Quads: Q1: Game 16677443 First Nations America - nuc, unl, fog Q2: Game 16677446 Peloponnesian War - ns, ch, fog Q3: Game 16677447 USA 2.1 - ns, adj, fog, tr, 30 ends
Set 3 [created and exchanged by 10th of July (3D,3T,2Q]
S&M Dubs: D1: Game 16707561 New Zealand - esc, para, fog, tr, 30 rnds D2: Game 16707562 Peloponnesian War - ns, ch, fog D3: Game 16707563 Arms Race - ns, ch, fog
Only game types allowed are "Teams" (Polymorphic is not considered a team game) All games must have automatic initial troop deploy (no manual) All games must be sequential (no freestyle) All games must have 24 hour round length (no speed) All spoils are allowed except zombie spoils All forts are allowed except "no forts" Trench is permitted in a maximum of 50% of home games (negotiable) There will be no round limits, except in the case of trench, where there is a 30 round limit. Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) Beta maps are not allowed Each clan will pick the map and settings for exactly half of the games At least half of the quads games will be exchanged in the first set 12 Hour Fog Rule will be in effect New maps or settings that are implemented after the start of the Cup will be excluded from wars Players can participate in a maximum of 18 games in total (including tiebreaker) All other rules as per the main thread: viewtopic.php?f=438&t=215510
Maximum amount of games a player can participate in is 18
I made a few minor edits that ACE requested. I am now awaiting ACE to concur so that I can request Privs.
thanks
Dave
Re: [CC6] Round 3, S&M vs ACE; 0 - 0 of 49
Posted: Mon May 30, 2016 4:24 pm
by Lindax
davekettering wrote:I made a few minor edits that ACE requested. I am now awaiting ACE to concur so that I can request Privs.
thanks
Dave
Could you please let me know what the "minor edits" are?
Lx
Re: [CC6] Round 3, S&M vs ACE; 0 - 0 of 49
Posted: Tue May 31, 2016 11:37 pm
by davekettering
Most definitely....
We changed it from a 2 round match (3D,4t, 5q/ 5d, 4t, 3q) to a three round match (3D, 2t, 3q/ 2d, 3t, 3q/ 3D, 3t, 2q)
All other rules stayed the same. Just awaiting their concurrence here so we can get started and exchanged by June 12. All games will be exchanged and filled by the 7 week point from May 29 (July 17).
Only game types allowed are "Teams" (Polymorphic is not considered a team game) All games must have automatic initial troop deploy (no manual) All games must be sequential (no freestyle) All games must have 24 hour round length (no speed) All spoils are allowed except zombie spoils All forts are allowed except "no forts" Trench is permitted in a maximum of 50% of home games (negotiable) There will be no round limits, except in the case of trench, where there is a 30 round limit. Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) Beta maps are not allowed Each clan will pick the map and settings for exactly half of the games At least half of the quads games will be exchanged in the first set 12 Hour Fog Rule will be in effect New maps or settings that are implemented after the start of the Cup will be excluded from wars Players can participate in a maximum of 18 games in total (including tiebreaker) All other rules as per the main thread: viewtopic.php?f=438&t=215510
Maximum amount of games a player can participate in is 18
Hi - sorry for late reply. I can help with a few games. My favorite maps are: - Conquer Rome (fog, no spoil) : work best in double but can be used in triple, quad - Poison Rome (fog, no spoil) - Escalating games (fog) on almost any maps.
Re: [CC6] Round 3, S&M vs ACE; 0 - 0 of 49
Posted: Thu Jun 09, 2016 4:06 am
by Arama86n
ballenus wrote:Hi - sorry for late reply. I can help with a few games. My favorite maps are: - Conquer Rome (fog, no spoil) : work best in double but can be used in triple, quad - Poison Rome (fog, no spoil) - Escalating games (fog) on almost any maps.
We've got the first set mostly sorted ballenus, but I'll have a chat with Fishy and see what we can do about getting you into three home games in the second set. Hang tight mate.
Giggles aside, Have fun both Crews, come on ACE, Summer is here, you've got your tans and bikini-bodies ready for action right? Time to hit the beach for a BBQ.
Re: [CC6] Round 3, S&M vs ACE; 0 - 0 of 49
Posted: Tue Jun 14, 2016 12:34 pm
by fishydance
Arama86n wrote:We've got the first set mostly sorted ballenus, but I'll have a chat with Fishy and see what we can do about getting you into three home games in the second set. Hang tight mate.
Giggles aside, Have fun both Crews, come on ACE, Summer is here, you've got your tans and bikini-bodies ready for action right? Time to hit the beach for a BBQ.
Hey.. this sounds ... well .. fishy to me But all is forgiven if you bring some good BBQ. I'm already wearing my bikini
Re: [CC6] Round 3, S&M vs ACE; 0 - 0 of 49
Posted: Fri Jun 17, 2016 5:21 am
by josko.ri
Good luck fellow Aces
Re: [CC6] Round 3, S&M vs ACE; 0 - 0 of 49
Posted: Fri Jun 17, 2016 10:03 am
by jcmagno
Have a fun war ACE guys!
Re: [CC6] Round 3, S&M [21] vs ACE [13]
Posted: Fri Jul 29, 2016 7:41 am
by josko.ri
Game 16712359 Hook2 20 minutes left in important turn
Re: [CC6] Round 3, S&M vs ACE; 0 - 0 of 49
Posted: Fri Jul 29, 2016 8:52 am
by betiko
betiko wrote:Nice confrontation!
Although ace is going downhill and s&m is slowly regaining past glory, so I see a comfortable win for s&m
Looks like i was right. ACE are the worse forum posters ever by the way, Nice way to make a war thread as dull as a glass of temperate water.
Re: [CC6] Round 3, S&M [21] vs ACE [13]
Posted: Fri Jul 29, 2016 11:11 am
by rockfist
If this holds up as I suspect it will, it'll be interesting to see S&M and Fallen in the next round. S&M looks to be at close to full strength headed into that match.
Re: [CC6] Round 3, S&M [21] vs ACE [13]
Posted: Fri Jul 29, 2016 12:02 pm
by IcePack
rockfist wrote:If this holds up as I suspect it will, it'll be interesting to see S&M and Fallen in the next round. S&M looks to be at close to full strength headed into that match.
We'll be ready
Re: [CC6] Round 3, S&M [30] vs ACE [15]
Posted: Wed Aug 10, 2016 11:30 pm
by angola
Good show, S&M. Good luck in the next round.
Re: [CC6] S&M [33] vs ACE [16] - S&M Win FINAL 8/31