Moderator: Community Team
natty_dread wrote:I was wrong
Thats all very well an all, but why is it in foundry discussion?
Moving to the suggestions and bug reports if I dont hear a good reason.
natty_dread wrote:I was wrong
This is def a different approach. I do like the idea of bringing in new ranks and keep the high ranks high
qwert wrote:I just thinking,that its better to create some new Ranks,to prevent these inflation of high Ranks,because now you have so many High ranked players,and now its quit easy to get High rank.
These is mine artistic view to new ranks definition. I hope that these will help Lack to implement some new ranks.
Ditocoaf wrote:sigh...
the reason more people are in high ranks is because there are more people in CC.
the reason you're finding it easier to maintain a high rank is because you're getting better.
Almost a quarter of active players are chefs... so I wish people would stop talking about inflation already, as if having only an elite few able to succeed here is a good thing. People say that scores always tend to go up over time, but this can't be true, because every time you gain points, someone's losing them.
by Kaplowitz on Sun Mar 30, 2008 5:03 am
I like out current graphics. They are more clean, with thinner edges and less blurry. Also, if you want to re-do them, dont take any of the old ones. they look out of place when compared to the rest.
natty_dread wrote:I was wrong
gimil
These images you have presented qwerts are just a white wash of bevel not used very effectivly. THe results of this is an unrealistic 3D effect and a good bit of blurring.
These images you have presented qwerts are just a white wash of bevel not used very effectivly. THe results of this is an unrealistic 3D effect and a good bit of blurring.
natty_dread wrote:I was wrong
Users browsing this forum: No registered users