@Caff, my main issue with the idea, is that I disagree with the primary argument behind it : that missing a turn in order to get deferred troops can be a strategy.
And also, as I said, I don't want missing a turn to be even more painful, I think it is already bad enough when someone miss.
Furthermore, i am not so sure it's really more aligned with how deferred troops were intended to work.
Deferred troops are deployed at the end of your turn, so that you cannot attack with them. I think current situation is therefore exactly what was intended. ( maybe I'll find back a thread about it).
And as I've said before
in 1vs1 game, you deploy you deferred and get to play them right after. That's not really much of a difference with a team game. It's actually already worse in a team game, because you are missing those troops for a longer time than in 1vs1 already
.
Don't think team game needs to be more strongly disadvantaged than 1vs1 game.
There are tons of situations in a team game where you just deploy 100% of your troops on another player. Forcing someone to deploy on himself can just kill the game even more.
I'd say besides escalating game, it's actually very rare all players of one team deploy on themselves.
Why force someone to do a deployment that makes no sense ?
@detleft
You make a false argument, then, when called on it, you don’t have the decency to acknowledge
I don't think I made a false argument, that's why I am not going to acknowledge it.
If you're referring to the fact that I assumed you made the suggestion because you lost a game in which your opponent missed a turn. Right, that wasn't you, that was your clanmate. Imho that's kinda the same.
The suggestion originate from a game where a player from team A missed a turn, and team B lost the game, and then team B made the conclusion deferred troops are part of the reason they lost the game.
And I disagree with that conclusion.
[...] who are willing to confuse opinion as fact when it suits their agenda.
Pardon me, but I've only seen opinion/statements here given by people on your side, no facts.
It's not because fishydance said "it happened" that it did happen. I'd like to see a case where someone missed a turn in purpose to get deferred troops. ( and that it was actually a good strategical choice to do so. Because people can do it thinking it's smart, but it's actually stupid).
But, even if you can find me one, I will reply to you, that the situation is so unique that it's not, in my opinion, a sufficient cause to implement a suggestion that would harm lot of people that miss turn for real life reasons. -> That is under the assumption that only in a very rare case it can actually be useful and used intentionally, feel free to try to prove the contrary.
Now you’re saying the best way to handle this is to accuse (and prove) that someone missed a turn on purpose?! Like that’s actually going to happen. Seriously, “I was waiting for my partners to help me decide on my move and fell asleep.” Case closed. How do you prove that didn’t happen? Regardless of how well it turned out for the offending team. So, that’s your solution? Because you have a shitty partner who misses too many turns? To litigate each and every instance where someone feels someone else took advantage of the current missed turn rules? That sounds bloody awful.
It only sounds bloody awful if it's something that actually happen.
But afaik, it doesn't. I've been in many many clan games, and I've never seen anyone miss a turn in order to get deferred troops.
Let me here emphasize that, missing a turn for strategical purpose is possible, and does happen sometimes ( still rare but not unheard of).
But missing a turn to get an advantage through the
deferred troops, that is what I don't think people do ever. Since your suggestion is about the deferred troops, that's why I don't think it's an improvement.
So, no it's not bloody awful. Some people in clans take the game very seriously, and accusation of cheating do happen for various reason. If someone think their opponent missed a turn in purpose to win a game, it's more than probable that they will report it.
It barely ever happen because mostly people don't do it.
In non-clan game, I'll give it to you it's very unlikely someone would bother opening a report. Though, i think it'd only be worth a report if someone does that frequently, and in which case I think this person might be caught eventually.
I was warned. Warned that the suggestion forum is where suggestions go to die. Then Caff chimed in, and groovy chimed in, and fishy chimed in. And I was naive enough to think that this might actually happen. Then… “Silly man, we are merely here to smell our own farts and further our agendas based on bullshit “logic”, boldly inaccurate assumptions, and over-inflated egos. Please move along. There is nothing to see here.”
Me liking or disliking your suggestion will probably have close to 0 impact on whether this solution gets implemented or not. Just fyi. So don't you worry about it, could still unfortunately happen. But, indeed, very very few suggestions ever get implemented.
I only bother to reply because it's a point I've discussed before ( people missing a turn because deferred troops can give them an edge to win the game), and I just don't believe it's the case.