ACE vs TFFS [26-15 of 41] [ACE Win] [Final 2013-09-17]]
Posted: Tue Jun 25, 2013 4:32 pm
After both teams safely navigated their first rounds of CCup 4;
we're pleased to Welcome you to the normal Clan War thread of ACE vs TFFS.
Contacts:
ACE:
Primary = Leehar
Secondary = Jetsetwilly
TFFS:
primary: aaronvollrath
last resort: shoop76
Format:
14 quads, 14 trips, 12 dubs
+ tie on Trips on Random, foggy, chained, escalating: 41 total games
Other details:
- Trench is permitted to a maximum of 20% of home games
- 30 Rounds For Trench games
- Official 12 hour Fog of War Rule (as drafted by CLA)
- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)
- qualification: Random maps option can be chosen and not count against map counts (this may result in a beta map showing up)
- Nukes are allowed with no restrictions.
- There will be no freestyle, speed, manual deployments & beta map games allowed
- Each clan will pick the map and settings for exactly half of the games. Excluding the tiebreaker
- Unlimited forts restricted to maps with 24+ territories
- **Deliberately timing out in Escalating and Nuclear games to avoid taking a spoil will not be tolerated by either clan**
- Each clan member can only participate in 15 games per clan war
In 2 Batches:
http://www.conquerclub.com/player.php?s ... so=&page=1
Round 1 (July 1st): 6d-6t-8q + Tiebreaker
Game 12932595 Random (Flanders) Triples - TFFS
Batch 2
we're pleased to Welcome you to the normal Clan War thread of ACE vs TFFS.
Contacts:
ACE:
Primary = Leehar
Secondary = Jetsetwilly
TFFS:
primary: aaronvollrath
last resort: shoop76
Format:
14 quads, 14 trips, 12 dubs
+ tie on Trips on Random, foggy, chained, escalating: 41 total games
Other details:
- Trench is permitted to a maximum of 20% of home games
- 30 Rounds For Trench games
- Official 12 hour Fog of War Rule (as drafted by CLA)
- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)
- qualification: Random maps option can be chosen and not count against map counts (this may result in a beta map showing up)
- Nukes are allowed with no restrictions.
- There will be no freestyle, speed, manual deployments & beta map games allowed
- Each clan will pick the map and settings for exactly half of the games. Excluding the tiebreaker
- Unlimited forts restricted to maps with 24+ territories
- **Deliberately timing out in Escalating and Nuclear games to avoid taking a spoil will not be tolerated by either clan**
- Each clan member can only participate in 15 games per clan war
In 2 Batches:
http://www.conquerclub.com/player.php?s ... so=&page=1
Round 1 (July 1st): 6d-6t-8q + Tiebreaker
Game 12932595 Random (Flanders) Triples - TFFS
Batch 2