Re: FAD Vs RET (Priveliges Request)
Posted:
Fri May 29, 2015 1:40 pm
by The_Samurai
2 corrections required:
- At Point 4., I suppose "i.e" should actually read "e.g." ?
- In the line "
Poly games do not count toward the maximum of 20 traditional games per member ", replace 20 by 25 ?
bergy1 wrote: V's Fire and Dice V's Retribution FaD Contact bergy1 RET Contacts The_Samurai show: Battle Rules and Settings
1. 121 Game Battle 2. 4 Quads, 4 Trips, 4 Dubs 2 Singles (best of 5), 1 Poly - Home Games per round = 80% Multis/ 20% Singles per Round 3. 4 Rounds, [6 JUN, 20 JUN, 4 JUL, 20 JUL], (Tiebreaker played in Round 1, created by FaD.) 3A. For purposes of the war term agreements, the double, triple, and quad games will be defined as "traditional" and the Poly games will be defined as "Poly". 4. Each map can only be used twice per clan for traditional games but can only be used once per game type (i.e. once for triples and once for quads) (Single games of 5 count as 1 map) 5. NO Manual Deployment 6. NO Freestyle Games 7. NO "NO" Reinforcements 8. NO Unlimited Reinforcements 9. NO BETA Maps 10. Max of 5 trench games per round (20 round turn limits apply),(5 single games count as 1 played for Trench limit) 11. The 12-hour fog rule will be in force and a reminder note will be added to the game labels. 12. Max Traditional Games Per player 25 (5 single games count as 1 played for player limit) 13. Tiebreaker: Random Trips, Escalating, Chained, Sunny...(does not count towards player traditional game total) 14. The following maps will not be used: Doodle Earth, Luxembourg. Poly Games = 8 games - Each Clan will setup 4 home Poly Games, 1 Per Round – Choice of Dubs, Trips, Quads - Following Player and Map Restrictions will be used for Poly Games: - Poly Map usage WILL be counted as 1 out of the 2 times a clan can use a home map. - Clan member may only participate in 1 home and 1 away poly game. Poly games do not count toward the maximum of 20 traditional games per member. - The following maps will not be used: Doodle Earth, Luxembourg - There will be no freestyle, speed, manual deployments, beta maps, or no forts games allowed.
show: ROUND 1 .. 0-0
Fire and Dice QUADS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - TRIPS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - DUBS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - 1 v 1 MAP 1: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] MAP 2: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] 1 v 1 Poly MAP 1: Players: Vs 1. [game][/game] Retribution QUADS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] -TRIPS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - DUBS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] -4. [game][/game] -1 v 1 MAP 1: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] MAP 2: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] 1 v 1 Poly MAP 1: Players: Vs 1. [game][/game] TIEBREAKER: [game][/game] -
show: ROUND 2 .. 0-0
Fire and Dice QUADS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - TRIPS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - DUBS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - 1 v 1 MAP 1: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] MAP 2: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] 1 v 1 Poly MAP 1: Players: Vs 1. [game][/game] Retribution QUADS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] -TRIPS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - DUBS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] -4. [game][/game] -1 v 1 MAP 1: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] MAP 2: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] 1 v 1 Poly MAP 1: Players: Vs 1. [game][/game]
show: ROUND 3 .. 0-0
Fire and Dice QUADS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - TRIPS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - DUBS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - 1 v 1 MAP 1: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] MAP 2: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] 1 v 1 Poly MAP 1: Players: Vs 1. [game][/game] Retribution QUADS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] -TRIPS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - DUBS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] -4. [game][/game] -1 v 1 MAP 1: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] MAP 2: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] 1 v 1 Poly MAP 1: Players: Vs 1. [game][/game]
show: ROUND 4 .. 0-0
Fire and Dice QUADS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - TRIPS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - DUBS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - 1 v 1 MAP 1: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] MAP 2: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] 1 v 1 Poly MAP 1: Players: Vs 1. [game][/game] Retribution QUADS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] -TRIPS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - DUBS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] -4. [game][/game] -1 v 1 MAP 1: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] MAP 2: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] 1 v 1 Poly MAP 1: Players: Vs 1. [game][/game]
show: PLAYER COUNTS
Fire and Dice Retribution
Re: FAD Vs RET (Priveliges Request)
Posted:
Fri May 29, 2015 2:11 pm
by bergy1
Changed as suggested Also upped player games to 35 traditionals - ok with you?? Andy
Re: FAD Vs RET (Priveliges Request)
Posted:
Fri May 29, 2015 2:58 pm
by The_Samurai
Terms of war below agreed on.
See you on the battlefield, FAD !
bergy1 wrote: V's Fire and Dice V's Retribution FaD Contact bergy1 RET Contacts The_Samurai show: Battle Rules and Settings
1. 121 Game Battle 2. 4 Quads, 4 Trips, 4 Dubs 2 Singles (best of 5), 1 Poly - Home Games per round = 80% Multis/ 20% Singles per Round 3. 4 Rounds, [6 JUN, 20 JUN, 4 JUL, 20 JUL], (Tiebreaker played in Round 1, created by FaD.) 3A. For purposes of the war term agreements, the double, triple, and quad games will be defined as "traditional" and the Poly games will be defined as "Poly". 4. Each map can only be used twice per clan for traditional games but can only be used once per game type (e.g. once for triples and once for quads) (Single games of 5 count as 1 map) 5. NO Manual Deployment 6. NO Freestyle Games 7. NO "NO" Reinforcements 8. NO Unlimited Reinforcements 9. NO BETA Maps 10. Max of 5 trench games per round (20 round turn limits apply),(5 single games count as 1 played for Trench limit) 11. The 12-hour fog rule will be in force and a reminder note will be added to the game labels. 12. Max Traditional Games Per player 35 (5 single games count as 1 played for player limit) 13. Tiebreaker: Random Trips, Escalating, Chained, Sunny...(does not count towards player traditional game total) 14. The following maps will not be used: Doodle Earth, Luxembourg. Poly Games = 8 games - Each Clan will setup 4 home Poly Games, 1 Per Round – Choice of Dubs, Trips, Quads - Following Player and Map Restrictions will be used for Poly Games: - Poly Map usage WILL be counted as 1 out of the 2 times a clan can use a home map. - Clan member may only participate in 1 home and 1 away poly game. Poly games do not count toward the maximum of 35 traditional games per member. - The following maps will not be used: Doodle Earth, Luxembourg - There will be no freestyle, speed, manual deployments, beta maps, or no forts games allowed.
show: ROUND 1 .. 0-0
Fire and Dice QUADS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - TRIPS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - DUBS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - 1 v 1 MAP 1: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] MAP 2: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] 1 v 1 Poly MAP 1: Players: Vs 1. [game][/game] Retribution QUADS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] -TRIPS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - DUBS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] -4. [game][/game] -1 v 1 MAP 1: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] MAP 2: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] 1 v 1 Poly MAP 1: Players: Vs 1. [game][/game] TIEBREAKER: [game][/game] -
show: ROUND 2 .. 0-0
Fire and Dice QUADS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - TRIPS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - DUBS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - 1 v 1 MAP 1: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] MAP 2: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] 1 v 1 Poly MAP 1: Players: Vs 1. [game][/game] Retribution QUADS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] -TRIPS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - DUBS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] -4. [game][/game] -1 v 1 MAP 1: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] MAP 2: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] 1 v 1 Poly MAP 1: Players: Vs 1. [game][/game]
show: ROUND 3 .. 0-0
Fire and Dice QUADS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - TRIPS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - DUBS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - 1 v 1 MAP 1: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] MAP 2: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] 1 v 1 Poly MAP 1: Players: Vs 1. [game][/game] Retribution QUADS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] -TRIPS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - DUBS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] -4. [game][/game] -1 v 1 MAP 1: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] MAP 2: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] 1 v 1 Poly MAP 1: Players: Vs 1. [game][/game]
show: ROUND 4 .. 0-0
Fire and Dice QUADS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - TRIPS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - DUBS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - 1 v 1 MAP 1: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] MAP 2: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] 1 v 1 Poly MAP 1: Players: Vs 1. [game][/game] Retribution QUADS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] -TRIPS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] - 4. [game][/game] - DUBS 1. [game][/game] - 2. [game][/game] - 3. [game][/game] -4. [game][/game] -1 v 1 MAP 1: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] MAP 2: Players: Vs 1. [game][/game] 2. [game][/game] 3. [game][/game] 4. [game][/game] 5. [game][/game] 1 v 1 Poly MAP 1: Players: Vs 1. [game][/game]
show: PLAYER COUNTS
Fire and Dice Retribution
Re: FAD Vs RET 4-10
Posted:
Tue Jun 23, 2015 2:45 am
by gigi_b
SO how is it going so far? Are we winning?
Re: FAD Vs RET 4-10
Posted:
Wed Jun 24, 2015 4:25 pm
by The_Samurai
hmm ... not exactly ... still a long way to go though
gigi_b wrote: SO how is it going so far? Are we winning?
Re: FAD Vs RET 23-45
Posted:
Sun Aug 09, 2015 11:11 pm
by thelord
Do we need to play round 4?? Thanks for turning up FAD!!
Re: FAD Vs RET 23-45
Posted:
Mon Aug 10, 2015 5:29 am
by Keefie
This thread needs to be updated, the current score is 33-70.
Re: FAD Vs RET 39-81
Posted:
Tue Oct 13, 2015 11:12 am
by Keefie
This war has finished, please update the opening post. Thanks
Re: FAD Vs RET 39-82 - RET Win FINAL 9/26
Posted:
Wed Oct 14, 2015 12:41 pm
by Keefie
Medals issued, DB updated, Privs removed, moved to Complete Challenges.