The intent here is to have fun and show depth and breadth of clans, so it’s intended to not have a "specialist" dominating the challenges per se, with a fun & quick bracket tournament.
[b]ESTIMATED SCHEDULE SIGNUPS: Start mid March, close when enough clans signed up COMPETITION START: April ESTIMATED COMPLETION: within 1 year, 3 months per war should suffice
SIGN UPS SIGN UP DEADLINE: extended Provide Full Clan Name & Abbreviation, 1st & 2nd Contact and Confirmation you’ve read and understand the rules. Player List is not necessary. It is a Clan’s obligation to provide a minimum number of players required. If a Clan is not able to guarantee sufficient number of players they should not sign up. A minimum of 8 clans must be signed up. We will take up to 16 Clans, first come first serve. There will be no play-in round. If less than 16 signed up, byes will be determined by a random draw.
ELIGIBILITY To be eligible a clan has to have 1 successfully completed full clan war.
FORMAT Single-elimination tournament. 41 best of 3 series, each series 1 point.
WARS Higher ranked clan is to create & run the thread in the Active Challenges section, and ask for privileges once the opposing clan agrees. The war thread label: Start with [POLY] Round #: Clan 1 vs Clan 2 (example: [POLY] Round 1: FOED vs OSA). The thread has to contain all relevant information, in particular any changes to rules & settings. War Thread should be updated at least once a week, so it doesn’t look fallow. Winning clan sends pm to TO once war is decided. All games will be POLY 1v1s, played in best of 3 series. Each clan will have 20 home + 20 away game series. Each series will be a best of 3 consisting of 1 POLY(2), 1 POLY(3) and 1 POLY(4). No clan map limits. No map repeats for individual players. 41st series played on Random (auto, sequential, 24hr, no spoils, chained, sunny, no trench), best of 3 consisting of 1 POLY(2), 1 POLY(3), 1 POLY(4). Clan’s 1st Contact will create the games and invite home players.
Communication is the key to well run events. 1st Conctacts should send pms to each other, notifying each other games are ready. Also, it helps to post game links in the war thread using [game][/game] tags.
GAME EXCHANGE 2 Batch schedule is a default. If clans want to have more than 2 batches they must get prior approval from Tournament Organizers (TOs). Batches have to be exchanged in a timely fashion so wars can conclude within a 3-month timeframe. 1v1 games are relatively quick in nature so time delay should not be an issue. However, if a war does start to drag on and a clan does not respond to pms and repeated warnings, TOs reserve the right to penalize the offenders as seen fit, including deducting penalty points from offending clans.
RULES & SETTINGS All games have to be created using [POLY] Tournament Privileges.
All games must be Automatic, Sequential, 24 Hour Round limit - No Exceptions.
Prohibited Without Exceptions: Freestyle, Manual, Beta Maps, Speed Games, Team Games.
Zombie, Nuclear, Unlimited and Trench are allowed.
Round Limits are optional for all games except for None. None (No Forts) are allowed if both clans agree and they must include 20 or 30 round limits.
FOG OF WAR RULE is to be determined between the warring clans. Default is NO FoW RULE. Clans can agree to the fog of war rule. In order for rule to be enforced, the rule has to be precisely worded. Example: THE FoW RULE: 12 hour Fog of War in effect. The rule does not apply to conquest maps or those games where the team going first deploys, attacks without conquers & forts. Tap only attacks are ok. If the rule is broken, the offending team has to reveal what was conquered and those territories that would have been otherwise visible. If not remedied, the offended team can opt for remake before playing their next turn. If opting for remake, the offended team has to make a time-stamped request in the game chat to make it valid. The time-stamp has to indicate it was done before 1st turn was taken. The rule has to be worded as above or in a similar fashion that allows TOs to make a sensible & fair decision. Optionally, clans can agree to a general FoW rule based on honor. In that case it won't be enforced by TOs. Good & timely communcation should prevent conflicts before they happen. Also, if you have FoW in place, notify your players, make them aware. Clan Contacts are encouraged to be on point in the first few days during game exchange, to minimize conflicts.
TIMING OUT Purposefully running out of time (aka timing out) in nuclear and escalating games is PROHIBITED. If they wish it allowed, warring clans have to mutually agree, and word the rule in a way that can be enforced. Changes have to be posted in the thread.
PLAYER RESTRICTIONS & ELIGIBILITY The purpose here is to show the depth of a clan rather than merely that there are 1 or 2 stud players in it. With this in mind, each clan must provide at least 10 different participants for a war, with each participant playing a maximum of 4 series out of the 40 (2 home and 2 away). Clans can negotiate to lift the 2 + 2 limit where one player can play all 4 series home or away. 41st Game series does NOT count towards player’s game series total. Player cannot repeat maps. Explicit Rule: the same two players play all three games of a given set. no mix & match
Only 1 player (1st Contact) can hold tournament privileges at any moment.
If a Clan makes a mistake and assigns their player to more series that allowed, those series over the limit will be deleted, starting with the last series created, using game numbers as a guide, until player is within limits. It is on the opponents to notice any irregularities on time, while games are still waiting. Games cannot be deleted once started.
Freemiums cannot play Poly games. They have to upgrade to premium to be eligible.
Player can play for only 1 clan in a given round. If his or her clan is eliminated that player is considered eliminated. If a player changes clans and his or her previous clan hasn’t lost they are eligible to play for their new clan in the next round.
GENERAL RULES: All the CC and standard Clan War rules will be in effect, unless stated otherwise. Clans must be familiar with terms & rules. Ignorance is not an excuse.
Clans can negotiate minor changes to rules & settings with approval by TOs. Basic rules, such as best of 3 series and 40 +1 games per war, or Poly & Traditional 1v1 games cannot be changed. No exceptions.
It is a clan’s responsibility to notice any rules & settings violations.
Game abuse like purposely running out of time (aka timing out) is prohibited. If broken, that game is forfeited and counts as opponent’s victory. Clans can deal with it differently if desired and have it written in the thread.
DISPUTES & PENALTIES Organizers hope minor disputes can be resolved amicably between the clans. We will act as arbiters in case clans cannot find a solution. If our ruling is not acceptable, a case will be referred to Lindax for final judgement.
Complaints will be dealt with on a case by case basis, depending on severity, repetition & effect on war result. The consequences can vary from a warning to the remaking of a game, forfeits, point deductions, or in the worst case, expulsion of a player and/or disqualification of a clan.
If a clan is disqualified that clan will have to sit out the next edition of the competition.
MISCELLANEOUS As these events are POLY games, they do not count towards the F400 standings.
The winning clan of the event will receive medals.
The format and the rules are subject to change, if deemed appropriate by the TOs, and it would be done in consultation with Lindax.
To sign up I'll need your full clan name & abbreviation, primary and secondary contact. By signing up your clan, you, your clan and your players express agreement with all the rules.
[POLY] Clans:
1. FOED - Fraternal Order of Exceptional Drinkers 1st uckuki 2nd JPlo64
Tazzy_J wrote:can I just confirm to avoid confusion:
each series of 5 is on the same map. But the same map can't be repeated twice in your set of 20 for a particular round...
that is for traditional 1v1s - it's the other competition. here it has to be 5 different maps: Each series will be a best of 5 consisting of 2 POLY(2), 2 POLY(3) and 1 POLY(4). No map repeats in individual sets; No clan map limits. check WARS Section for info
Last edited by The_Samurai on Wed Mar 23, 2016 3:34 am, edited 1 time in total.
___________________________________________________________ Best rank: Brigadier - ranked #45 | high score 3306 | 6 August 2015 Proud member of The Republic clan, and Co-leader of FBRD tribe
Tazzy_J wrote:can I just confirm to avoid confusion:
each series of 5 is on the same map. But the same map can't be repeated twice in your set of 20 for a particular round...
that is for traditional 1v1s - it's the other competition. here it has to be 5 different maps: Each series will be a best of 5 consisting of 2 POLY(2), 2 POLY(3) and 1 POLY(4). No map repeats in individual sets; No clan map limits. check WARS Section for info
FALL in
OK glad I asked, so to confirm (humour me!) Each series of 5 is the same two players with 5 different maps. No clan map limit so 20 home series could theoretically all have the same 5 maps. Makes more sense...
TimWoodbury wrote:correct me if i am wrong but i thought that poly was a premi only thing sorta like speed games?? if thats the case then how can freemies play?
You are correct
fac vitam incredibilem memento vivere Knowledge Weighs Nothing, Carry All You Can
TimWoodbury wrote:correct me if i am wrong but i thought that poly was a premi only thing sorta like speed games?? if thats the case then how can freemies play?
You are correct
Freemiums are allowed only 1 series per batch, 2 series total per war.
thats from the origonal post my question is if they cant play poly then how are they allowed
I allowed it, but as long as they use enough slots to keep the pace. so, if they play a large or xtra large map w/ slow settings they should dedicate more slots than if they pick a small map/quick settings.
Surely the rule restricting unlimited forts to conquest maps is there for 1v1 games, right? So, for poly it isn't relevant. Poly games are essentially just like team games and should not require any extra rules that aren't used for other major clan events.
Hey, I see you've already added ATN in. We're really keen and I'm just trying to confirm we have 12 who are keen (and ideally a few more), we have a big load of games on atm with CC6 starting and CL7 still marching on... Also assuming we get a full 12 I'll be main contact with Caff as 2nd.. Although I've never run anything like this for the clan so am slightly petrified of what I'm taking on here!
uckuki wrote:I allowed it, but as long as they use enough slots to keep the pace. so, if they play a large or xtra large map w/ slow settings they should dedicate more slots than if they pick a small map/quick settings.
But freemium can't play poly, it's premium only perk.
fac vitam incredibilem memento vivere Knowledge Weighs Nothing, Carry All You Can
uckuki wrote:I allowed it, but as long as they use enough slots to keep the pace. so, if they play a large or xtra large map w/ slow settings they should dedicate more slots than if they pick a small map/quick settings.
But freemium can't play poly, it's premium only perk.
Oops, I missed that! Uckuki, you'll need to edit your OP and not accept Freemiums.
This is an awesome event, I can't believe we're struggling to even get eight clans in. PM some leaders! Or else FOED can just play 3 times the number of games and finish 1st, 2nd AND 3rd!