Active clan challenges between two competitive clans.
Moderator: Clan Directors
by LFAW on Sun Oct 06, 2024 10:29 am
ACES vs LOW War Page:
https://www.conquerclub.com/public.php? ... WarId=4799 41 Game War
14 Doubles, 14 Triples, 12 Quadruples and a Tie-breaker game
Contacts ACES LOW 1st contact and privs holder: JJ41375 2nd contact and privs holder: Chard Schedule and Round Breakdown Two rounds -
Round 1 to be exchanged by October 28th 23:59 CCT and Round 2 to be exchanged by November 11th 23:59 CCT. Clans will have 1 week to fill games (both home and away). Round One - 3 Dubs + 4 Trips + 3 Quads chosen by each clan Round Two - 4 Dubs + 3 Trips + 3 Quads chosen by each clan + Tie-breaker (Trips Classic, escalating, chained, sunny created by ACES) War Terms No manual, freestyle, speed, beta maps, zombie spoils or "no reinforcements" No limit on number of trench games but a 20 round limit is applied to each trench game Each map can only be used twice per clan and only once per game type (dubs/trips/quads) Each clan member can participate in a max of 20 games (excluding tie-breaker) New settings and maps that are implemented after the start of the war are not allowed
Last edited by
LFAW on Tue Oct 22, 2024 12:45 am, edited 2 times in total.
LFAW
Posts: 1760Joined: Sun Sep 23, 2007 8:23 amLocation: Britain
by TrafalgarLaw01 on Sun Oct 06, 2024 10:40 am
ACES agree to the terms. Let's have a fun war
show
LFAW wrote: ACES vs LOW War Page: TBA
41 Game War
14 Doubles, 14 Triples, 12 Quadruples and a Tie-breaker game
Contacts ACES LOW 1st contact and privs holder: JJ41375 2nd contact and privs holder: Chard Schedule and Round Breakdown Two rounds -
Round 1 to be exchanged by October 28th 23:59 CCT and Round 2 to be exchanged by November 11th 23:59 CCT. Clans will have 1 week to fill games (both home and away). Round One - 3 Dubs + 4 Trips + 3 Quads chosen by each clan Round Two - 4 Dubs + 3 Trips + 3 Quads chosen by each clan + Tie-breaker (Trips Classic, escalating, chained, sunny created by ACES) War Terms No manual, freestyle, speed, beta maps, zombie spoils or "no reinforcements" No limit on number of trench games but a 20 round limit is applied to each trench game Each map can only be used twice per clan and only once per game type (dubs/trips/quads) Each clan member can participate in a max of 20 games (excluding tie-breaker) New settings and maps that are implemented after the start of the war are not allowed
TrafalgarLaw01
Clan Director
Posts: 480Joined: Tue Aug 20, 2013 5:43 pmLocation: Buenos Aires3 2 5
by JJ41375 on Sun Oct 06, 2024 5:14 pm
LOW agrees to the terms. Good luck in the games and have fun.
show: Terms
LFAW wrote: ACES vs LOW War Page: TBA
41 Game War
14 Doubles, 14 Triples, 12 Quadruples and a Tie-breaker game
Contacts ACES LOW 1st contact and privs holder: JJ41375 2nd contact and privs holder: Chard Schedule and Round Breakdown Two rounds -
Round 1 to be exchanged by October 28th 23:59 CCT and Round 2 to be exchanged by November 11th 23:59 CCT. Clans will have 1 week to fill games (both home and away). Round One - 3 Dubs + 4 Trips + 3 Quads chosen by each clan Round Two - 4 Dubs + 3 Trips + 3 Quads chosen by each clan + Tie-breaker (Trips Classic, escalating, chained, sunny created by ACES) War Terms No manual, freestyle, speed, beta maps, zombie spoils or "no reinforcements" No limit on number of trench games but a 20 round limit is applied to each trench game Each map can only be used twice per clan and only once per game type (dubs/trips/quads) Each clan member can participate in a max of 20 games (excluding tie-breaker) New settings and maps that are implemented after the start of the war are not allowed
JJ41375
SoC Training Adviser
Posts: 2306Joined: Mon Mar 09, 2009 7:19 pmLocation: Capital Region of New York
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