGV home and 6 OSA home (3 quads, 3 trips - each)
4th set: September 21st - 6 RGV home and 6 OSA home (2 quads, 2 trips, 2 dubs - each)
Each player can play in max 6 games per set
- 12 hour rule is on
- each map can be repeated twice per home set but in different game type
(e.g. dubs and trips or dubs and quads or trips and quads) - Each player can play in max 6 games per set
Default Rules & Settings:
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed
All forts are allowed except "no forts"
Round limit is optional and allowed
Trench is permitted.
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
12 Hour Fog Rule will be in effect
- FOW NOTES:
the team that start has to wait 12h to play first move, if not respected, copy past all relevant information ( territories taken and the one visible from it) within 12h after the 1st player ended his turn.
If not, the wronged team can ask for a replay but must be done no later than round 3, or 72h after the 1st player played his turn (whichever is first)