- A new game option in which instead of the neutrals being spread across a the empty territories with three per territory, those neutrals would be divided amongst the players to be placed on any unoccupied territory.
Specifics/Details:
- This option would allow a player to fortify or protect their staring position or limit the movement of an opponent. For instance, on the Classic map, if you drop two territs on Oceania you may want to put a bunch of neutrals on Bangkok and then try to capture all of Oceania thus securing a bonus for a long term. This would also trap you so careful use of the "castle" or "wall" would be required.
- One troop would have to remain on each neutral territory so you would only gain two from each one to be distributed to the players.
- Territs that are given large stack to protect the integrity of the game would not be affected, or maybe they could be. This should definitely be discussed futher.
- Killer neutrals would kill the neutrals place on them since they revert to whatever value at the begining of each turnanyway.
How this will benefit the site and/or other comments:
- Benefit woudl be just another starting scenario option and may possibly limit the affect that going first in a game has on some boards.