GON v Tank Squad [25 - 26] of 51 - TS Win FINAL 9/23
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Clan Contacts:
GON: Bantam
Tank Squad: InnyaFacce
Rules of Engagement:
51 Game War
- 14 x Doubles
- 14 x Triples
- 14 x Quads
- 2 x Singles (Best of 5 for a single point) - amended to "Best of 5" following Keefie PM of 3rd August - have to be "Best of 5" to count in clan war.
- 2 x Poly (Doubles)
- 2 x Poly (Triples)
- 2 x Poly (Quads)
- 1 x Tiebreaker
Each clan member can participate in a maximum of 25 games per clan war (exc. Tiebreaker)
Each clan will pick the map and settings for exactly half of the games.
The 51st game will be Quads, Random Map, Sunny, No Spoils, Chained (does not count towards player game count).
Played in 2 sets - details as per below.
Rules:
12 hour Fog of War rule in effect.
If broken, the offending team has to copy/paste game log and reveal those territories that would have been visible to opposing team.
If not remedied, the offended team can opt to remake the game PRIOR to playing their first turn.
The rule does not apply to conquest maps or where the only action is deploy/fort without attacks.
Timing Out:
Timing out to avoid taking a spoil for Nuke and Esc games is forbidden, in the event of an infraction the offending team forfeits the game.
General Settings
- Each map can only be used once per clan – (Singles & Poly games do not count towards map count),
- No Beta maps
- No Speed games - i.e: all 24hr games
- No Freestyle game
- No Manual deployment games
- No "No Forts" reinforcements
- No Nuclear or Zombie spoils
- All Trench games will have a 20 Round Limit
Round 1
Games to be exchanged Saturday August 1st and joined by Tuesday August 4th:
Each clan to create:
3 x Doubles, 3 x Triples, 3 x Quads plus 1 x Single (best of 5), Poly2, Poly3 & Poly4 - 26 matches
Round 2
Games to be exchanged Saturday August 15th and joined by Tuesday August 18th:
Each clan to create:
4 x Doubles, 4 x Triples, 4 x Quads plus Tiebreaker - 25 matches
GON: Bantam
Tank Squad: InnyaFacce
Rules of Engagement:
51 Game War
- 14 x Doubles
- 14 x Triples
- 14 x Quads
- 2 x Singles (Best of 5 for a single point) - amended to "Best of 5" following Keefie PM of 3rd August - have to be "Best of 5" to count in clan war.
- 2 x Poly (Doubles)
- 2 x Poly (Triples)
- 2 x Poly (Quads)
- 1 x Tiebreaker
Each clan member can participate in a maximum of 25 games per clan war (exc. Tiebreaker)
Each clan will pick the map and settings for exactly half of the games.
The 51st game will be Quads, Random Map, Sunny, No Spoils, Chained (does not count towards player game count).
Played in 2 sets - details as per below.
Rules:
12 hour Fog of War rule in effect.
If broken, the offending team has to copy/paste game log and reveal those territories that would have been visible to opposing team.
If not remedied, the offended team can opt to remake the game PRIOR to playing their first turn.
The rule does not apply to conquest maps or where the only action is deploy/fort without attacks.
Timing Out:
Timing out to avoid taking a spoil for Nuke and Esc games is forbidden, in the event of an infraction the offending team forfeits the game.
General Settings
- Each map can only be used once per clan – (Singles & Poly games do not count towards map count),
- No Beta maps
- No Speed games - i.e: all 24hr games
- No Freestyle game
- No Manual deployment games
- No "No Forts" reinforcements
- No Nuclear or Zombie spoils
- All Trench games will have a 20 Round Limit
Round 1
Games to be exchanged Saturday August 1st and joined by Tuesday August 4th:
Each clan to create:
3 x Doubles, 3 x Triples, 3 x Quads plus 1 x Single (best of 5), Poly2, Poly3 & Poly4 - 26 matches
Round 2
Games to be exchanged Saturday August 15th and joined by Tuesday August 18th:
Each clan to create:
4 x Doubles, 4 x Triples, 4 x Quads plus Tiebreaker - 25 matches