Imperial Dragoons vs. The New Crusade (22-19) Final 1/27
Posted: Mon Sep 05, 2011 1:48 pm
The Imperial Dragoons are pleased to announce that The New Crusade have accepted our challenge for a battle.
Primary Contacts
ID: Primary I_AM_BOGEY, secondary 4 U 2 NV
TNC: Primary Black_Knight_6, secondary ckyrias
41 games total - 1 tiebreaker POW game (see Below, played first)
7 DUBS, 6 TRIPS AND 7 QUADS for each home team's set. Each clan will send out all home games on their set at one time.
batch 1 game: POW game between leaders September 12th
batch 2 games: From winning side of POW game September 28th (date dependent)
batch 3 games: From losing side of POW game October 12th (date dependent)
Rules
• No freestyle, no speed, no manual deployments and no beta maps.
• A minimum of 10 unique players must be used; the maximum game usage per player is 12 games.
• If a player is used in more than 12 games, the game(s) in question will be remade with a substitute and not forfeited.
• The 12 hour fog rule will be a courtesy with no enforceable penalties, applying only to those games where seeing the first turn matters. If this rule is broken, the changes made to the map should be posted in game chat.
POW game details:
The first game will be the pow (tiebreaker) game which will be a trips game played on map seige. The first leader to get eliminated from the losing team's side is captured and unable to participate in their visitor games. The winning team then makes a list of home games and picks one that the leader is held on. If the visitor team wins, they get their leader back and then they can play in their home games. If the visitor team loses, their leader remains captured and can not play in any more games. Settings for POW game will be Trips, no cards, chained, foggy.
Good luck to everyone that participates in this challenge. We are looking forward to a great challenge with this new twist.
Primary Contacts
ID: Primary I_AM_BOGEY, secondary 4 U 2 NV
TNC: Primary Black_Knight_6, secondary ckyrias
41 games total - 1 tiebreaker POW game (see Below, played first)
7 DUBS, 6 TRIPS AND 7 QUADS for each home team's set. Each clan will send out all home games on their set at one time.
batch 1 game: POW game between leaders September 12th
batch 2 games: From winning side of POW game September 28th (date dependent)
batch 3 games: From losing side of POW game October 12th (date dependent)
Rules
• No freestyle, no speed, no manual deployments and no beta maps.
• A minimum of 10 unique players must be used; the maximum game usage per player is 12 games.
• If a player is used in more than 12 games, the game(s) in question will be remade with a substitute and not forfeited.
• The 12 hour fog rule will be a courtesy with no enforceable penalties, applying only to those games where seeing the first turn matters. If this rule is broken, the changes made to the map should be posted in game chat.
POW game details:
The first game will be the pow (tiebreaker) game which will be a trips game played on map seige. The first leader to get eliminated from the losing team's side is captured and unable to participate in their visitor games. The winning team then makes a list of home games and picks one that the leader is held on. If the visitor team wins, they get their leader back and then they can play in their home games. If the visitor team loses, their leader remains captured and can not play in any more games. Settings for POW game will be Trips, no cards, chained, foggy.
Good luck to everyone that participates in this challenge. We are looking forward to a great challenge with this new twist.