Map usage LHDD HOME (2 max): Baseball (1), King's Court (1), Three Kingdoms Of Korea (1), World Cup 2011 (1), New World (1), AoR2 (1), Battle for Iraq (1), Classic Cities: Pot Mosbi (1), Feudal Epic (2), Feudal War (2), Napoleonic Europe (1), Cricket (2), Third Crusade (1), 2014 World Cup (1), Crossword (1), Conquer Rome (2), Classic (1)/Tie Break.
Tie Break COMPLETED QuikSilver vs saintagnes (Classic: Automatic, Sequential, No Spoils, Chained, Sunny, No Trench).
Map usage FAD HOME (2 max): Baseball (1), Feudal War (1), Baltic Crusades (1), Berlin 1961 (1), Jamaica (1), City Mogul (1), Clandemonium (1), Peloponnesian War (1), Das Schloss (1), Iberia (1), AoR2 (1), USA West (1), New World (1), Bamboo Jack (1), Waterloo (1), 1982 (1), Euarsia (1), England (1), Rail Europe (1), Arms Race (1), Classic (1)/Tie Break.
Re: [1v1] LHDD vs FAD (LHDD 0 - FAD 0)
Posted: Thu Apr 23, 2015 12:55 am
by bergy1
FAD agrees
Re: [1v1] LHDD vs FAD (LHDD 0 - FAD 0)
Posted: Thu Apr 23, 2015 7:15 am
by Mad777
Awaiting privileges...
Re: [1v1] LHDD vs FAD (LHDD 0 - FAD 0)
Posted: Thu Apr 23, 2015 8:44 am
by Razorvich
Good to see you again LHDD
Re: [1v1] LHDD vs FAD (LHDD 0 - FAD 0)
Posted: Thu Apr 23, 2015 9:11 am
by Mad777
Razorvich wrote:Good to see you again LHDD
Can't wait to fight
Sounds like a fun war
Good luck (not too many...) to you FAD!
Re: [1v1] LHDD vs FAD (LHDD 0 - FAD 0)
Posted: Fri Apr 24, 2015 6:01 pm
by Donelladan
Good luck FAD, it will be a pleasure to face you.
Re: [1v1] LHDD vs FAD (LHDD 0 - FAD 0)
Posted: Fri Apr 24, 2015 7:16 pm
by Mad777
LHDD Home game posted, awaiting opponent player names to create Home set games.
Re: [1v1] LHDD vs FAD (LHDD 0 - FAD 0)
Posted: Sat Apr 25, 2015 8:56 am
by QuikSilver
Razorvich wrote:Good to see you again LHDD
Glad to see you again with a clan that fits more your need
Have fun!
Re: [1v1] LHDD vs FAD (LHDD 0 - FAD 0)
Posted: Sun Apr 26, 2015 1:51 pm
by Mad777
All Round 1 games are now created, all players were invited also.
So did rrrowm in mine btw - but only by a couple of hours and I had snaps - more relevant than an AOR2 game that isn't 12 hours btw
Also my Feudal epic is not a 12 hour rule game hence I ignored the 12 hour rule posted
What was Dorests 2nd line up?
Re: [1v1] LHDD vs FAD (LHDD 0 - FAD 0)
Posted: Mon Apr 27, 2015 12:26 pm
by Mad777
bergy1 wrote:So did rrrowm in mine btw - but only by a couple of hours and I had snaps - more relevant than an AOR2 game that isn't 12 hours btw
Also my Feudal epic is not a 12 hour rule game hence I ignored the 12 hour rule posted
What was Dorests 2nd line up?
He did posted the move in the game chat...but still need to know what was the territs was visible from what he took, if this doesn't get resolve both game to be redone.
Re: [1v1] LHDD vs FAD (LHDD 1 - FAD 0)
Posted: Tue Apr 28, 2015 7:43 am
by Mad777
First blood for LHDD
Re: [1v1] LHDD vs FAD (LHDD 4 - FAD 1)
Posted: Wed Apr 29, 2015 8:02 am
by Mad777
Score updated...5 out 20 sets completed.
Re: [1v1] LHDD vs FAD (LHDD 5 - FAD 2)
Posted: Thu Apr 30, 2015 8:35 am
by Mad777
7 sets are now completed...still questions about FoW rules violations with dorsettrob and fairman games...ended up with 3-2 in favor of FAD.
Re: [1v1] LHDD vs FAD (LHDD 5 - FAD 2)
Posted: Thu Apr 30, 2015 11:43 am
by bergy1
For me Dorsettrob gave the lines of the moves prior to the opponents first move - given the level of overall sight they had it seems a bit picky going on about that again in a WC match - also since you posted fog Rule statements on games not requiring it which was confusing. I really would expect a high ranked team to be a bit less sensitive to this especially so far ahead already.
Re: [1v1] LHDD vs FAD (LHDD 5 - FAD 2)
Posted: Thu Apr 30, 2015 12:11 pm
by betiko
bergy1 wrote:For me Dorsettrob gave the lines of the moves prior to the opponents first move - given the level of overall sight they had it seems a bit picky going on about that again in a WC match - also since you posted fog Rule statements on games not requiring it which was confusing. I really would expect a high ranked team to be a bit less sensitive to this especially so far ahead already.
I would agree with this. I don't think dorsettrob meant to take an advantage in the first place, and he copy pasted the log before fairman played his first turn. I think that fairman didn't notice he did when he played his first turn as he might not have rechecked the chat, so it's pretty much his own fault. I think we're being extremely picky here... Been in a clan game once where the opponent was last to join, and as I had a few turns to play with a clanmate that was online with me. So we played all our turns even that game, the opponent went all crazy as he hadn't taken the snap after joining. I copy pasted the log before his first turn and apologized, and he was still completely pissed for the rest of the game and ended up deadbeating.. Really thought it was poor sports. And yes, on conquer maps no need for fog rules! Anyways, seems like a legit FAD win to me, let's use common sense (fairman has to agree with such username!!!!! ).
betiko, if you look closer the game log you will found than in game 15585130 the copy/paste didn't work out and fairman had to play before dorsettrob paste the rest of the copy/paste, was less than 4 hours remain for fairman but was late in Europe time...
The othe remark was the sight losses not mentioned on time neither...
Now I'm not taking any side of this just pointing than not all infos were given to fairman.
Last but not least, I never meant to enforce FoW in all 20 sets, yes I did have the game label showing "FoW" however when you create 100 games you try not to spend hours changing the label, it's about common senses of course for the map having starting point or if the player just droped without attacking (I know the rules and not a newbie in CC )
betiko, if you look closer the game log you will found than in game 15585130 the copy/paste didn't work out and fairman had to play before dorsettrob paste the rest of the copy/paste, was less than 4 hours remain for fairman but was late in Europe time...
The othe remark was the sight losses not mentioned on time neither...
Now I'm not taking any side of this just pointing than not all infos were given to fairman.
Last but not least, I never meant to enforce FoW in all 20 sets, yes I did have the game label showing "FoW" however when you create 100 games you try not to spend hours changing the label, it's about common senses of course for the map having starting point or if the player just droped without attacking (I know the rules and not a newbie in CC )
dude seriously... don't be so swiss!
so he dropped within the qualifier 3 to attack a qualifier 3 territory (the copy paste not working correctly we can't see which one..). That is 100% of the useful information you need as the only territory that comes out of this qualifier 3 group is new zealand. We're embarassing ourselves to even mention it.
Re: [1v1] LHDD vs FAD (LHDD 5 - FAD 2)
Posted: Thu Apr 30, 2015 1:19 pm
by Mad777
bergy1 wrote:For me Dorsettrob gave the lines of the moves prior to the opponents first move - given the level of overall sight they had it seems a bit picky going on about that again in a WC match - also since you posted fog Rule statements on games not requiring it which was confusing. I really would expect a high ranked team to be a bit less sensitive to this especially so far ahead already.
bergy1, like I answer you in the PM the other day, its all good, being my first clan event as an organizer I was just trying to make sure the rules are followed as agreed, this situation has been clear on our side and we are still looking forward to have fun playing against you all.
Re: [1v1] LHDD vs FAD (LHDD 7 - FAD 2)
Posted: Thu Apr 30, 2015 4:07 pm
by bergy1
Same here
Your guys are good at their specialist maps - hope we can keep the door open by the end of this round
Re: [1v1] LHDD vs FAD (LHDD 7 - FAD 2)
Posted: Fri May 01, 2015 5:41 am
by Mad777
Players for tie break set selected, games to be send today or tomorrow.
Re: [1v1] LHDD vs FAD (LHDD 11 - FAD 3)
Posted: Sat May 02, 2015 11:22 am
by Mad777
Tie Break set of 5 games sent out, Good Luck!
Re: [1v1] LHDD vs FAD (LHDD 16 - FAD 5)
Posted: Sat May 09, 2015 2:09 pm
by Mad777
1st post scores updated, FAD home games set created and invitations are out, Good Luck!