PHNX (29) vs FIASCO (32) - FIASCO WIN - Final 6/6/17
Posted: Tue Mar 14, 2017 10:36 pm
FIASCO - CatchersMitt14
FIASCO - kizkiz
PHNX - aaronvollrath
PHNX - vicmasters
Overview
61 game war
20 quads; 20 trips; 20 dubs
tie-breaker [quads - random, foggy, flat rate] created by home team
Link to Clan War
Schedule
3 Sets Total [new set every other week]
- 1st Set: 30MAR - 3 dubs/3 trips/4 quads selected by each clan + tie-breaker
- 2nd Set: 15APR - 3 dubs/4 trips/3 quads selected by each clan
- 3rd Set: 30APR - 4 dubs/3 trips/3 quads selected by each clan
Rules of Engagement
- No freestyle, speed, poly, beta, manual, zombie,or 'no' reinforcements
- 30 round limit for trench games
- 28 game max per player
- Maps may be used a maximum of two times by each team and only once in each format [dubs, trips, quads]
- Random maps can be used with impunity
- 12 Hour Fog of War Rule [move and status of previously visible territories to be disclosed immediately if broken]
Round 1
Round 2
Round 3
FIASCO - kizkiz
PHNX - aaronvollrath
PHNX - vicmasters
Overview
61 game war
20 quads; 20 trips; 20 dubs
tie-breaker [quads - random, foggy, flat rate] created by home team
Link to Clan War
Schedule
3 Sets Total [new set every other week]
- 1st Set: 30MAR - 3 dubs/3 trips/4 quads selected by each clan + tie-breaker
- 2nd Set: 15APR - 3 dubs/4 trips/3 quads selected by each clan
- 3rd Set: 30APR - 4 dubs/3 trips/3 quads selected by each clan
Rules of Engagement
- No freestyle, speed, poly, beta, manual, zombie,or 'no' reinforcements
- 30 round limit for trench games
- 28 game max per player
- Maps may be used a maximum of two times by each team and only once in each format [dubs, trips, quads]
- Random maps can be used with impunity
- 12 Hour Fog of War Rule [move and status of previously visible territories to be disclosed immediately if broken]
Round 1
Round 2
Round 3