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Improvements after the latest revamping of the CC

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Improvements after the latest revamping of the CC

Postby General Roy on Mon Jun 23, 2014 11:38 am

Concise description:
1. In the game log increase the size of the cashed spoil from 1 hexadecimal strong to at least 2.
2. Increase the maximum allowed no. of troops from 99,999 to at least 10 times that, preferably no limit if that's possible.
3. Improve the playability of CC on mobile units.

Specifics/Details:
1. Excerpt from the game log in Game 14052858:
"2014-06-23 18:06:47 - MarktheMenace assaulted ? from ? and conquered it from Lord Arioch
"2014-06-23 18:09:09 - MarktheMenace reinforced ? with 32767 troops from ?
"2014-06-23 18:09:09 - MarktheMenace ended the turn and got spoils

Excerpt from chat in Game 14052858:
"2014-06-23 18:11:35 - MarktheMenace: I have just moved 99k men and CC shows reinforced Xeu ? with 32767 troops from Xeu 10. Very strange !!!"

My calculations shows that 32,767 = 2^15-1, which means the amount in the game log is based on 1 hex unit (which is really 16 characters, but 15 = 16-1 = 2^4 - 1)

This clearly is a too small amount for the game log.

2. Excerpt from chat in Game 14052858:
"2014-06-23 07:59:34 - General Roy: Try to limit the advancement to 99,999 and see if it's allowed.
"2014-06-23 14:29:02 - MarktheMenace: limited to 9999 so far
"2014-06-23 14:48:50 - MarktheMenace: still only 9999 can be moved
"2014-06-23 15:24:23 - General Roy: Strange. I have no problems moving 10 times that.
"2014-06-23 15:25:03 - General Roy: But then it seems like those who play on a mobile unite, like an iPad or whatever, have bigger problems than those who play on a desktop."

The indication is that if one plays on a mobile unit, CC somehow doesn't allow even 10,000 troops to be moved. I have lately seen many users complain of CC being very buggy when the are using a movile unit. It works better on a desktop, but still is not satisfactory.

How this will benefit the site and/or other comments:
Excerpt from chat in Game 14052858:
"2014-06-23 02:26:37 - MarktheMenace: Look back i was timout got no card. I said it froze in notes
"2014-06-23 02:30:11 - MarktheMenace: Still cant move message is ''Illegal reinforcement!'' = why is this????
"2014-06-23 02:33:15 - MarktheMenace: I can only move 9999 men why is this?
"2014-06-23 07:14:42 - Lord Arioch: no clue but it sucks"

My conclusion: Many players are very frustrated with the current behaviour of CC, and not just in the game quoted above. To ensure players do not just leave CC this should be changed asap.
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Re: Improvements after the latest revamping of the CC

Postby codierose on Tue Jun 24, 2014 8:46 am

would changing esc spoils back resolve this issue. i don't know just a thought
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Re: Improvements after the latest revamping of the CC

Postby General Roy on Tue Jun 24, 2014 9:02 am

codierose wrote:would changing esc spoils back resolve this issue. i don't know just a thought


In other words, so that the spoil doesn't increase as fast?

It would mean the players would not meet the problem as fast, but the problem would still remain for really long games. You would get fewer upset players, though.

Don't know if it would make the problem with the mobile units easier, by the way.
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Re: Improvements after the latest revamping of the CC

Postby Lord Arioch on Tue Jun 24, 2014 9:27 am

Solve it i love trench and esc ... but its totally unplayable now!
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