[CC7] - FOED (26) vs OSA (17) FOED WINS!! *FINAL* 5/28/2017
Posted: Wed Feb 22, 2017 7:36 am
FOED
1st Contact: JPlo64
2nd Contact: Conchobar
OSA
1st Contact: benga
2nd Contact: Auger13
https://www.conquerclub.com/public.php? ... WarId=2652
Round 2: 43 Games, including 1 Tie-Breaker Game:
21 Home Games
7 Doubles
7 Triples
7 Quads
February 26, 2017 --- Exchange Set 1
March 12, 2017 --- Exchange Set 2
RULES OF ENGAGEMENT
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There will be no round limits except for "no forts" games
No limitation on trench games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
New settings that are implemented after the start of the Cup will be excluded from wars
Players can participate in a maximum of 16 games in total in Round 2
Tie break game is a Triples game, Classic, ns, ch and sunny
All other rules as per the main thread: http://www.conquerclub.com/forum/viewto ... 8&t=215510
Usage:Maximum amount of games a player can participate in this round is 16
1st Contact: JPlo64
2nd Contact: Conchobar
OSA
1st Contact: benga
2nd Contact: Auger13
https://www.conquerclub.com/public.php? ... WarId=2652
Round 2: 43 Games, including 1 Tie-Breaker Game:
21 Home Games
7 Doubles
7 Triples
7 Quads
February 26, 2017 --- Exchange Set 1
March 12, 2017 --- Exchange Set 2
RULES OF ENGAGEMENT
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils
All forts are allowed except "no forts"
There will be no round limits except for "no forts" games
No limitation on trench games
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect
New settings that are implemented after the start of the Cup will be excluded from wars
Players can participate in a maximum of 16 games in total in Round 2
Tie break game is a Triples game, Classic, ns, ch and sunny
All other rules as per the main thread: http://www.conquerclub.com/forum/viewto ... 8&t=215510
Usage:Maximum amount of games a player can participate in this round is 16