[RC-R2] FISO vs RET (22-39) of 61 [COMPLETE 8/28)
Posted: Sun Jun 08, 2014 1:50 pm
Part of this tournament: viewtopic.php?f=441&t=203183
FISO 0-0 RET
RET
Primary Contact: conde180711
Secondary Contact: therealdeal_37
FISO
Primary Contact: kizkiz
Secondary Contact: vid_fiso
Format:
61 games - 20 Doubles, 20 Triples, 20 Quads
Tiebreaker : Triples, Random, Escalating, Chained, Sunny
Games will be played in 2 sets:
Set 1: games created by June 15th
Each clan has 15 games - 5D/5T/5Q
Set 2: games created by June 29th
Each clan has 15 games - 5D/5T/5Q
Tiebreaker to be created by clan FISO
Settings:
Prohibited Settings: manual, freestyle, polymorphic
Prohibited Reinforcements: parachute, none
Random maps only
Trench games have a 30 round limit - other settings must have no round limit
12 hour Fog of War rule in effect.
If broken, the offending team has to copy/paste game log and reveal what terrs were visible.
If not remedied, the offended team can opt to remake the game before end of round 1.
The rule does not apply to conquest maps and where the only action is deploy/fort without attacks.
Each player can play max 23 games in a war.
Each clan has to use minimum 10 different players during war.
Set 1 FISO home
RET home set 1
Set 2 FISO home
Set 2 RET home
Tiebreaker Game 14618895- Triple Alliance
FISO 0-0 RET
RET
Primary Contact: conde180711
Secondary Contact: therealdeal_37
FISO
Primary Contact: kizkiz
Secondary Contact: vid_fiso
Format:
61 games - 20 Doubles, 20 Triples, 20 Quads
Tiebreaker : Triples, Random, Escalating, Chained, Sunny
Games will be played in 2 sets:
Set 1: games created by June 15th
Each clan has 15 games - 5D/5T/5Q
Set 2: games created by June 29th
Each clan has 15 games - 5D/5T/5Q
Tiebreaker to be created by clan FISO
Settings:
Prohibited Settings: manual, freestyle, polymorphic
Prohibited Reinforcements: parachute, none
Random maps only
Trench games have a 30 round limit - other settings must have no round limit
12 hour Fog of War rule in effect.
If broken, the offending team has to copy/paste game log and reveal what terrs were visible.
If not remedied, the offended team can opt to remake the game before end of round 1.
The rule does not apply to conquest maps and where the only action is deploy/fort without attacks.
Each player can play max 23 games in a war.
Each clan has to use minimum 10 different players during war.
Set 1 FISO home
RET home set 1
Set 2 FISO home
Set 2 RET home
Tiebreaker Game 14618895- Triple Alliance