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'Troops' or 'Armies' or 'Units' ?

PostPosted: Fri Sep 04, 2009 2:36 pm
by Free Syrian Army
I have mostly been playing strategic level maps on Conquer Club. 'Strategic' maps would be maps such as 'Battle for Iraq' or 'Imperium Romanum'.

It has struck me that, when I receive reinforcements, these are referred to as 'troops'. The terminology is obviously misleading and the correct terminology would of course be 'armies' or perhaps 'divisions' - but certainly not 'troops'.

However, if I were playing 'Pearl Harbour', it would be equally misleading to speak of 'armies' as we are here dealing with a more tactical level engagement.

I suggest that we henceforth refer to incoming reinforcements in the only term I can think of that would be as equally suitable in describeing a Roman Army in 'Imperium Romanum' as a camel in 'Oasis' or a Zero fighter in 'Pearl Harbour' - 'A UNIT'.

This game is outstanding - let's get right every detail.

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Fri Sep 04, 2009 3:53 pm
by AndyDufresne
Units may be indeed probably the most neutral and widely applicable terminology for the vast number of geographic, abstract, and other sorts of maps we have at Conquer Club. Additional thoughts on this all?


--Andy

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Fri Sep 04, 2009 3:56 pm
by karelpietertje
Well, changing the terminology for some maps and not for other maps looks like a bad idea to me.
I don't care much besides that. You can call them marbles if you like :lol:

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Fri Sep 04, 2009 4:15 pm
by jefjef
SP (Strength Points)

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Fri Sep 04, 2009 4:26 pm
by 72o
Units is probably the most universally applicable term.

I like the term "doods".

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Fri Sep 04, 2009 10:59 pm
by djt5483
i call em guys lol :lol:

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Sat Sep 05, 2009 12:05 am
by cpurcell
How 'bout "minions" 8-)
---C

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Sat Sep 05, 2009 12:07 am
by wcaclimbing
why not just build in a quick XML feature that can specify what word should be used with the map?
Then each map can have a custom name for its units. Such as 'soldiers' 'armies' 'warships' 'aliens' whatever you want.

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Sat Sep 05, 2009 4:50 am
by Thezzaruz
karelpietertje wrote:Well, changing the terminology for some maps and not for other maps looks like a bad idea to me.
I don't care much besides that. You can call them marbles if you like :lol:


Image

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Sat Sep 05, 2009 5:34 am
by obliterationX
I like to them "ma peeps".

:)

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Sat Sep 05, 2009 7:55 am
by sully800
'Units' actually does work a lot better than the other choices, though I also like the sound of 'marbles'.

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Sun Sep 06, 2009 7:39 am
by MeDeFe
Cannon fodder!

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Sun Sep 06, 2009 9:27 am
by lord voldemort
i call them men..or dudes...

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Sun Sep 06, 2009 9:28 am
by danfrank
Does it really matter what they are called ? This is one of funniest threads to date! The game said i was receiving troops , it misled me , how ?

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Sun Sep 06, 2009 9:55 am
by targetman377
danfrank wrote:Does it really matter what they are called ? This is one of funniest threads to date! The game said i was receiving troops , it misled me , how ?



cause troops are different then army and zero fighters gosh silly. :roll: :roll: :roll: :roll: :roll: :roll:


ps this thread i can sum up as this #-o #-o #-o #-o #-o

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Sun Sep 06, 2009 10:32 am
by Symmetry
wcaclimbing wrote:why not just build in a quick XML feature that can specify what word should be used with the map?
Then each map can have a custom name for its units. Such as 'soldiers' 'armies' 'warships' 'aliens' whatever you want.


Seconded. Not anything urgent, but it would be a fun thing to add to the tone of the map. Roman themed maps getting cohorts or legions for example. It'd be a little extra touch for map designers.

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Sun Sep 06, 2009 10:55 am
by captainwalrus
I like the term, "schmucks." Just sayn'.

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Sun Sep 06, 2009 11:07 am
by Symmetry
captainwalrus wrote:I like the term, "schmucks." Just sayn'.


Perfect for the Prohibition Chicago map

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Sun Sep 06, 2009 1:31 pm
by phantomzero
wcaclimbing wrote:why not just build in a quick XML feature that can specify what word should be used with the map?
Then each map can have a custom name for its units. Such as 'soldiers' 'armies' 'warships' 'aliens' whatever you want.


Great idea!

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Sun Sep 06, 2009 1:54 pm
by hecter
It'd just be a new tag or two (or three) to the XML...
Code: Select all
<?xml version="1.0"?>
<map>
   <title>Poker</title>
   ...
   <troops>Chips</troops>
   <territories>Cards</territories>
   <regions>Hands</regions>
   ...
</map>


Tada... We're done. If the tags aren't there, then it simply goes to the default. Not the most complicated thing in the world, and would add an interesting dynamic to the game. It shouldn't be difficult at all. And it could easily be added to any new or existing map.

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Sun Sep 06, 2009 2:00 pm
by Symmetry
hecter wrote:It'd just be a new tag or two (or three) to the XML...
Code: Select all
<?xml version="1.0"?>
<map>
   <title>Poker</title>
   ...
   <troops>Chips</troops>
   <territories>Cards</territories>
   <regions>Hands</regions>
   ...
</map>


Tada... We're done. If the tags aren't there, then it simply goes to the default. Not the most complicated thing in the world, and would add an interesting dynamic to the game. It shouldn't be difficult at all. And it could easily be added to any new or existing map.


Yay, cheers!

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Sun Sep 06, 2009 7:01 pm
by ender516
hecter wrote:It'd just be a new tag or two (or three) to the XML...
Code: Select all
<?xml version="1.0"?>
<map>
   <title>Poker</title>
   ...
   <troops>Chips</troops>
   <territories>Cards</territories>
   <regions>Hands</regions>
   ...
</map>


Tada... We're done. If the tags aren't there, then it simply goes to the default. Not the most complicated thing in the world, and would add an interesting dynamic to the game. It shouldn't be difficult at all. And it could easily be added to any new or existing map.

This would probably require a change to the Greasemonkey scripts, but would be quite feasible from that angle. And, it might be important to give the singular and plural forms of the words, so perhaps something like this:

Code: Select all
<?xml version="1.0"?>
<map>
   <title>Fowl Forces</title>
   ...
   <troops singular="goose" plural="geese" />
   ...
</map>

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Sun Sep 06, 2009 8:58 pm
by alex951
the term units is better that troops, just dont think that it's a major thing.

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Mon Sep 07, 2009 7:32 pm
by Symmetry
alex951 wrote:the term units is better that troops, just dont think that its a major thing.


Still seems like a nice thing to customise maps. Why not have mapmakers play around with it?

Re: 'Troops' or 'Armies' or 'Units' ?

PostPosted: Mon Sep 07, 2009 8:29 pm
by alex951
Symmetry wrote:
alex951 wrote:the term units is better that troops, just dont think that its a major thing.


Still seems like a nice thing to customise maps. Why not have mapmakers play around with it?


i might confuse new users, the terms should be the same