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[CC7] Conquerors Cup VII Main Thread - 1. S&M 2. FALL
Posted:
Mon Dec 05, 2016 12:57 pm
by Keefie
CONQUEROR’S CUP VII - 2017 Brought to you by the Clan Department Tournament Organizer: Keefie The most prestigious clan event of the year! Quick Links: |>
PARTICIPATING CLANS |>
BRACKET ----
Round 1 start: January 1, 2017 - 6 Week Deadline: February 12, 2017.NEW : Round 2 starts February 19, 2017, for those clans that already know who they are playing in round 2. Clans are free to start earlier, as long as they let me know. To be fair to the other clans, the 6 Week Deadline will still be in effect if they do indeed start earlier. ----
New for CC7: Change from 7 weeks to 6 Week Deadline (see Scheduling). Sending games out in 2 sets no longer negotiable (see Default Rules & Settings). For Trench and "None" Reinforcements round limit negotiable (see Default Rules & Settings). ----
Final Results for All Rounds show: All Final Results
Round One OSA (27) vs ATL (10) - Clan War Page PACK (28) vs MM (9) - Clan War Page FSC (20) vs TS (17) - Clan War Page AFOS (20) vs VNM (17) - Clan War Page RA (22) vs LOTZ (15) - Clan War Page Round Two ATN (33) vs FAD (10) - Clan War Page LOW (22) vs RA (21) - Clan War Page LHDD (32) vs FSC (11) - Clan War Page FOED (26) vs OSA (17) - Clan War Page TOFU (30) vs AFOS (13) - Clan War Page FALL (28) vs GON (15) - Clan War Page S&M (29) vs RET (14) - Clan War Page PACK (0) vs TOP (0) - TOP quit, PACK went throughRound Three FALL (28) vs LOW (21) - Clan War Page FOED (29) vs LHDD (20) - Clan War Page TOFU (33) vs ATN (16) - Clan War Page S&M (34) vs PACK (15) - Clan War Page Round Four - Semi-Finals FALL (30) vs FOED (25) - Clan War Page S&M (28) vs TOFU (27) - Clan War Page Round Five - Finals S&M (31) vs FALL (30) - Clan War Page
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CC7 Format show: cc7 format
This is a clan war tournament with a single elimination bracket. In a continued effort to keep the duration of the tournament to 1 year there are a few changes for this edition, see "New for CC7" above. There is a limit of 32 clans participating and 8 clans will be seeded. The finalists of CC6 will be the first 2 seeds, the other 6 will be based on the December F400 Clan Ranking. In case of byes, the higher seeds will get those. The rest of the bracket will be filled randomly. Every round will be a clan war of an increasing amount of games per round, starting with 37 games in round 1 to 61 games in the final. Every round has 1 tie-breaker game built in. Every round counts as a full standard clan war and the winners will receive a Clan Achievement Medal. The overall CC7 winners and the runners-up will receive an additional Clan Achievement Medal, as well as the MVP. As usual, clans can negotiate certain clan war "defaults", such as settings, use of maps, etc. However, for CC7 there are some changes to the defaults and which can be negotiated or not. For more about that, see below. The schedule will be a little tighter as the "6 Week Deadline" will be strictly enforced, see below for more info. The start will be Sunday, January 1, 2017. Hopefully we can finish this Conqueror's Cup a little closer to the start date of the next edition.Please read the details below carefully! -
Signing Up show: signing up
To be eligible for entering CC7, a clan must:Be a member of the CD & Friends Forum. Have successfully completed at least 1 full clan war. Note: If your clan is not a CDF Member, but you think that your clan may be eligible for membership, please contact the CD Team. To sign up, the first clan contact must post:Clan Name and Abbreviation First Contact Second Contact Confirmation that he/she has read this post completely and understands everything Note: There is no need to post a list of players. Clans obviously need minimum 10 active players to participate. It's highly recommended you have several more than that. -
Scheduling show: CC7 estimated schedule by round
Start round 1: January 2017 Start round 2: February 2017 (February 12 for clans who already know who they play in round 2) Start round 3: May 2017 Start semi-final: July 2017 Start final: October 2017 Start CC8: January 2018 Winner CC7 decided: January 2018 -
show: scheduling clan wars
From the start of any round clans have 6 weeks to have all games started. Round 1 has a set start date, Sunday, January 1, 2017. Subsequent rounds start the Sunday after the 2 clans meeting in the next round have been decided.NEW : Round 2 starts February 19, 2017, for those clans that already know who they are playing in round 2. Clans are free to start earlier, as long as they let me know. To be fair to the other clans, the 6 Week Deadline will still be in effect if they do indeed start earlier. If a clan fails to meet the 6 week deadline one game will be forfeited for every day they fail to get all games started. If after 1 week there are still games that have not started, the clan will be disqualified. The default schedule is: 1 Week for negotiating and posting the war thread 2 Weeks for planning and exchanging the first set of games 2 Weeks for filling the first set of games and exchanging the second set of games 1 Week to fill all games Notes: Clans are free to negotiate and deviate from the default schedule, as long as they meet the 6 week deadline to have all games started. If clans negotiated a schedule different to the default schedule (never exceeding the 6 weeks) it has to be posted in the war thread. See "Clan War threads" below. IMPORTANT: If no deviations of the default schedule are agreed upon and posted within 1 week, the default schedule stands. The winning clan has to let the TO know, by PM, when a clan war is decided. The clan asking for privileges needs to notify the TO by PM after posting in the clan forum. Participating clans are solely and totally responsible for meeting the 6 week deadline. There will be no mercy. Not meeting the deadline will have consequences. -
Clan Wars show: games
Amount of games per round:Round 1 : 37 Games, including 1 Tie-Breaker Game 18 Home Games6 Doubles 6 Triples 6 Quads ----Round 2 : 43 Games, including 1 Tie-Breaker Game 21 Home Games 7 Doubles 7 Triples 7 Quads ----Round 3 : 49 Games, including 1 Tie-Breaker Game 24 Home Games8 Doubles 8 Triples 8 Quads ----Round 4 : 55 Games, including 1 Tie-Breaker Game 27 Home Games9 Doubles 9 Triples 9 Quads ----Round 5 : 61 Games, including 1 Tie-Breaker Game 30 Home Games 10 Doubles 10 Triples 10 Quads ---- The Tie-Breaker game for all the rounds will be Triples on Classic, sunny, chained, no spoils (does not count toward player game maximum) ---- Creating games: All games have to be created with the [CC7] privileges. The game labels should include the set and the clan that created the home games (for example: Set 1: LHDD Home). The clan creating the clan war thread will also create the tie-breaker game for that clan war. Once the home games have been created they have to be sent to the other clan by PM or posted in the clan war thread. -
show: default rules and settings
Default Rules & Settings:Only game types allowed are "Teams" (Polymorphic is not considered a team game) All games must have automatic initial troop deploy (no manual) All games must be sequential (no freestyle) All games must have 24 hour round length (no speed) All spoils are allowed except zombie spoils (negotiable) All forts are allowed except "no forts" (negotiable) There will be no round limits except for “no forts” and Trench games (For those games a round limit is negotiable) Trench is permitted in a maximum of 50% of home games (negotiable) Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) (negotiable) Beta maps are not allowed Each clan will pick the map and settings for exactly half of the games Games will be exchanged in 2 sets At least half of the quads games will be exchanged in the first set 12 Hour Fog Rule will not be in effect (negotiable, TO will not enforce any penalties for violations) New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO) As has been allowed in the past, for each clan war clans can negotiate to adjust certain rules/settings slightly to their liking. Those rules/settings are marked "negotiable" in "Default Rules and Settings" above. Both clans need to agree on the adjusted rules/settings in the clan war thread before any games are started. Any deviation of the default rules/settings need to be posted in the clan war thread (see below for details). The TO, or another CD who is not involved in the clan war, need to approve the changes in the same thread. To avoid delay, please PM the TO once the changes have been posted. Note: This ability to adjust rules only applies to individual war settings not to overall rules of CC7. For example, clans may not increase the number of games in their match, change the 6 week limit for having all games started, violate the Cup-Tied Rule, etc. IMPORTANT: If no deviations of defaults are agreed upon and posted within 1 week, the defaults stand. -
show: player eligibility and game count
We will be playing with an amended "cup tied" rule:If a player plays for a clan in a given round, they are cup-tied for that round and cannot play for another clan in that round If the old clan of a player loses the round in which the player has played, that player is considered "eliminated" with their old clan and cannot play for another clan for the rest of the tournament If the old clan of a player wins the last round in which the player has played with them, then they are not considered cup-tied at the conclusion of that war and are free to play with any other clan at the beginning of the next round of the tournament ---- Maximum amount of games a player can participate in, per round:Round 1: 14 Games Round 2: 16 Games Round 3: 18 Games Round 4: 20 Games Round 5: 22 Games Note: To be eligible for a medal for a clan war a player has to play a minimum of 3 games in the war. -
show: clan war threads
At the start of every round, by default the higher ranked clan will set up the clan war thread. As long as both clans agree they can choose to have the other clan do it. The clan war thread needs to be created in the "Active Challenges" section of the clan forums. In the title the prefix [CC7] has to be used, followed by the round and the abbreviations of the two clans (for example: [CC7] Round 1: TOFU VS FALL). The clan that sets up the clan war thread is responsible for the following:Post any negotiated and agreed upon changes to the default rules/settings, marked in red Post any negotiated and agreed upon deviations from the default schedule, marked in blue Send a PM to the TO, or another CD not involved in the clan war, when the above has been posted Post all the games in the OP of the clan war thread (Not applicable right now, because of 6 month trial) Post a link to the Clan Tab War Page (See point above) Post all the games in "Active War Game Lists" thread for standard clan wars Request privileges for both clans by posting in the "Clan Gaming Privileges Request" thread Send a PM to the TO that the request for privileges has been posted Update the OP of the clan war thread at least once a week (results, canceled or remade games, etc.) Update the title of the thread with the score and when the clan war is finished (mark title with "FINAL") Send a PM to the TO when the clan war is decided Notes: Sending PMs to the TO is helps us to avoid delays, which helps you to stick to the schedule. If your clan is not running the clan war thread, please send a PM with your home games to the clan contact who does run the thread. That way it's easier for that person to copy and paste the games in the various threads. You're free to post them in the clan war thread as well. Please post the games numbers with a link to the game ([game][/game]). In the "Active Clan War Lists" thread you only need to post the game numbers (linked). When you have updated the OP or title of the clan war thread, it's recommended you also post that you updated it. -
Medals & MVP show: requirements
To be eligible for a Clan Achievement Medal for winning a clan war (every round is a clan war), a player must:Play a minimum of 3 games ---- To be eligible for the Clan Achievement Medal for the overall win of CC7 (or second place), a player must:Play a minimum of 15 games during the tournament Participate in a minimum of 2 rounds or clan wars, for the same clan ---- To be eligible for the Clan Achievement Medal for the MVP of CC7, a player must:Have played for the same clan during the entire tournament Play a minimum of 40 games (or 32 games in case of a 1st round bye) Play in all 5 rounds of the tournament (or 4 rounds in case of a 1st round bye) Have a clean record with regards to game abuse Note: The winning clan chooses the MVP. -
General Rules & Comments show: general rules and comments
General Rules: All the CC and standard Clan War rules will be in effect, unless stated otherwise. Game abuse like purposely running out of time or throwing a game is prohibited. The first time a clan breaks this rule in CC7 the game must be re-made (unless other clan wants game to stand). Each subsequent violation during CC7 will result in a forfeit of the game. If you notice a player from the other clan has violated the number of games they are allowed to participate in, please bring it to the TO's attention. If the clan/player is found in violation, the opposing clan will get to pick any game(s) that the offending player is/was in from the last batch played equal to the number of games that went over the limit to be re-made without that player participating. If a clan or player breaks one or both of the above rules repeatedly it may lead to expulsion of the player and/or disqualification of the clan. Consequences for breaking any other rule mentioned in this post will be determined on a case by case basis, depending on the severity, repetitiveness, and possible effects on the results of this tournament. The consequences can vary from a warning to the remaking of a game, forfeits, point deductions, or in the worst case, expulsion of a player and/or disqualification of a clan. If a clan is disqualified from CC7, or leaves CC7 for whatever reason(s) the clan will not be eligible to enter CC8. ---- Comments: Clans are encouraged to solve minor issues between themselves. However, if you feel that a clan or a player has broken a rule, please report this to the TO. Same goes for any other problem you encounter during this clan event. Lindax, the Clan Tournament Director, is ultimately responsible for running CC7. If you disagree with a ruling by anybody else in this tournament, please contact Lindax. If you disagree with a ruling by Lindax, please contact IcePack, the Clan Department Head. By signing up your clan, you, your clan and your players express agreement with all the rules mentioned in this post. ---- Disclaimer: Many of the rules, changes and non-changes are based on discussions in the CDF forum. Nevertheless the format and the rules are subject to change if deemed appropriate by the CD Team. -
CC7 Prediction Challenge show: cc7 prediction challenge
CC7 Prediction Challenge! http://challonge.com/CCup7 For those who want to get your entries in early to enter the latest Prediction Challenge at the link above! Prizes and further details will be included in the upcoming Platoon Report.https://images.challonge.com/CCup7.png
Lx
[CC7] Participating Clans
Posted:
Mon Dec 05, 2016 3:15 pm
by Lindax
Participating Clans & Contacts show: clans and contacts
1.- TS / Tank Squad 1st Contact: codierose 2nd Contact: innyafacce 2.- FALL / the Fallen 1st Contact: IcePack 2nd Contact: aad0906 3.- ATN / Aeternus 1st Contact: iAmCaffeine 2nd Contact: itake 4.- HH / The Headless Horsemen 1st Contact: Keefie 2nd Contact: Johnny Dickshot 5.- RET / Retribution 1st Contact: The_Samurai 2nd Contact: CaronylKluster 6.- AFOS / A Fistful of Sixes 1st Contact: gorehound 2nd Contact: Paul Tabinor 7.- FISO / Fiso 1st Contact: chewie1 2nd Contact: updalions 8.- LOTZ / Legends of the Zone 1st Contact: Otnal 2nd Contact: scaryteded 9.- LHDD / Les Hussards Du Dragon 1st Contact: donche64 2nd Contact: Donelladan 10. OSA / One Step Ahead 1st Contact: Benga 2nd Contact: Willedtowin1 11. EGAD / Elite Galactic Angels of Death 1st Contact: celliottii 2nd Contact: Lord Arioch 12. ATL / Atlantis 1st Contact: shoop76 2nd Contact: tin trumpet 13. TOFU / The Odd Fellows Union 1st Contact: Extreme Ways 2nd Contact: grt 14. GON / Gladiators of Noxious 1st Contact: Bantam 2nd Contact: SiriusCowKing 15. LOW / Legends of War 1st Contact: chard 2nd Contact: angola 16. TOP / The Omega Pantheon 1st Contact - MagnusGreeol 2nd Contact - Narutoserigala 17. FOED / The Fraternal Order of Exceptional Drinkers 1st Contact: JPlo64 2nd Contact: Conchobar 18. S&M / Spanked and Milked 1st Contact: davekettering 2nd Contact: Merch313 19. PACK / THE PACK 1st Contact: jltile1 2nd Contact: guido74 20. RA / Risk Attackers 1st Contact: VioIet 2nd Contact: Silly Knig-it 21. FAD / Fire and Dice 1st Contact: bergy1 2nd Contact: Razorvich
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[CC7] Bracket
Posted:
Mon Dec 05, 2016 3:16 pm
by Lindax
Bracket ----
Click image to enlarge. ----
Original bracket by Lindax show: original bracket
----
Seeding: show: seeding
1 FALL 2 TOFU 3 TOP 4 LHDD 5 S&M 6 FOED 7 ATN 8 LOW - PACK - OSA - RET - RA - ATL - AFOS - HH - GON - TS - FAD - FISO - EGAD - LOTZ
show: results of random.org
There were 16 items in your list. Here they are in random order: 1. 24 2. GON 3. RA 4. LOTZ 5. OSA 6. ATL 7. FISO 8. TS 9. EGAD 10. PACK 11. 23 12. RET 13. 22 14. FAD 15. AFOS 16. HH Timestamp: 2016-12-28 20:28:41 UTC
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Re: [CC7] Sign-up (Open until Dec 28)
Posted:
Mon Dec 05, 2016 7:53 pm
by codierose
Re: [CC7] Sign-up (Open until Dec 28)
Posted:
Mon Dec 05, 2016 8:46 pm
by IcePack
the Fallen [FALL] are in please 1st: IcePack 2nd: aad0906 Read, understood, acknowledged.
Re: [CC7] Sign-up (Open until Dec 28)
Posted:
Mon Dec 05, 2016 10:10 pm
by iAmCaffeine
Aeternus [ATN]
iAmCaffeine itake Yeah, I understand everything.
Re: [CC7] Sign-up (Open until Dec 28)
Posted:
Tue Dec 06, 2016 12:19 am
by Keefie
HH are in Keefie Johnny Dickshot I understand
Re: [CC7] Sign-up (Open until Dec 28)
Posted:
Tue Dec 06, 2016 2:30 am
by The_Samurai
Retribution [RET] are in please 1st: The_Samurai 2nd: CaronylKluster All good.
Re: [CC7] Sign-up (Open until Dec 28)
Posted:
Tue Dec 06, 2016 6:31 am
by gorehound
AFOS ready and willing, thanks
gorehound
Paul Tabinor
Re: [CC7] Sign-up (Open until Dec 28)
Posted:
Tue Dec 06, 2016 3:05 pm
by Chewie1
FISO are in Pls
First Contact
chewie1 Second Contact
updalions Rules and regs fully understood.
Re: [CC7] Sign-up (Open until Dec 28)
Posted:
Thu Dec 08, 2016 6:28 am
by ScaryTeded
LOTZ IN 1st Otnal 2nd scaryteded Rules and regs fully understood.
Re: [CC7] Sign-up (Open until Dec 28)
Posted:
Thu Dec 08, 2016 8:22 am
by donche64
Les Hussards Du Dragon [LHDD] in also 1st Contact donche64 2nd Contact Donelladan Read and fully understood
Re: [CC7] Sign-up (Open until Dec 28)
Posted:
Thu Dec 08, 2016 8:40 am
by donche64
Btw, will 2nd Contact receive privileges too?
Re: [CC7] Sign-up (Open until Dec 28)
Posted:
Thu Dec 08, 2016 9:09 am
by willedtowin1
OSA is ready to Rumble as always........ 1st Contact Benga 2nd Contact Willedtowin1 Confirmation that we have read this post completely and understands everything except the Meaning of Life.......
Re: [CC7] Sign-up (Open until Dec 28)
Posted:
Thu Dec 08, 2016 10:22 am
by IcePack
donche64 wrote: Btw, will 2nd Contact receive privileges too?
No, that option is only availible for leagues where regular priv needs are required.
These are regular wars, and only one priv is issued. Priv can be transferred if required
Re: [CC7] Sign-up (Open until Dec 28)
Posted:
Thu Dec 08, 2016 10:48 am
by donche64
IcePack wrote: donche64 wrote: Btw, will 2nd Contact receive privileges too?
No, that option is only availible for leagues where regular priv needs are required.
These are regular wars, and only one priv is issued. Priv can be transferred if required
Thanks for the precision IcePack
Re: [CC7] Sign-up (Open until Dec 28) [10/32]
Posted:
Thu Dec 08, 2016 4:00 pm
by Lindax
All 10 clans that posted are in, so far. Lx
Re: [CC7] Sign-up (Open until Dec 28) [10/32]
Posted:
Thu Dec 08, 2016 4:16 pm
by celliottii
Clan Name and Abbreviation: Elite Galactic Angels of Death - EGAD
First Contact:
celliottii Second Contact:
Lord Arioch Confirmation that he/she has read this post completely and understands everything: sure...
Re: [CC7] Sign-up (Open until Dec 28) [10/32]
Posted:
Thu Dec 08, 2016 4:18 pm
by shoop76
Atlantis is in 1st contact: shoop76 2nd contact: tin trumpet read and understood
Re: [CC7] Sign-up (Open until Dec 28) [10/32]
Posted:
Thu Dec 08, 2016 7:36 pm
by Extreme Ways
The Odd Fellows Union [TOFU] in. 1st contact: Extreme Ways 2nd contact: grt read and understood.
Re: [CC7] Sign-up (Open until Dec 28) [10/32]
Posted:
Sun Dec 11, 2016 12:44 am
by Bantam
GON is in
Read and understood.
1st Contact:
Bantam 2nd Contact:
SiriusCowKing
Re: [CC7] Sign-up (Open until Dec 28) [10/32]
Posted:
Wed Dec 14, 2016 6:08 pm
by chard
Please sign up LOW
Read and understood the rules.
1st Contact:
chard 2nd Contact:
angola
Re: [CC7] Sign-up (Open until Dec 28) [10/32]
Posted:
Wed Dec 14, 2016 10:17 pm
by IcePack
Signed Up so far: (updated 12/14/16...unofficial, Lx list is official) TOPFALL TOFU LHDD S&M FOEDATN LOW MD PACKOSA RET RAATL TNC PHNXAFOS VDLL SOHHH ID OLEGON TS FADEGAD FISO KNTLOTZ
Re: [CC7] Sign-up (Open until Dec 28) [10/32]
Posted:
Thu Dec 15, 2016 4:36 am
by MagnusGreeol
- TOP wants in - 1st contact - MagnusGreeol - 2nd contact - Narutoserigala - Read and understand
Re: [CC7] Sign-up (Open until Dec 28) [10/32]
Posted:
Thu Dec 15, 2016 7:23 am
by Chewie1
MagnusGreeol wrote: - TOP wants in - 1st contact - MagnusGreeol - 2nd contact - Narutoserigala - Read and understand
Took your time entering pal.... hope we dont get you in the first round.