An option should be added for a more selective number of reinforcement actions. Currently, games can allow for only 0, 1, or unlimited reinforcement actions.
An option that allows game makers to choose how many reinforcement actions can be taken should be added. An entry box or drop down where the game maker can choose how many reinforcement actions they would like the players to be able to make at the end of a turn. The options, however implemented, should allow for selecting 2-5 actions at minimum. Granting the ability to select more than 10 actions certainly seems unnecessary as that might as well be unlimited.
0 and 1 are very restrictive. Unlimited eliminates any thought to the process and allows any errors to be easily corrected. I believe it would benefit the community to create games in which a player can take 2 reinforcement actions at the end of their turn. Or 3. Or 5. It would allow for slightly more fluidity in troop placement without opening the floodgate to unlimited reinforcing. Adjacent reinforcing would benefit greatly from this addition. Parachute in team games with this option would be a whole new game type by itself. A Eurasia game with 3 chained reinforcement actions would be far superior to 0, 1, or unlimited. There are many possibilities that could benefit the specific map, game type, and reinforcement style.