[XML] Delayed/Bonus Conditional Borders and Bombardments
Posted: Mon Mar 24, 2014 10:45 am
Concise description:
Specifics/Details:
How this will benefit the site and/or other comments:
- Allow coding of conditional borders and bombardments that only work if you hold them at the start of your turn.
Specifics/Details:
- Right now, conditional borders activate as soon as the required territories are captured, but bonuses and win conditions must be held at the start of your turn. But some conditional borders may be too powerful/important to allow them to be used without giving the opponents a chance to take it away.
- My suggestion is to allow them to be coded so that they do not activate until the start of your next turn. If you hold the requirements at the start of your turn, then the conditional borders will be available to you during that round.
- I would propose that the border be immediately closed if the required conditions are lost in the middle of a turn, as can happen in freestyle play. Though this could be open to discussion.
How this will benefit the site and/or other comments:
- This would add another strategic dimension to some maps.