Put Esc back the way it was
Posted: Tue Mar 18, 2014 11:40 am
I would like to see the increase in the size of esqualating spoils returned to what it was. I believe the change is causing the opposite of the intent. Perhaps that is only my experience in which case I will not worry about it.
What I have experienced is the following: Because of the increased size of a set, a person who is almost out of the game is now very much back in the game. Particularly in trench it is becoming almost impossible to eliminate someone. I have noticed this on maps such as Conquer Rome that routinely go 10+ rounds at least (normal game).
Example Game 13910367 which has now gone to Round 25, next set worth 3070.
How this will benefit the site and/or other comments:
I think the change is causing the effect it was designed to cure. i.e. Bringing games to a close. I think the change (which I agreed with) has gone the wrong direction.
What I have experienced is the following: Because of the increased size of a set, a person who is almost out of the game is now very much back in the game. Particularly in trench it is becoming almost impossible to eliminate someone. I have noticed this on maps such as Conquer Rome that routinely go 10+ rounds at least (normal game).
Example Game 13910367 which has now gone to Round 25, next set worth 3070.
How this will benefit the site and/or other comments:
I think the change is causing the effect it was designed to cure. i.e. Bringing games to a close. I think the change (which I agreed with) has gone the wrong direction.