[CC5] TSM vs FOED (33-28) TSM Win FINAL 1/20
Posted: Sat Sep 27, 2014 8:11 am
CCup5 Match : The Spanking Monkeys vs Fraternal Order of Exceptional Drinkers
The Spanking Monkeys Contacts
1st friendly1
2nd osujacket
Fraternal Order of Exceptional Drinkers Contacts
1st uckuki
2nd tba
Rules of Engagement
- 61 total games
- 20 doubles
- 20 triples
- 20 quads
- Each clan member can only participate in 20 games per clan war
- The 61st game will be Trips on Classic, sunny, chained, no spoils (does not count toward player game maximum)
Default Rules
-Only game types allowed are "Teams".
-Automatic initial troops only.
-All games must be sequential.
-All spoils, except zombie spoils*, are allowed.
-All forts, except "no forts", are allowed.
-There will be no round limits, unless otherwise noted.
-Trench is permitted in a maximum of 20% of home games (Any trench game must have a 30 round limit).
-Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads).
-No speed.
-Each clan will pick the map and settings for exactly half of the games.
-New settings that are implemented after the start of the Cup will be excluded from wars unless agreed to by clans on an individual war basis and approved by the TO, as provided the Clan Wars section above.
Rule Amendments agreed to by both clans:
Fog of War Rule: 12 Hour Fog Rule is required. Fog of War rule is not in effect for games which are conquest maps, games where the first player to play makes no attacks, and of course games where there is no fog.
If the Fog of War rule is broken, the offending team must reveal all information the opposing team would have had visible. The team against whom the fog of war rule is broken has the option PRIOR to beginning its turn to have the game remade.
Zombie Spoils: Zombie spoils are not permitted.
Time to join games after invitations are sent: the time to join games after invitations are sent has been changed from the 2 days set forth in CCup 5 standard rules to 7 days as agreed upon by both clans.
Timing out in nuclear games is prohibited. If a player times out in a nuclear game to avoid taking a card the opposing team has the option to request the game be remade. This request for a remake must be made prior to the team beginning it's turn. Request is to be made by pm to both primary contacts for the war (friendly1,Uckuki)
Starting Dates - October 10th proposed for 1st round home games to be created.
Set 1:
Game Creation and Home Game Invites: TBA
Home games required to be joined: TBA
Away Games required to be joined: TBA
Set 2:
Game Creation and Home Game Invites: TBA
Home games required to be joined: TBA
Away Games required to be joined: TBA
The Spanking Monkeys Contacts
1st friendly1
2nd osujacket
Fraternal Order of Exceptional Drinkers Contacts
1st uckuki
2nd tba
Rules of Engagement
- 61 total games
- 20 doubles
- 20 triples
- 20 quads
- Each clan member can only participate in 20 games per clan war
- The 61st game will be Trips on Classic, sunny, chained, no spoils (does not count toward player game maximum)
Default Rules
-Only game types allowed are "Teams".
-Automatic initial troops only.
-All games must be sequential.
-All spoils, except zombie spoils*, are allowed.
-All forts, except "no forts", are allowed.
-There will be no round limits, unless otherwise noted.
-Trench is permitted in a maximum of 20% of home games (Any trench game must have a 30 round limit).
-Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads).
-No speed.
-Each clan will pick the map and settings for exactly half of the games.
-New settings that are implemented after the start of the Cup will be excluded from wars unless agreed to by clans on an individual war basis and approved by the TO, as provided the Clan Wars section above.
Rule Amendments agreed to by both clans:
Fog of War Rule: 12 Hour Fog Rule is required. Fog of War rule is not in effect for games which are conquest maps, games where the first player to play makes no attacks, and of course games where there is no fog.
If the Fog of War rule is broken, the offending team must reveal all information the opposing team would have had visible. The team against whom the fog of war rule is broken has the option PRIOR to beginning its turn to have the game remade.
Zombie Spoils: Zombie spoils are not permitted.
Time to join games after invitations are sent: the time to join games after invitations are sent has been changed from the 2 days set forth in CCup 5 standard rules to 7 days as agreed upon by both clans.
Timing out in nuclear games is prohibited. If a player times out in a nuclear game to avoid taking a card the opposing team has the option to request the game be remade. This request for a remake must be made prior to the team beginning it's turn. Request is to be made by pm to both primary contacts for the war (friendly1,Uckuki)
Starting Dates - October 10th proposed for 1st round home games to be created.
Set 1:
Game Creation and Home Game Invites: TBA
Home games required to be joined: TBA
Away Games required to be joined: TBA
Set 2:
Game Creation and Home Game Invites: TBA
Home games required to be joined: TBA
Away Games required to be joined: TBA