RET vs LOW : 28-25 - RET Wins FINAL 6/26
Posted: Thu Mar 05, 2015 2:13 pm
Contacts:
RET: The_Samurai
LoW: Crazyirishman
==============================================================
Terms:
RET will run the thread.
53 total games (Each game equals 1 point)
- 14 doubles
- 14 triples
- 14 quads
- 10 Poly Games (See more below for poly rules)
- 1 Tiebreaker
For purposes of the war term agreements, the double, triple, and quad games will be defined as "traditional" and the Poly games will be defined as "Poly".
20 round limit mandatory in Trench games.
Traditional games = 45 games
- Set 1 to commence on March 8th - 3 doubles, 3 triples, 3 quads per clan + tie-breaker
- Set 2 to commence on March 22nd - 1 doubles, 1 triples, 1 quads + 5 polys
- Set 3 to commence on March 31st - 3 doubles, 3 triples, 3 quads per clan
- Each clan member can only participate in 20 traditional games per clan war
- Each clan will pick the map and settings for exactly half of the games.
- The 45th game will be Trips on Classic, sunny, chained, escalating
- Game 45 does not count towards player traditional game total
- Each map can only be used twice per clan for traditional games but can only be used once per game type (i.e. once for triples and once for quads)
- There will be no freestyle, speed, manual deployments, beta maps, zombie, or no forts games allowed.
- The following maps will not be used: Doodle Earth, Luxembourg.
- The 12-hour fog rule will be in force.
Poly Games = 10 games
- Each Clan will setup 5 home Poly Games on March 22nd in batch 2.
- Have to setup a minimum of each types (1 dubs,2 trips,2 quads)
- Following Player and Map Restrictions will be used for Poly Games:
- Poly Map usage WILL be counted as 1 out of the 2 times a clan can use a home map.
- Clan member may only participate in 1 home and 1 away poly game. Poly games do not count toward the maximum of 20 traditional games per member.
- The following maps will not be used: Doodle Earth, Luxembourg
- There will be no freestyle, speed, manual deployments, beta maps, zombie, or no forts games allowed.
RET: The_Samurai
LoW: Crazyirishman
==============================================================
Terms:
RET will run the thread.
53 total games (Each game equals 1 point)
- 14 doubles
- 14 triples
- 14 quads
- 10 Poly Games (See more below for poly rules)
- 1 Tiebreaker
For purposes of the war term agreements, the double, triple, and quad games will be defined as "traditional" and the Poly games will be defined as "Poly".
20 round limit mandatory in Trench games.
Traditional games = 45 games
- Set 1 to commence on March 8th - 3 doubles, 3 triples, 3 quads per clan + tie-breaker
- Set 2 to commence on March 22nd - 1 doubles, 1 triples, 1 quads + 5 polys
- Set 3 to commence on March 31st - 3 doubles, 3 triples, 3 quads per clan
- Each clan member can only participate in 20 traditional games per clan war
- Each clan will pick the map and settings for exactly half of the games.
- The 45th game will be Trips on Classic, sunny, chained, escalating
- Game 45 does not count towards player traditional game total
- Each map can only be used twice per clan for traditional games but can only be used once per game type (i.e. once for triples and once for quads)
- There will be no freestyle, speed, manual deployments, beta maps, zombie, or no forts games allowed.
- The following maps will not be used: Doodle Earth, Luxembourg.
- The 12-hour fog rule will be in force.
Poly Games = 10 games
- Each Clan will setup 5 home Poly Games on March 22nd in batch 2.
- Have to setup a minimum of each types (1 dubs,2 trips,2 quads)
- Following Player and Map Restrictions will be used for Poly Games:
- Poly Map usage WILL be counted as 1 out of the 2 times a clan can use a home map.
- Clan member may only participate in 1 home and 1 away poly game. Poly games do not count toward the maximum of 20 traditional games per member.
- The following maps will not be used: Doodle Earth, Luxembourg
- There will be no freestyle, speed, manual deployments, beta maps, zombie, or no forts games allowed.