Fazeem wrote:I added a Poll after seeing that could be done.
I edited the poll so that you could only pick one option instead of two.
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Fazeem wrote:I added a Poll after seeing that could be done.
chapcrap wrote:Fazeem wrote:I added a Poll after seeing that could be done.
I edited the poll so that you could only pick one option instead of two.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
Fazeem wrote:chapcrap wrote:I think that 1 should not be a choice for classic style maps.
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I disagree 1 should always be a choice. People should just be choosey about whether they play certain settings just like now. I tend to avoid games with the trench setting that is my preference other love that setting. ...
Fazeem wrote:Only Maps I can see off the back not allowing this for would be doodle and random.
In a way you are right as I am talking on 2 seperate points but overall, No I am saying I can see how this option is not feasible to work in some maps and scenerios and in those cases it can just not work much like manual now.iamkoolerthanu wrote:The poll is public?..
As for the idea I like it a lot, I think it should be excluded for certain maps like team games on fuedal, etc.
What I think chapcrap was trying to say before though, Fazeem, is that you are making two arguments. One argument was this:Fazeem wrote:chapcrap wrote:I think that 1 should not be a choice for classic style maps.
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I disagree 1 should always be a choice. People should just be choosey about whether they play certain settings just like now. I tend to avoid games with the trench setting that is my preference other love that setting. ...
But then in the same sentence, you finish by saying:Fazeem wrote:Only Maps I can see off the back not allowing this for would be doodle and random.
So what you said is that you think that you should be able to pick 1 territ games, and have the small chance of having two people next to each other, BUT you can't have 1 territ games in small maps, because there too much of a chance that you will end up next to each other. You are basically saying its okay for the chance to happen, but only sometimes, and I'm not sure why, and I think that chapcrap doesn't know either
I for one would love to be able to have 1 territ in a doodle earth game! As well as other maps. So why take that option from me, I would love that setting, but you might not, so you can make the choice not to play those games.
iamkoolerthanu wrote:The poll is public?...
Fazeem wrote:...
If the sites oh so gracious programmers are not concerned by the possibility of a 1 territ game on a small map creating problems then they would not restrict it. I did not raise the issue I simply addressed it logically. I used examples of maps I could forsee it being a issue with nothing more or concrete.
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Fazeem wrote:iamkoolerthanu wrote:The poll is public?...
Unless there is a way to see who voted for what then this Poll is not the type of public I am referring too. I am a member on other forums with poll options and they allow for on a public polls for the members to see which members voted whatever way on the poll topic.
Fazeem wrote:iamkoolerthanu wrote:The poll is public?...
Unless there is a way to see who voted for what then this Poll is not the type of public I am referring too. I am a member on other forums with poll options and they allow for on a public polls for the members to see which members voted whatever way on the poll topic.
iamkoolerthanu wrote:Very cool I've never seen a poll like that as far as I can remember, that actually would be a cool option!
Blazer87 wrote:I would select starting number of territories but it cannot be on places with killer neutrals and cannot be like a whole continent on the starting turn. I would also like to put in a suggestion of limiting the number of troops in a particular territory on manual deployment so you cannot plop all of the troops on one territory and steamroll with it.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
nicestash wrote:Hmm, I have a split opinion on this one. I like the idea, but I worry about clutter in the game finder. A lot of players search for specific game options, and making a large number of new options (1 troop, 2 troop, 3 troop... all the way up to 123 (is this number righttroops on hive could really disperse the available games. It's hard enough finding a 1v1 game without meddlesome options like fog, nukes, and manual, and this could make it very difficult. Also, hive would be a b1tch to code for as the programmers would need to make 123 options; I don't know about you, but I'd rather see that time spent on several somethings. That being said, this is a very interesting idea. I've played risk against friends where we each started with 1 territory and fought from there, and this could be very fun in a trench game (albeit long depending on the map). Personally, I'd like the only options to be the current number of territories or 1. I can't see people playing with a lot of other settings and that would be easier to program.
Also chapcrap, I'd like to commend you for staying level headed during your "conversation" with fazeem; just reading through that discussion I wanted to socket punch him in the face a couple times.
nicestash wrote:Personally, I'd like the only options to be the current number of territories or 1.
nicestash wrote:Really? Let's analyze what I said:
Problem: Lots of coding if programmers have to make a value for all values between 1 and 123 (starting # in hive)
Solution:nicestash wrote:Personally, I'd like the only options to be the current number of territories or 1.
Screw off fazeem
Fazeem wrote:spiesr wrote:How would such an option be displayed on the Join A Game and Game Finder Pages?
I am sure one of the site geniuses would find a spot much like they did with Trench and Fog
Fazeem wrote:nicestash wrote:Hmm, I have a split opinion on this one. I like the idea, but I worry about clutter in the game finder. A lot of players search for specific game options, and making a large number of new options (1 troop, 2 troop, 3 troop... all the way up to 123 (is this number righttroops on hive could really disperse the available games. It's hard enough finding a 1v1 game without meddlesome options like fog, nukes, and manual, and this could make it very difficult. Also, hive would be a b1tch to code for as the programmers would need to make 123 options; I don't know about you, but I'd rather see that time spent on several somethings. That being said, this is a very interesting idea. I've played risk against friends where we each started with 1 territory and fought from there, and this could be very fun in a trench game (albeit long depending on the map). Personally, I'd like the only options to be the current number of territories or 1. I can't see people playing with a lot of other settings and that would be easier to program.
Also chapcrap, I'd like to commend you for staying level headed during your "conversation" with fazeem; just reading through that discussion I wanted to socket punch him in the face a couple times.
Interesting so you came in with problems and no solutions and to make a snarkey comment on top of it. Solution Idea to your issue would be instead of making it 1 through whatever number split it into 3 option sets that would be map based. Normal Territs, Half Territs and Minimum/1 Territ. now you can go back to making your nose discolored and riding the illogic train.
nicestash wrote:Really? Let's analyze what I said:
Problem: Lots of coding if programmers have to make a value for all values between 1 and 123 (starting # in hive)
Solution:nicestash wrote:Personally, I'd like the only options to be the current number of territories or 1.
Screw off fazeem
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
rishaed wrote:^ Dude, i know you think your idea is the best idea in the world, but both with chapcrap/nicestash you have acted like a 3rd grader in completely ignoring what they said and taking it as a personal attack. If anything you should be taking it a constructive criticism, the people have been nice enough not to lash back out against you like you have done to them, while showing downsides and prospective problems with your suggestion. These things would have to be done anyways, so actually take their posts with a grain of salt, instead of bashing, claiming that they are off topic (they truly are on topic for what its worth) and you might get them to come back with some more. If i had a suggestion where I had 99 posts of constructive critisism, and 1 post where it just said that s/he liked the idea i would take the 99 posts of constructive critism.
This is slightly off topic i realize, but i felt it needed addressed.
nicestash wrote:... but I worry about clutter in the game finder. ... It's hard enough finding a 1v1 game without meddlesome options like fog, nukes, and manual, and this could make it very difficult.
Also, hive would be a b1tch to code for as the programmers would need to make 123 options; I don't know about you, but I'd rather see that time spent on several somethings. That being said, this is a very interesting idea. I've played risk against friends where we each started with 1 territory and fought from there, and this could be very fun in a trench game (albeit long depending on the map). Personally, I'd like the only options to be the current number of territories or 1. I can't see people playing with a lot of other settings and that would be easier to program.
Fazeem wrote:After reading some of the feedback and the ideas in other suggestions I have thought of a what could be a easy varient and even a name for it. Conquest Mode. Same Idea but simplified Conquest mode changes from the deafult amount to 1 starting territ. I still like the idea of customizable but it may be more difficult just having 1 territ which seems to be the most popular point of.
greenoaks wrote:nicestash wrote:Really? Let's analyze what I said:
Problem: Lots of coding if programmers have to make a value for all values between 1 and 123 (starting # in hive)
Solution:nicestash wrote:Personally, I'd like the only options to be the current number of territories or 1.
Screw off fazeem
i like your idea nicestash.Fazeem wrote:spiesr wrote:How would such an option be displayed on the Join A Game and Game Finder Pages?
I am sure one of the site geniuses would find a spot much like they did with Trench and Fog
this would be a part of Initial Troops - Automatic, Manual or Conquest
the normal or 1 terit option would also mean it works perfectly for Random as well.
agentcom wrote:nicestash wrote:... but I worry about clutter in the game finder. ... It's hard enough finding a 1v1 game without meddlesome options like fog, nukes, and manual, and this could make it very difficult.
What if this wasn't available on the gamefinder screen? I don't know if we have to make games searchable by how many starting territs there were. But even if it was on gamefinder, you could just have a dropdown, rather than radio buttons, for the starting territ selection. If you left it blank, then the gamefinder would just find all games like when you leave any other option blank. Alternatively, the gamefinder could have 2 options: normal and custom. Custom would return all results where the number of territs was not set to the default.
Also, hive would be a b1tch to code for as the programmers would need to make 123 options; I don't know about you, but I'd rather see that time spent on several somethings. That being said, this is a very interesting idea. I've played risk against friends where we each started with 1 territory and fought from there, and this could be very fun in a trench game (albeit long depending on the map). Personally, I'd like the only options to be the current number of territories or 1. I can't see people playing with a lot of other settings and that would be easier to program.
I'm not sure how hard it would be to code. My instinct is that it wouldn't be that hard to make a dropdown box that is programmed to have all numbers from 1 to MAX = Number of available starting territs divided by Number of players.
Of course, the game creation page would then have to be dynamic and the dropdown box would have to update when you changed the number of players. A lot of websites have pages like this (think about forms you fill out online where the options on questions below change as you fill out the form). But if you wanted to avoid that, you could just set the dropdown to MAX = number of starting territs divided by 2 and if you ever made an illegal selection, it would take you to the page that it does when you try to make an 8 player trips game.
Anyway, it looks like you all have come up with a number of interesting options. The most versatile option from the perspective of somebody making games would be to allow a custom number of starting territs determined by the user. The alternatives that have been proposed allow a predetermined number. It sounds like people have proposed Normal, Half and Conquest (cool name greenoaks!).
This has been a fun thread to read, let's make sure we all keep it civil. If you feel offended by any of the several posts above this one, keep it to yourself. No one has gotten out of control yet, but I don't want to see any personal attacks being exchanged here.
agentcom wrote:I'm not sure how hard it would be to code. My instinct is that it wouldn't be that hard to make a dropdown box that is programmed to have all numbers from 1 to MAX = Number of available starting territs divided by Number of players.
Of course, the game creation page would then have to be dynamic and the dropdown box would have to update when you changed the number of players. A lot of websites have pages like this (think about forms you fill out online where the options on questions below change as you fill out the form). But if you wanted to avoid that, you could just set the dropdown to MAX = number of starting territs divided by 2 and if you ever made an illegal selection, it would take you to the page that it does when you try to make an 8 player trips game.
agentcom wrote:Anyway, it looks like you all have come up with a number of interesting options. The most versatile option from the perspective of somebody making games would be to allow a custom number of starting territs determined by the user. The alternatives that have been proposed allow a predetermined number. It sounds like people have proposed Normal, Half and Conquest (cool name greenoaks!).
Fazeem wrote:spiesr wrote:How would such an option be displayed on the Join A Game and Game Finder Pages?
I am sure one of the site geniuses would find a spot much like they did with Trench and Fog
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