FOED vs Aeternus [27-22] FINAL 3/29
Posted: Sun Dec 29, 2013 7:02 pm
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FOED vs Aeternus
FOED Contact: uckuki
2nd FOED Contact: danryan
Aeternus Contact: iAmCaffeine
2nd Aeternus Contact: spudulica
FOED WIN
Start: 1/10/2014
Thread: run by Foed
Games: 49 games, each worth 1 point
War split in 2 equal batches
2nd batch starts after 1st winds down
24 home (8-8-8) + 24 away (8-8-8) games + tie-breaker
tie-breaker: Classic Trips, Esc, Chained, Sunny
Max game count per player: 33% (16 games)
SETTINGS: no beta, freestyle, manual, parachute, no forts
- nukes/zombie, 3 games max
- trench, 3 games max with 30 round limit
- unlimited, 2 games max
12 hour Fog of War rule in effect. if broken the offending team has to copy/paste game chat
and reveal what was visible. if not revealed, the offended team can opt to remake the game
before Round 1 ends. the rule does not apply to conquest maps or where the starting
team just deploys/forts without attacks.
============================================================================
FOED vs Aeternus
FOED Contact: uckuki
2nd FOED Contact: danryan
Aeternus Contact: iAmCaffeine
2nd Aeternus Contact: spudulica
FOED WIN
Start: 1/10/2014
Thread: run by Foed
Games: 49 games, each worth 1 point
War split in 2 equal batches
2nd batch starts after 1st winds down
24 home (8-8-8) + 24 away (8-8-8) games + tie-breaker
tie-breaker: Classic Trips, Esc, Chained, Sunny
Max game count per player: 33% (16 games)
SETTINGS: no beta, freestyle, manual, parachute, no forts
- nukes/zombie, 3 games max
- trench, 3 games max with 30 round limit
- unlimited, 2 games max
12 hour Fog of War rule in effect. if broken the offending team has to copy/paste game chat
and reveal what was visible. if not revealed, the offended team can opt to remake the game
before Round 1 ends. the rule does not apply to conquest maps or where the starting
team just deploys/forts without attacks.
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