[CC4] TSM vs LOTZ (30-11) - Final 7/27
Posted: Tue May 21, 2013 2:23 pm
Hello all and welcome to CC4!
The round of 32 includes The Spanking Monkeys (TSM) taking on Legends of the Zone (LOTZ).
The following format will be used:
- 41 total games
- 12 doubles
- 14 triples
- 14 quads
- Each clan member can only participate in 15 games per clan war
- The 41st game will be Trips on Classic, sunny, chained, no spoils
As has been allowed in the past, each clan war can adjust the rules slightly to their liking if both clans agree on the adjusted rules before any games are started and they get the CD's approval.
Settings
- Trench is permitted to a maximum of 20% of home games, but individual wars can negotiate a higher figure if they wish
- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)
- Nukes and Unlimited forts are allowed with no restrictions.
- There will be no freestyle, no speed, no manual deployments & no beta map games allowed
- Each clan will pick the map and settings for exactly half of the games. Excluding the tiebreaker
A 12 hour foggy rule will also apply to this series
Any questions about the settings can refer to the CC4 main thread
http://www.conquerclub.com/forum/viewtopic.php?f=441&t=189591
Set 1 will be exchanged on Sunday 26th May
Set 2 will be exchanged on Sunday 9th June
Each set will consist of 10 home games per clan, the games to be chosen at the discretion of each clan, and with TSM making the neutral games in the first set.
TSM Contacts:
laughingcavalier
friendly1
LOTZ Contacts:
ScaryTeded
rjhankey
The round of 32 includes The Spanking Monkeys (TSM) taking on Legends of the Zone (LOTZ).
The following format will be used:
- 41 total games
- 12 doubles
- 14 triples
- 14 quads
- Each clan member can only participate in 15 games per clan war
- The 41st game will be Trips on Classic, sunny, chained, no spoils
As has been allowed in the past, each clan war can adjust the rules slightly to their liking if both clans agree on the adjusted rules before any games are started and they get the CD's approval.
Settings
- Trench is permitted to a maximum of 20% of home games, but individual wars can negotiate a higher figure if they wish
- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)
- Nukes and Unlimited forts are allowed with no restrictions.
- There will be no freestyle, no speed, no manual deployments & no beta map games allowed
- Each clan will pick the map and settings for exactly half of the games. Excluding the tiebreaker
A 12 hour foggy rule will also apply to this series
Any questions about the settings can refer to the CC4 main thread
http://www.conquerclub.com/forum/viewtopic.php?f=441&t=189591
Set 1 will be exchanged on Sunday 26th May
Set 2 will be exchanged on Sunday 9th June
Each set will consist of 10 home games per clan, the games to be chosen at the discretion of each clan, and with TSM making the neutral games in the first set.
TSM Contacts:
laughingcavalier
friendly1
LOTZ Contacts:
ScaryTeded
rjhankey