OSA vs. Dynasty (40-21) - Final 1/27
Posted: Wed Nov 13, 2013 10:04 am
Requesting Privs for:
OSA: Auger13
DYNASTY: HOWITZERHAL
61 game tournament:
30 home games each, 8 dubs, 11 trips and 11 quads games - 1 pt for each win.
61st Tiebreaker game: map & Settings determined by winner of 1st game
12 hour fog rule in effect
No Beta
No Freestyle
No Manual Deployment
No Polymorphic
1st batch - 4 quads, 4 trips, 2 dubs, set set by each side on the start date Monday, November 25th
2nd batch - 3 quads, 4 trips, 3 dubs, set by each side around - Monday Dec. 2nd, Tie breaker started at this time as well:
3rd batch - 4 quads, 3 trips, 3 dubs are set by both sides around December 10th
OSA HOME BATCH 1 (7-3)
DYN home Batch 1 (4-6)
OSA HOME BATCH 2 (8-2)
Dynasty Batch 2(7-3)
OSA HOME BATCH 3 (7-3)
Dynasty Batch 3 (7-3)
Tie-Breaker Game 13691217 Feudal War (0-1) DYN
Limiting each player to 18 games total (including tie-breaker if neccessary), if a player plays in more than 18, then the ones over 18 (by start time/date) the other team will get the point regardless of who actually gets the win.
Each map can only be used three times per clan per clan in the war, but can only be used up to twice per game type (i.e. up to twice for triples and once for quads, ect.)
Game exchanges should be made by 10 pm EST(CC time)on the exchange date and away games should be filled within 4 days.
**Deliberately timing out in Escalating games to avoid taking a spoil will not be tolerated by either clan, If a team breaks this rule the game must be re-made. (unless the wronged clan want the game to stand)**
I will post all OSA home games in this post: Dynasty will post all of their home games in the follow post:
*Update from above comment* All Games will be posted in this post.
If this is too tight of a timeline with getting all the games set up let me know and I can adjust rounds 2 and 3 as neccessary, I do not want to move up round 1 though.
OSA: Auger13
DYNASTY: HOWITZERHAL
61 game tournament:
30 home games each, 8 dubs, 11 trips and 11 quads games - 1 pt for each win.
61st Tiebreaker game: map & Settings determined by winner of 1st game
12 hour fog rule in effect
No Beta
No Freestyle
No Manual Deployment
No Polymorphic
1st batch - 4 quads, 4 trips, 2 dubs, set set by each side on the start date Monday, November 25th
2nd batch - 3 quads, 4 trips, 3 dubs, set by each side around - Monday Dec. 2nd, Tie breaker started at this time as well:
3rd batch - 4 quads, 3 trips, 3 dubs are set by both sides around December 10th
OSA HOME BATCH 1 (7-3)
DYN home Batch 1 (4-6)
OSA HOME BATCH 2 (8-2)
Dynasty Batch 2(7-3)
OSA HOME BATCH 3 (7-3)
Dynasty Batch 3 (7-3)
Tie-Breaker Game 13691217 Feudal War (0-1) DYN
Limiting each player to 18 games total (including tie-breaker if neccessary), if a player plays in more than 18, then the ones over 18 (by start time/date) the other team will get the point regardless of who actually gets the win.
Each map can only be used three times per clan per clan in the war, but can only be used up to twice per game type (i.e. up to twice for triples and once for quads, ect.)
Game exchanges should be made by 10 pm EST(CC time)on the exchange date and away games should be filled within 4 days.
**Deliberately timing out in Escalating games to avoid taking a spoil will not be tolerated by either clan, If a team breaks this rule the game must be re-made. (unless the wronged clan want the game to stand)**
I will post all OSA home games in this post: Dynasty will post all of their home games in the follow post:
*Update from above comment* All Games will be posted in this post.
If this is too tight of a timeline with getting all the games set up let me know and I can adjust rounds 2 and 3 as neccessary, I do not want to move up round 1 though.