BigBallinStalin wrote:Doc_Brown wrote:This has been suggested before:
viewtopic.php?t=102006
I was 100% opposed to it then, and I remain so now. Here's the basic reason: A significant portion of new players coming to the site have extensive board game experience and are ready for the complicated settings from day 1. They may not excel on them, but they see the most complicated settings as a challenge. They start playing games (as freemium players) and realize that unless they stick to 2-4 player games, it's taking 5-7 days to complete a game. They're looking at 3-6 months to unlock some of the features of this site that are most interesting. So, given the choice between playing settings they don't care about for a few months to unlock the games they really want to play or to go find another online gaming site that allows them to immediately jump into interesting and challenging gameplay, where do you think they end up?
If the choice is between scaring away newbies with an abundance of options or boring new advanced players with limited functionality, then it becomes a question of which type of player the site would prefer to keep around.
Yeah, pretty much.
I'd opt for more advanced players since the market for newbies is being engulfed by flash player games. CC is in an aging market. Limiting people's opportunities won't encourage them to wait 3-6 months.
What if settinga were unlocked for beating unique opponents rather than games played?